Explore AI generated designs, images, art and prompts by top community artists and designers.
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
Appearance: inside of the "Derby - Bar & Restaurant" , The bartender is a stout and robust Dwarf , a natural fit for the role with their love of a good drink and merriment. Standing behind the bar with a barrel chest and muscular arms , they exude an air of confidence and competence. Their thick , braided beard is impeccably groomed , and their fiery red hair matches the gleam in their eyes. Despite their short stature , they carry themselves with pride and authority , ensuring that the tavern runs smoothly. Features: This Dwarf bartender is an expert in the art of brewing and mixing drinks , boasting an impressive knowledge of beverages from all corners of the realm. They take pride in their craft and are eager to share their expertise with curious patrons. Their boisterous laughter can be heard throughout the establishment , setting the tone for a lively and convivial atmosphere. Habitat: This Dwarf bartender can be found in renowned taverns across the land , often in the heart of bustling cities or near mines and trade routes where Dwarves congregate. They may run an alehouse famous for its signature brew or manage an inn that welcomes travelers from near and far. In your DND world , this Dwarf bartender might be part of a close-knit Dwarven community or one of the few Dwarves venturing outside their mountain homes. Behavior: True to their Dwarven heritage , this bartender is hardworking , reliable , and fiercely loyal to their patrons. THE Derby - Bar & Restaurant values tradition and history , always eager to regale customers with tales of legendary heroes or the exploits of their ancestors. Their hearty demeanor and ability to hold their liquor make them the perfect drinking companions for those seeking camaraderie and mirth. Role in the World: In your DND world , this Dwarf bartender embodies the spirit of celebration and unity. They serve as a symbol of the joys of life , bringing people together to share stories and forge new friendships. Adventurers may find solace in their familiar presence , knowing that even in the farthest reaches of the realm , they can always find a friendly face in this Dwarf tavernkeeper. Encountering a Dwarf bartender in your campaign can be a delightful and memorable experience for players. It provides an opportunity to explore the rich cultural traditions of Dwarves and appreciate the sense of community and kinship they foster. The interactions with this lively bartender can lead to jovial role-playing moments , creating a sense of camaraderie among the players and their characters. The presence of a Dwarf bartender in your campaign world adds depth and authenticity to the portrayal of Dwarven culture. It showcases the Dwarves' love of craftsmanship , storytelling , and hearty revelry , painting a vivid picture of a race known for their lively spirits and strong bonds. This NPC can become a cherished and endearing character in your DND campaign , making the tavern they run a beloved location where players can find respite and warmth amidst the adventures that lie ahead. ,
A hyper-realistic version of Kitana as an elegant real-life warrior princess. East Asian facial features , flawless light skin , piercing ice-blue eyes. Her long dark hair flows with the wind , partially tied with a royal blue ribbon. She wears a luxurious yet revealing royal blue combat suit , a mix of silk and leather with intricate embroidery. Her steel fans rest in each hand , reflecting moonlight. She stands in a palace courtyard at night , with cherry blossoms falling around her. Her expression is regal , calm , and graceful. Ultra-detailed facial features , fabric texture , soft lighting ,
A highly realistic and cinematic portrait of Louise Françoise Le Blanc de La Vallière from the anime "Zero no Tsukaima" , reimagined as a refined young woman in her early twenties. She sits gracefully on a soft white blanket spread over lush green grass in a sunlit park. The perspective is low and slightly tilted up , from about one meter in front of her. A gentle yet lively breeze flows through the scene , lifting her long pastel pink hair and catching the folds of her soft pleated skirt. As she delicately brushes her hair back , the wind flutters her skirt enough to subtly reveal a glimpse of white lace fabric underneath — tastefully framed and naturally integrated into the moment. She wears a modern , realistic version of her classic outfit: a fitted embroidered blouse and soft flowing skirt. Her expression is serene and thoughtful , with a gentle smile and a faraway look in her eyes. The background features swaying trees , scattered wildflowers , and dappled sunlight filtering through the leaves. Photorealistic rendering , soft cinematic lighting , shallow depth of field , ultra-HD detail , poetic and peaceful mood. ,
Create a photorealistic collectible figurine of the person in the photo. The figure should be full-length and placed in a transparent plastic box with a red cardboard background , like real collectible toys. Make the packaging as realistic as possible — shiny plastic , sections for objects (a bottle of whiskey , a bottle of tequila , a whip , ) and a design in the style of a toy store. The background of the packaging will have an atmosphere: bar , red neon Make a figurine in the style of real collectible figurines ,
"A satirical political cartoon in the style of 19th-century editorial illustrations. The scene takes place in an ornate hall with marble floors and red velvet curtains. A tall , dark-haired man with a well-groomed beard , wearing a green hunting jacket and riding boots , stands with a proud , exaggerated heroic pose , arms crossed and chin high. Kneeling before him is a clean-shaven man with swept-back dark hair , dressed in a sharp navy-blue suit , who is dramatically kissing the other man's boots while holding a scroll labeled 'Pacto' in one hand. The expressions are theatrical — the bearded man looks smug and confident , while the man in the suit appears overly reverent. Behind them hangs a large , crooked painting ,
"A satirical political cartoon in the style of 19th-century editorial illustrations. The scene takes place in an ornate hall with marble floors and red velvet curtains. A tall , dark-haired man with a well-groomed beard , wearing a green hunting jacket and riding boots , stands with a proud , exaggerated heroic pose , arms crossed and chin high. Kneeling before him is a clean-shaven man with swept-back dark hair , dressed in a sharp navy-blue suit , who is dramatically kissing the other man's boots while holding a scroll labeled 'Pacto' in one hand. The expressions are theatrical — the bearded man looks smug and confident , while the man in the suit appears overly reverent. Behind them hangs a large , crooked painting ,
“A hyper-realistic painting of Marie Antoinette sitting at an ornate 18th-century desk in a lavish Rococo-style room , wearing a royal pastel-colored gown with lace and pearls. She looks slightly puzzled as she leans over a parchment-style history exam filled with modern historical questions. A feather quill is in her hand , and books about revolutions and world history are scattered around her. A candle flickers nearby , casting warm light on her focused face. The scene blends historical luxury with an anachronistic academic moment , full of humor and irony.” ,
She exudes an air of vintage elegance and confidence , perfectly capturing the decopunk femme fatale aesthetic: Hair: Long , luxurious black hair styled in soft waves , cascading over her shoulders. Makeup: Striking , with bold red lips and defined brows , highlighting her poised , sultry expression. Outfit: A tailored , white button up unbuttoned , revealing a lace red bra under. She has glasses , and a tight miniskirt Stockings and Heels: A provocative touch—she reveals a glimpse of her thigh-high stockings and glittering blue heels beneath the parted gown , combining class and allure. Setting: A warm , vintage interior with art deco wall patterns , golden lighting from a floor lamp , and an elegant chair—suggesting wealth , refinement , and a private conversation waiting to happen. ,
A 3D digital illustration of an orange capsule that opens in mid-air , releasing vibrant yellow Kani Konna (Cassia fistula) flowers in place of fruit or medicine. The flowers flow dynamically , forming a beautiful , energetic stream of petals and blossoms. The background is a vibrant , soft blue , and the composition is clean and modern. Add the text “The only capsule you need” in an elegant white font on the side. The overall feel is fresh , natural and festive , celebrating the healing power of nature. ,
a calm young dwarf with a small light beard , thick hair pulled back and braids on the sides , sits in a workshop in the warm light of candles and a fireplace , dressed in a fabric shirt , turned in the frame , looking away. On the table lie tools and various technical inventions. Behind is a window. ,
Create a divine and serene image of Lord Ganesha seated as a beautifully adorned idol , surrounded by vibrant devotees offering flowers in devotion. Depict the scene inside a grand temple-like structure with intricate carvings , glowing diyas , and a sacred ambiance. Lord Ganesha should be dressed in golden ornaments and a saffron dhoti , holding symbolic items like a modak , axe , and noose. Surround him with an array of flowers such as red hibiscus , marigolds , jasmine , and lotus being showered or placed at his feet. Include his loyal rat vahana nearby. The background should feature soft golden light streaming through the temple , highlighting the spiritual atmosphere. The image should evoke feelings of devotion , positivity , and divine blessings ,
I want the images of a storyboard from a short script I have. Here is the Script: In a desolate place , at a time we couldn`t tell due to the erosion of years of decay , where nature had overgrown any type of human civilization , there is a boy , about 14 years of age running. He`s running from something that produces a huge cloud of dust while it throttles. It`s not sure if it`s organic or mechanical; it is completely shrouded of dust and mayhem , and its only visible feature are a couple of lights in its very core. It is not inmensely big but it certainly looks at least twice as big as the boy , but it is not agile , not like the boy , that looks quite useded to doing things like fleeing on a daily base. You can tell the boy is not as scared as he looks excited. The boy is jumping over leftovers of barren buildings , hips of garbage , sliding under tumbled things , makeshift tunnels , broken windows , etc , tracing a line that is blindly followed by its chaser. All the way guiding it to an intersection of two collapsed buildings upon each other , leaving enough space for a slim figure to squeeze itself through , knowing that the chaser will follow through the boy slid in , and right behind him the chaser came forcefully , but it got stucked. I`d like this in the first panel: Panel 1: Wide Shot – The Desolate Landscape Prompt : "A desolate , overgrown wasteland at dusk , filled with crumbling buildings overtaken by vines and debris. A boy , about 14 years old , runs in the distance , pursued by a massive cloud of dust. The scene is rendered in minimalistic line art style , with clean lines and muted tones. Wide shot from low angle , emphasizing scale and atmosphere. Stylized , semi-realistic , cinematic composition." ,
Draw the round scale of the oil pressure sensor with divisions from 1 to 10 , it should have major tiks on digits from 1 to 10 and intermediate minor tiks between these numbers , the scale size should be placed in a circle of 416 by 416 pixels , on the scale should be a red zone in the range from 0 to 2 ,
Cinematic hyperrealism. Seville , Spain , 1970. During Holy Week , a majestic religious float (“paso”) moves slowly through a narrow street lit by flickering candlelight , surrounded by hooded nazarenos in traditional robes. The balconies are filled with onlookers in 1970s formalwear: men in suits , women in lace veils , all watching in reverent silence. On one of the balconies , a striking woman stands out. She wears a traditional black mantilla and peineta over her long , dark wavy hair. Unlike the others , she turns her back to the procession and faces the camera. Her black trench coat is slightly parted by the breeze , revealing glimpses of a vintage lace outfit and sheer stockings beneath , paired with retro 70s heels. Her lips are painted deep red , her gaze steady and self-assured beneath the delicate veil. The candlelight reflects off her mantilla and the golden details of the float behind her , casting dramatic chiaroscuro across the scene. The atmosphere blends sacred tradition with silent rebellion —a quiet cry for freedom in late Francoist Spain , where appearances were everything and defying them meant more. Emotional contrast , historical accuracy , dramatic lighting , sensuality and symbolism in perfect balance. ,