Explore AI generated designs, images, art and prompts by top community artists and designers.
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with red markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Create a professional company profile banner , size 1202 x 436 pixels , with a clean and modern design. The text should be in Russian (Cyrillic) and say: 'ООО "РАЙЗ" — поставщик оборудования и производственного сырья'. Use a corporate color scheme (e.g. , blue , gray , or dark green with white accents). Include subtle industrial or manufacturing-related elements (e.g. , gears , factory silhouette , or abstract lines) in the background , but keep the focus on the text. The font should be bold , legible , and professional. Avoid clutter—prioritize a sleek , business-appropriate style ,
create a full body image from head to toes of two white women of the same height , standing side to side , both facing front with arms on the side , wearing bikinis. Both women are tall and slender , small waist , one has a high rising umbilicus with longer legs , while the other one has a lower setting umbilicus with longer torso ,
A photorealistic reinterpretation of Frost as a futuristic human woman. She has pale icy skin , glowing blue cybernetic eyes , short white hair styled into sharp frozen spikes. She wears a tight , form-fitting cyberpunk-style ninja suit made of metallic-blue synthetic armor plates with neon ice circuits running through. Her breath creates mist in the cold air. Background is a frozen wasteland with glaciers and blue lightning in the sky. Her expression is cold , emotionless — a machine trained to kill. Highly detailed , hyper-realistic with cinematic contrast. ,
centaurette like fictional character half (lower body) white muscular horse with arm above each leg on bothsides , and half (upper body) Asian entity Ashura with eight arms with each hand holding a weapon symbolic to human emotions , Ashura like upper body accented with white colors to match horse body ,
Night sky with bright star over Bethlehem , serene atmosphere , cosmic blues and deep blacks blended with shimmering whites , twinkling stars scattered throughout , prominent Bethlehem silhouette with rustic rooftops , peaceful ambiance evoking a sense of hope and tranquility , breathtaking contrast between the luminous star and the dark sky , ultra-detailed , 4K resolution , rich in depth and emotion. 3D pixar style use 16:9 aspect ratio ,
A portrait of Burak Özçivit , a Turkish actor known for his noble and masculine look. He has bold eyebrows , piercing dark eyes , a perfectly groomed beard , and thick jet-black hair combed back. Wearing a tailored dark suit with a white shirt , he stands in front of a traditional Ottoman-style building at dusk. His presence is powerful , calm , and gentlemanly. High-definition , warm golden light , classic luxury vibe. ,
A portrait of Kıvanç Tatlıtuğ , a charismatic Turkish actor and former model. He has striking Nordic features , icy blue eyes , short tousled dirty blonde hair , and a sharp jawline. Wearing a tailored dark navy coat over a white shirt , he stands confidently in a windy coastal setting , like the Aegean or Black Sea , with waves crashing behind him. His expression is calm , intense , and magnetic. Photorealistic , cinematic lighting , fashion magazine quality. ,
A portrait of Afra Saraçoğlu , a young Turkish actress with a natural Mediterranean charm. She has light olive skin , shoulder-length tousled dark hair , greenish-hazel eyes that reflect emotion , and an innocent , serene expression. Wearing a flowing white dress and standing near the Aegean seaside , surrounded by lavender or olive trees. Minimal makeup , natural beauty , cinematic warm tones , soft breeze in the hair. ,