Explore AI generated designs, images, art and prompts by top community artists and designers.
Description of the visualization and control system of the automation complex The purpose of the system is to provide the operator with a single , intuitive interface for monitoring and managing all subsystems of the complex in real time. Architecture of the main window (Generalized Status Panel): The main screen is designed according to the principle of "from general to private". The center contains critical information about the power supply system , on which all other systems depend. The remaining subsystems are grouped logically around the center. 1. Central unit: Power supply system It is visualized as a circle divided into three sectors. Large left sector (≈45%): Transformer substations (TP) 5 blocks are displayed , one for each TP. Each block contains: TP number/name (for example , TP-1 , TP-2). The indicator of the active power line: The "Network" icon with backlight (green - main , yellow - backup). Transformer status: "Main" / "Standby" (or icons). Key parameters from accounting nodes: Current (I) , Voltage (U) , Power (P). The values are output for the active line. General TP status: Color indication (Green - Normal , Yellow - Warning , Red - Emergency). Large right sector (≈45%): Main switchboards 5 blocks are displayed , one for each storage unit. Each block contains: The number/name of the GRSH (for example , GRSH-1). Active power line indicator: Similar to TP. Key parameters from accounting nodes: I , U , P. The general status of the GRS: Color indication. Lower small sector (≈10%): Uninterruptible power supply (UPS) Large text or pictogram status indicator: "Mains operation" (Green) "Battery operation" (Yellow/Orange) Battery level indicator: Percentage scale (from 0% to 100%). The color varies depending on the level (green >50% , yellow 20-50% , red <20%). 2. Peripheral blocks around the center They are arranged around a central circle , forming a "rim". Upper and lower parts of the rim: Ventilation of the web blowing Upper part: 9 installations on top. The lower part: 9 installations from the bottom. There are 18 icons/blocks in total. Each icon represents one installation and has a color indication of the status.: Green: Enabled Gray: Turned off Red: An accident (for example , the differential pressure sensor on the filter went off , an error in the drive) Black/Blue: No power supply When hovering over the cursor , a tooltip appears with details (the condition of the fan , valve , filter blockage). Left and right sides of the rim: Indoor ventilation The left and right sides are divided equally to display the 12 settings on each side. There are 24 icons/blocks in total. The same color status indication for each installation. 3. Corner blocks: Other subsystems They are located in the four corners of the screen for easy and fast perception. Upper left corner: Roller shutters (48 pcs.) Summary information is displayed as an information block.: "Closed: XX / Open: XX" (numeric values). A graphical indicator (for example , a stripe divided into green and blue parts , proportional to the number). General status: Green icon "OK" or Red icon "Emergency" (if at least one roller shutter has an emergency status). Upper right corner: Elevators (2 pcs.) Two vertical blocks , one for each elevator. Each block contains: Elevator number (Elevator 1 , Elevator 2). Floor indicator: A large number (for example , 3). Motion indicator: Up/down arrow or Stop icon. General status: The background color of the block (Green - normal , Gray - power off , Red - emergency , Blue - no connection). Lower left corner: EVIL Lights (Roof lamps) A large indicator in the form of a stylized lamp or icon. Color status indication: Bright Yellow/White: Included Gray: Off Red: Crash Black/Blue: No power supply Lower right corner: Heated storm drains Similar in style to the "Fires of EVIL" block. Color status indication: Orange/Red: Enabled Gray: Off Red (flashing): Crash Black/Blue: No power supply Navigation and management: Main Screen: It is an overview map. All the elements on it are clickable. Details: Clicking on any sector (TP , GRS , ventilation group , roller shutter unit) opens a new window with detailed information: TP/GRS: Single-line network diagram , status of all feeders and sectional switches , detailed power parameters. Ventilation: Detailed status of each piece of equipment in the selected group (fan , valve , filter condition) , possibility of manual control. Roller shutters: A table or plan of the building with the condition of each of the 48 roller shutters , group and individual control buttons. Control: The control buttons (Start , Stop , Open , Close) are located on the detailed screens. On the main screen , quick action buttons ("Emergency activation") can be displayed for critical systems (for example , EVIL lights). Visual style: Color scheme: An intuitive color palette is used (Green is the norm , Yellow/Orange is a warning , Red is an accident , Gray/Blue - disabled/no data). Fonts: Clear , easy-to-read fonts. Critical information is displayed larger. Animation: Minimal and informative (for example , smooth change of values , flashing for emergency states). ,
Мне нужен одностраничный one page. 🔹 Концепт One-pager (трендовый , стильный , без лишнего) Структура (A4 , 1 страница): Заголовок: «Аналитика , которая работает на бизнес» (крупный , жирный , современный шрифт). Блок 1 — Проблема клиента: «У вас есть данные , но нет быстрых и понятных отчётов. Решения принимаются на ощущениях , а не цифрах.» (иконка ⚠️) Блок 2 — Решение: SQL-выгрузки → Excel-отчёты за 1 день. BI-дашборды (DataLens/PowerBI) с фильтрами. A/B-тесты и гипотезы с выводами. (иконки таблицы 📊 , графика 📈 , теста 🧪) Блок 3 — Пример результата (визуал): Слева: маленький скрин «до» (сырая таблица). Справа: «после» (чистый график/дашборд). Подпись: «Из данных → в понятные решения». Блок 4 — Формат работы: Мини-бриф (10 мин). Черновой макет за 24–48 ч. Финал + инструкция. Блок 5 — Контакт и призыв: «Готов показать демо под ваши данные уже завтра → начнём с малого кейса.» (кнопка/иконка «Начать проект» или QR/ссылка) 🔹 Стиль Цвета: белый фон + акцент 1 (синий/фиолетовый , тренд 2025) + акцент 2 (жёлтый/лайм). Шрифт: крупные заголовки (sans-serif , рубленый) , текст — аккуратный , читабельный. Макет: чистый , много воздуха , минимум текста , максимум смысла. Иконки в стиле flat , современные. 🔹 Продающий текст (коротко и чётко) Заголовок: 👉 «Из данных — в решения. Быстро , наглядно , для вашего бизнеса.» Тело: Автоматизирую отчёты (SQL , Excel , BI). Визуализирую ключевые метрики. Провожу A/B тесты и показываю выводы. Результат для вас: ⚡ Чёткие цифры. 📊 Красивые отчёты. 🚀 Решения быстрее. Call to Action: ✉️ Напишите — через 24 часа получите демо на ваших данных.Вот подготовленный текстовый каркас (готовый к верстке) 🔹 Заголовок (оффер) «Аналитика данных для вашего бизнеса: от SQL-выгрузки до BI-дашборда за 48 часов» 🔹 Ценность Помогаю компаниям быстро превратить сырые данные в понятные отчёты и дашборды. Результат: прозрачные метрики , управленческие решения на основе фактов , экономия времени команды. 🔹 Услуги / Компетенции SQL-выгрузки → отчёт в Excel — быстрый доступ к данным без ручной рутины. BI-дашборды (DataLens / Power BI) — наглядные графики и фильтры для руководителей. Анализ продаж и маркетинга — выявление ключевых драйверов роста и слабых точек. A/B тесты и эксперименты — проверка гипотез и обоснование решений цифрами. Автоматизация отчётов — ежедневные данные без Excel-правок вручную. 🔹 Мини-кейс (пример) Задача: интернет-магазину нужно было отслеживать ежедневные продажи по категориям. Решение: SQL-выгрузка + дашборд в DataLens (6 графиков , фильтры). Результат: руководство получило визуальные отчёты в реальном времени → сократило подготовку отчётности с 3 часов до 15 минут. 🔹 Преимущества работы со мной ⚡ Быстрый результат (черновой макет за 24–48 часов). 📊 Понятные визуализации для бизнеса. 🔒 Конфиденциальность и аккуратность с данными. 🚀 Опыт задач в финтехе , e-commerce и маркетинге. 💬 Постоянная коммуникация и поддержка после сдачи проекта. 🔹 Как мы работаем Запрос (получаю задачу и данные). Мини-бриф (5 вопросов для уточнения). Черновой макет (24–48 часов). Согласование и финал. Передача отчёта/дашборда + инструкция. 🔹 Контакты 📩 Email: voronin.ai@example.com 💬 Telegram: @voronin_ai 🌍 Портфолио: github.com/voronin-ai 📌 Этот текст уже готов для One-pager-дизайна в стиле твоих примеров: чистый , бизнесовый , с блоками и иконками. Сделай очень четкую пи продающую исторрию на одностраничнике для фрилансера. Обрати вннимание на текст и и так далее. в общем сделай все в ультро модном одностраничном стиле ,
Design a clean , professional Analytics Page for the SynCloud Customer Portal. The page should focus on usage insights and billing alerts. Include the following features: Overview Cards (Top Section) Total API Requests (count) Total Compute Tokens used Current Billing Cycle Usage (percentage of quota consumed) Last Request Timestamp Budget Threshold Alerts Show colored alert bars at 50% , 80% , and 100% usage. Example: Green (50%) , Orange (80%) , Red (100%). Notifications panel showing recent alerts. Charts & Graphs Line chart: Daily API requests (last 7 days). Bar chart: Token consumption per week. Pie chart: Requests by service type (Playground , API , Agent). Detailed Usage History (Table) Columns: Date , Time , Request Type , Tokens Used , Status (Success/Failed). Search and filter by date range , request type. Option to export data as CSV/PDF. UX Considerations Sidebar navigation link highlighted: Analytics. Responsive layout (desktop + mobile). Minimal color palette with blue/white gradients and soft shadows. Tooltips on graphs for detailed insights. ,
We need a logo for a conference of school teachers. The name is "Altyn Kazyk - education that changes the world". "Altyn Kazyk" (North Star) is a symbol of orientation , constancy and guiding value , which reflects the role of education in the development of society. The visual identity should emphasize the significance of the event , combining a modern style with the cultural codes of Kyrgyzstan , for example , national ornament , mountains , etc. ,
create me a volumetric 3D image of a cosmonaut in a spacesuit sitting on a throne with a red outline and a gold embossing. the cosmonaut on the chest should be depicted with gold elements , but a little. I have attached an example of the image above. make the image high-quality and natural. add a little glare. ,
big upper curve full length portrait of photorealistic beautiful brunette seductress , devilish , vampire , long wavy white hair , hell , dark sky , gloomy , exotic black leather suit , , in full growth , red eyes , medium makeup , choker style collar , stockings , high boots , blood color eyes , detailed face , goth , full body , dark fantasy , bloody , Underworld Remake , (Selene) Majestic cinematic close-up of a professional quality photo of a futuristic street , Stunning cyberpunk woman posing with a gun on a street in a ruined city , extremely detailed magazine quality photography , cinematic lighting , 8k sharp focus. expert precision , including intricate examples of undeniably stunning image quality and detailed design , stunningly unique with intricate details , stunning backgrounds , epic , detailed ink , vintage , Dramatic Lighting , Fantasy , Misty atmosphere , Trippy ,
Generate me a card with contact information. A card for a master in the field of cooking. Compact design of contact data is required. It is important that it looks stylish and clear. Visual description of the card: - Background: Light gray or white with a thin shadow for volume. - Text: Dark blue or black , font - modern grotesque (for example , "Inter" or "Helvetica Neue"). - Icons: Minimalistic SVG icons of a phone , mail , etc. - Accents: Use blue or dark blue to highlight the name and links. ,
Generate me a card with contact information. A card for a master in the field of cooking. Compact design of contact data is required. It is important that it looks stylish and clear. Visual description of the card: - Background: Light gray or white with a thin shadow for volume. - Text: Dark blue or black , font - modern grotesque (for example , "Inter" or "Helvetica Neue"). - Icons: Minimalistic SVG icons of a phone , mail , etc. - Accents: Use blue or dark blue to highlight the name and links. ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Interior 3D rendering of a modern living room with built-in full-height storage cabinets , stretching from the wall on the left to the side wall on the right. The cabinet should look like a single , integrated built-in furniture block with visible shadow gaps and realistic carpentry , completely flat with the wall. Use realistic cabinet depth , panel details , soft indirect lighting and premium materials (for example , matte varnish or MDF with satin coloring). The color of the wardrobe is beige. The entire cabinet , shelf style , material tone and placement of the object must exactly follow the reference image , except for adjusted proportions. The final design should seem clean , minimalistic , high-quality. There is a large gray sofa in front of the wardrobe. Made of premium fabric , it also has several pillows that can be put under the back , made of the same fabric as the sofa. There is a small coffee table made of dark gray concrete in front of the sofa. There is a white ceramic vase with twigs on the table. There is a white cotton woven carpet on the floor. The floor itself is of natural wood color , made of boards. Curtains in the color of the sofa. There is a soft warm light coming from the window. Artificial lighting is made with spot ceiling lamps. ,
Genera imágenes en referencia a este texto. My nuclear family is made up of my parents , my sister and me. It is a small circle , but very close and full of contrasts. Then there is the rest of my family , which includes my aunt , my uncle , my grandmother , my great-grandmother and also my great uncle. Although we are united by blood and , in some cases , by certain physical traits , I think that in terms of personality we are quite different from each other. It is interesting to observe how within the same family such opposite ways of being can coexist , as if each one were a world of its own. For example , something that both of us — I mean most of us — share is having light eyes , which comes from my grandmother’s side. It is like a distinctive brand that has passed from generation to generation. My mom has blue eyes , my uncle has green eyes , my aunt also has light eyes , and I have hazel eyes , which although they are not as light as theirs , still count as light eyes and contrast with the darker ones of other family members. Even my sister , who physically looks more like my dad , has darker eyes , so she’s not as light-eyed as I am. But even though we all have similar eyes , that doesn’t mean we’re both pretty alike in personality. When it comes to personality , I think I’m more serious than most of my family members. Some even say I’m the most bitter. I’m not very expressive with my emotions , and I prefer to stay out of things in social situations. My aunt is more cheerful than me — she’s always laughing , making jokes and spreading her energy to everyone. My mom is pretty cheerful too. We’re both pretty quiet when it comes to deeper emotions , but while she shows joy easily , I don’t. I sometimes wonder why I’m so different , but then I see my dad and I realize: we’re both pretty calm and reserved. In that way , I’m more like him than like my mom. My sister and I are very different. She’s more impulsive than me and acts without thinking a lot of the time. She’s flexible about things , but I’m not — I like to think before acting , plan ahead and stay organized , even if I sometimes forget things or don’t do everything perfectly. I always try to be responsible , but she’s not as responsible as I am. She’s carefree in a way I kind of admire , because it gives her a fresh way of being , even if it can be frustrating sometimes. We’re both pretty determined when we want something , but we go about it in totally different ways. Physically , I look more like my mom than anyone else in my family. Both of us are pretty fair-skinned , with curly hair and lighter eyes. My sister and my dad , on the other hand , are not as fair as we are — they both have darker complexions , straight hair and dark eyes. These physical traits really affect how people see us. When we go out as a family , people often say I’m more like my mom , while my sister is more like my dad. It’s almost as if we were two pairs within one family. Interestingly , even though there are big personality differences , sometimes we surprise each other by acting in similar ways. For example , my dad and I are both pretty quiet , but we end up having deep conversations without even planning them. It’s like we share an unspoken bond. My mom and my aunt are more forgiving than me — I’m not as forgiving as they are. They always manage to see the bright side of things. And even my sister , though she’s very impulsive , can sometimes be surprisingly practical in solving problems , while I’d spend a long time overthinking them. There’s also a strong generational contrast. My grandmother is very traditional — she’s not as open-minded as my aunt or my sister , who are more relaxed about modern ways of thinking. My great-grandmother is even more old-fashioned , and listening to her talk about the past really shows how much life has changed. We’re both pretty respectful of her experiences , even if we don’t always agree. These differences in age and mindset help us grow — we learn from each other even when we see things differently. In conclusion , even though we share a family history , physical features and blood ties , our personalities are full of contrast. Both of us — meaning all of us — share some similarities , like eye color or family habits , but I think I’m more serious , more structured and less flexible than others in my family. And I like that. The variety of personalities in my family makes us stronger , because each person brings something different , something unique that completes the rest. ,
create a chart for 6 year old easy to draw explaining different forces and it s uses 1. Push What It Is: Moving something away from you. Example: 🖐️ Pushing a toy car. Use: Opening a door or sliding a chair. Visual: Drawing of a child pushing a swing. 2. Pull What It Is: Bringing something toward you. Example: 🚜 Pulling a wagon. Use: Closing a drawer or flying a kite. Visual: Drawing of a child pulling a rope. 3. Gravity What It Is: A force that pulls things down to Earth. Example: 🍎 An apple falling from a tree. Use: Keeps us on the ground so we don’t float away! Visual: Simple Earth with arrows pointing downward. 4. Friction What It Is: Slows things down when they rub together. Example: 🛑 Bike brakes stopping wheels. Use: Helps us walk without slipping. Visual: Shoes gripping the ground (textured lines). 5. Magnetic Force What It Is: Pulls metal objects (like iron). Example: � fridge magnet holding a drawing. Use: Toys stick to magnets! Visual: Magnet attracting paperclips. Design Tips: Use bright colors (e.g. , red for push , blue for pull). Add arrows to show direction (→ for push , ← for pull). Include simple icons (e.g. , 🖐️ , 🍎) for visual learners. Keep text short and in large , readable fonts. ,
Английский Картинка с человеком , который с большим трудом пытается понять сложную концепцию (например , персонаж с заблудшими глазами , стоящий перед огромной доской с уравнениями и диаграммами). Kartinka s chelovekom , kotoryy s bol'shim trudom pytayetsya ponyat' slozhnuyu kontseptsiyu (naprimer , personazh s zabludshimi glazami , stoyashchiy pered ogromnoy doskoy s uravneniyami i diagrammami). A picture of a person having great difficulty trying to understand a difficult concept (for example , a character with lost eyes standing in front of a huge board with equations and diagrams). ,