Explore AI generated designs, images, art and prompts by top community artists and designers.

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , 40yo , spandex blue and purple openside sleeveless opened turtleneck space minidress , barefoot , shy smile a hand on her hip , she's sitting on a chair , in a luminous space station workshop with japanese influence , she's looking at a screen tab , some tools and computers a green plant , furniture bookcase , a window , through the window we can see a futuristic spaceship , science fiction cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , 40yo , spandex blue and purple openside wide sleeveless opened turtleneck space minidress , barefoot , shy smile a hand on her hip , she's sitting on a chair , in a luminous space station workshop with japanese influence , she's looking at a screen tab , some tools and computers a green plant , furniture bookcase , a window , through the window we can see a futuristic spaceship , science fiction cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , 40yo , spandex blue and purple openside sleeveless opened turtleneck space minidress , barefoot , shy smile a hand on her hip , she's sitting on a chair , in a luminous space station workshop with japanese influence , she's looking at a screen tab , some tools and computers a green plant , furniture bookcase , a window , through the window we can see a futuristic spaceship , science fiction cinematic style ,

Photorealistic full length , a beautiful european pale female with wavy shoulder brown hair , in her mid thirties red and cream open wide corset , red and bronze openside skirt and boots a hand on her hip , she's standing friendly in front of a window in steampunk workshop with japanese influence. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , in her mid thirties blue and cream open wide corset , blue spandex miniskirt and boots shy smile a hand on her hip , she's standing friendly in front of a window in steampunk workshop with japanese influence. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , in her mid thirties blue and cream open wide corset , blue spandex legging and boots shy smile a hand on her hip , she's standing friendly in front of a window in steampunk workshop with japanese influence. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , in her mid twenty cream medieval open wide shirt , blue spandex legging and boots shy smile a hand on her hip , she's standing friendly in front of a mirror in steampunk workshop with japanese influence , her reflect is a malefic version of her. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Photorealistic full length , a beautiful european freckled female with wavy shoulder brown hair , in her mid twenty cream medieval open wide shirt , blue spandex legging and boots shy smile a hand on her hip , she's standing friendly in front of a mirror in steampunk workshop with japanese influence , her reflect is a malefic version of her. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Photorealistic full length , a beautiful slender body european freckled female with wavy shoulder auburn hair , in her mid forties cream medieval open wide shirt , blue spandex legging and boots shy smile a hand on her hip , she's standing friendly in front of a mirror in steampunk workshop , her reflect is a malefic version of her. some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

A lively futuristic bar filled with colorful alien species sitting on sleek bar stools , laughing and drinking strange glowing beverages. The atmosphere is merry and vibrant , with neon lights and holographic decorations. A sleek , chrome-finished futuristic robot bartender serves drinks behind a high-tech bar with digital displays. Background shows floating drink trays and other patrons socializing. Wide cinematic view , 16:9 aspect ratio , ultra-detailed , cyberpunk lighting , sci-fi ambiance. ,

A sprawling **steampunk cityscape** dominated by towering brass-and-copper skyscrapers , their gears and pistons exposed like mechanical veins , belching plumes of thick , golden steam into a perpetually twilight sky. Airships with patched canvas hulls and whirring propellers drift lazily between the buildings , their wooden gondolas adorned with flickering gas lamps and intricate filigree railings. Below , a labyrinth of cobbled streets winds between market stalls selling clockwork trinkets , hissing pneumatic tubes , and jars of glowing alchemical liquids in eerie blues and greens. Goggled engineers in leather aprons tinker with half-assembled automatons , their tools scattered across workbenches cluttered with blueprints and rusted cogs. In the foreground , a grand **central plaza** features a colossal , steam-powered fountain—its water spouting from the jaws of a mechanical dragon , its bronze scales gleaming under the dim glow of arc lamps. The plaza is bustling with life: top-hatted gentlemen adjust their pocket watches , corseted inventors argue over schematics , and street urchins dart between legs , selling stolen gears from their satchels. Above it all , a **massive clock tower** looms , its face cracked and hands moving erratically , as if time itself is unraveling in this city of brass and dreams. The art style blends **hyper-detailed linework** with a **gritty , textured aesthetic**—every surface shows signs of wear , from the tarnished metal of the airships to the scorch marks on the factory smokestacks. The lighting is **moody and dramatic** , with deep shadows cast by the flickering gaslights , while the steam diffuses the glow into an ethereal haze. The color palette is rich yet muted—**burnished coppers , deep browns , and aged brass** dominate , punctuated by the occasional flash of **emerald-green alchemy** or **ruby-red warning lights**. The composition should feel **immersive and alive** , as if the city itself is a living , breathing machine. ,

An ultra-realistic miniature ((bar layout: the top shelf filled with miniature liquor bottles , crystal-clear glassware , warm golden reflections; the middle counter featuring glossy black surface with gold accents , tiny cocktail glasses , whiskey bottles , shakers , and detailed bar tools; the bottom layer featuring three cream-white bar stools with gold metal legs arranged in a curved layout)) night-bar landscape is cast in dramatic inside a large open wine glass placed on a wooden table near a window at night-bar , astray on table. ,

full lenght , a beautiful european freckled female with wavy auburn shoulder hair in her mid twenty in red and white turtleneck sleeveless steampunk corset minidress , gentle smile a hand on hip she's standing lovely in front of a mirror in a steampunk workshop with japanese influence , some tools and alchemistry objects and a green plant , furniture bookcase , steampunk cinematic style ,

Training Chamber (Arcane Defense Hall) Purpose: Testing and tempering of artifacts and spells. Features: Circular containment arena with concentric obsidian runes. Pivoting mirrors and magic-absorption conduits in walls. Elevated balcony for observers and Orwen’s control console. Equipment racks with enchanted weapons , armor , and focus tools. Side alcove with first aid and spell dampeners. Lighting: Alternating blue-white flashes , residual sparks , energy hum. ,

A detailed fantasy cutaway illustration of a six-level clocktower headquarters , blending arcane architecture and steampunk design. Each level distinct: reception hall (desks , ledgers , gears) , living workshop (bunks , tools , warmth) , training arena (obsidian rings , magical sparks) , greenhouse (glass dome , glowing plants , mist) , research lab (Resonator Table , runes , floating quills) , observatory (rotating crystal lens , starlight). Include spiral stair and central lift through all floors. Brass , iron , and crystal dominate the color palette; golden light below , cool silver above. Style: semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Artificer workshop and guild dormitory combined. Rows of workbenches cluttered with runic tools , glowing crystals , and clock parts , side-by-side with personal bunks , maps , and weapons hung neatly. Copper pipes line the ceiling , steam drifting softly from vents. A small communal kitchen and a round table with tea , notes , and blueprints give it a lived-in feel. Orwen Vale adjusts a mechanical prosthetic arm under lamplight while an apprentice carries parts. Warm amber tones , cozy yet industrious. Camera: slightly elevated corner view showing both workshop and dorm. Style: painterly realism , rich brass and mahogany palette , hints of glowing runes. ,

Flint Tool of Homo Heidelbergensis , chipped stone hand axe with sharp edges and rough flaked surfaces , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , White or Transparent Background , Full view , Side View , 4K. ,

Description of the visualization and control system of the automation complex The purpose of the system is to provide the operator with a single , intuitive interface for monitoring and managing all subsystems of the complex in real time. Architecture of the main window (Generalized Status Panel): The main screen is designed according to the principle of "from general to private". The center contains critical information about the power supply system , on which all other systems depend. The remaining subsystems are grouped logically around the center. 1. Central unit: Power supply system It is visualized as a circle divided into three sectors. Large left sector (≈45%): Transformer substations (TP) 5 blocks are displayed , one for each TP. Each block contains: TP number/name (for example , TP-1 , TP-2). The indicator of the active power line: The "Network" icon with backlight (green - main , yellow - backup). Transformer status: "Main" / "Standby" (or icons). Key parameters from accounting nodes: Current (I) , Voltage (U) , Power (P). The values are output for the active line. General TP status: Color indication (Green - Normal , Yellow - Warning , Red - Emergency). Large right sector (≈45%): Main switchboards 5 blocks are displayed , one for each storage unit. Each block contains: The number/name of the GRSH (for example , GRSH-1). Active power line indicator: Similar to TP. Key parameters from accounting nodes: I , U , P. The general status of the GRS: Color indication. Lower small sector (≈10%): Uninterruptible power supply (UPS) Large text or pictogram status indicator: "Mains operation" (Green) "Battery operation" (Yellow/Orange) Battery level indicator: Percentage scale (from 0% to 100%). The color varies depending on the level (green >50% , yellow 20-50% , red <20%). 2. Peripheral blocks around the center They are arranged around a central circle , forming a "rim". Upper and lower parts of the rim: Ventilation of the web blowing Upper part: 9 installations on top. The lower part: 9 installations from the bottom. There are 18 icons/blocks in total. Each icon represents one installation and has a color indication of the status.: Green: Enabled Gray: Turned off Red: An accident (for example , the differential pressure sensor on the filter went off , an error in the drive) Black/Blue: No power supply When hovering over the cursor , a tooltip appears with details (the condition of the fan , valve , filter blockage). Left and right sides of the rim: Indoor ventilation The left and right sides are divided equally to display the 12 settings on each side. There are 24 icons/blocks in total. The same color status indication for each installation. 3. Corner blocks: Other subsystems They are located in the four corners of the screen for easy and fast perception. Upper left corner: Roller shutters (48 pcs.) Summary information is displayed as an information block.: "Closed: XX / Open: XX" (numeric values). A graphical indicator (for example , a stripe divided into green and blue parts , proportional to the number). General status: Green icon "OK" or Red icon "Emergency" (if at least one roller shutter has an emergency status). Upper right corner: Elevators (2 pcs.) Two vertical blocks , one for each elevator. Each block contains: Elevator number (Elevator 1 , Elevator 2). Floor indicator: A large number (for example , 3). Motion indicator: Up/down arrow or Stop icon. General status: The background color of the block (Green - normal , Gray - power off , Red - emergency , Blue - no connection). Lower left corner: EVIL Lights (Roof lamps) A large indicator in the form of a stylized lamp or icon. Color status indication: Bright Yellow/White: Included Gray: Off Red: Crash Black/Blue: No power supply Lower right corner: Heated storm drains Similar in style to the "Fires of EVIL" block. Color status indication: Orange/Red: Enabled Gray: Off Red (flashing): Crash Black/Blue: No power supply Navigation and management: Main Screen: It is an overview map. All the elements on it are clickable. Details: Clicking on any sector (TP , GRS , ventilation group , roller shutter unit) opens a new window with detailed information: TP/GRS: Single-line network diagram , status of all feeders and sectional switches , detailed power parameters. Ventilation: Detailed status of each piece of equipment in the selected group (fan , valve , filter condition) , possibility of manual control. Roller shutters: A table or plan of the building with the condition of each of the 48 roller shutters , group and individual control buttons. Control: The control buttons (Start , Stop , Open , Close) are located on the detailed screens. On the main screen , quick action buttons ("Emergency activation") can be displayed for critical systems (for example , EVIL lights). Visual style: Color scheme: An intuitive color palette is used (Green is the norm , Yellow/Orange is a warning , Red is an accident , Gray/Blue - disabled/no data). Fonts: Clear , easy-to-read fonts. Critical information is displayed larger. Animation: Minimal and informative (for example , smooth change of values , flashing for emergency states). ,

Iron Age Cypriot village of Alassa in the Troodos foothills , mudbrick and stone houses clustered with courtyards , large storage jars and olive presses , villagers in linen tunics and headscarves , bronze tools and weapons , agricultural fields with vines and olive trees , small sanctuary with stone altar , atmosphere of a thriving trade community , bright midday sun , clear Mediterranean skies , late summer dry golden hills , Digital Painting , 4K ,

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Design a clean , professional Analytics Page for the SynCloud Customer Portal. The page should focus on usage insights and billing alerts. Include the following features: Overview Cards (Top Section) Total API Requests (count) Total Compute Tokens used Current Billing Cycle Usage (percentage of quota consumed) Last Request Timestamp Budget Threshold Alerts Show colored alert bars at 50% , 80% , and 100% usage. Example: Green (50%) , Orange (80%) , Red (100%). Notifications panel showing recent alerts. Charts & Graphs Line chart: Daily API requests (last 7 days). Bar chart: Token consumption per week. Pie chart: Requests by service type (Playground , API , Agent). Detailed Usage History (Table) Columns: Date , Time , Request Type , Tokens Used , Status (Success/Failed). Search and filter by date range , request type. Option to export data as CSV/PDF. UX Considerations Sidebar navigation link highlighted: Analytics. Responsive layout (desktop + mobile). Minimal color palette with blue/white gradients and soft shadows. Tooltips on graphs for detailed insights. ,

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A highly detailed line art illustration of a futuristic intelligent medical and nursing robot. The robot should look humanoid but with advanced AI features , such as smooth mechanical joints , sensor panels , and a soft , caring expression to emphasize empathy. It is wearing a modern medical assistant uniform with a stethoscope and medical tools integrated into its design. The background should be minimal and clean (white or light) , emphasizing the robot itself. Ultra-high resolution , 4K quality , sharp lines , intricate details , professional technical line-art style , suitable for medical technology concept design. ,

A highly detailed line art illustration of a futuristic intelligent medical and nursing robot. The robot should look humanoid but with advanced AI features , such as smooth mechanical joints , sensor panels , and a soft , caring expression to emphasize empathy. It is wearing a modern medical assistant uniform with a stethoscope and medical tools integrated into its design. The background should be minimal and clean (white or light) , emphasizing the robot itself. Ultra-high resolution , 4K quality , sharp lines , intricate details , professional technical line-art style , suitable for medical technology concept design. ,

Cartoon style render , reminiscent of a classic animated movie , of a young muscular auto mechanic , dressed in grease stained coveralls , intensely focused on dismantling the engine of a modern looking automobile , radiating a cool , quiet determination. The scene is a dimly lit , functional mechanics workshop , with tools and machine parts adorning the bench-tops and shelves around the walls , and shafts of light are cutting through the dusty workshop air giving off a golden hour glow. Strong directional artificial lights from around the workshop highlight the determined human effort creating a gritty , authentic atmosphere. Captured with a tight , static close-up of the mechanic , he holds up his hand to show a small lithium disc battery being held between his thumb and forefinger to the camera with a grin on his face , emphasising triumph and contained enthusiasm , with a shallow depth of field. ,

**"A hyper-detailed industrial cyberpunk assembly line mass-producing Terminator-style robotic endoskeletons , bathed in the eerie glow of flickering neon and cold factory lighting. Towering hydraulic presses , robotic arms , and conveyor belts dominate the scene , their metallic surfaces gleaming with oil and grime. Thick plumes of black smoke rise from overworked machinery , curling toward the high , rusted ceiling where exposed pipes and ventilation ducts crisscross like veins. The robots on the line are in various stages of assembly—some half-formed with exposed wiring and skeletal frames , others nearly complete , their red sensor eyes flickering to life. The atmosphere is oppressive , a mix of industrial noise , hissing steam , and the hum of electricity , with a dystopian tension hanging in the air. The art style blends hyper-realistic mechanical precision with a gritty , cinematic cyberpunk aesthetic—sharp metallic textures , dramatic lighting contrasts , and a moody , high-detail composition that evokes the dark , futuristic tone of the *Terminator* universe. Include intricate reflections on wet factory floors , scattered tools , and the occasional spark from malfunctioning equipment to enhance the immersive , high-stakes industrial environment."** ,