Explore AI generated designs, images, art and prompts by top community artists and designers.
A hyper-detailed , photo-realistic futuristic metropolis at night , bathed in an eerie , pulsating crimson glow that casts long , jagged shadows across the cyberpunk skyline. The **Empire State Building** dominates the foreground , its art deco spire crackling with energy as a **colossal , jagged red lightning bolt** slams into its peak , illuminating the surrounding skyscrapers in a fiery , neon-reflective haze. The lightning’s electric tendrils snake down the building’s facade , fracturing into glitch-like distortions that warp the architecture into a surreal , digital nightmare—half-real , half-corrupted data stream. In the distance , a **secondary forked red lightning strike** tears through the horizon , hitting a towering , blade-like skyscraper , its impact rippling through the atmosphere like a visual echo. The city below is a labyrinth of **holographic billboards , flickering neon signs in Cyrillic and Kanji , and floating drone traffic** , all glitching intermittently as if caught in a malfunctioning simulation. Rain streaks the air , refracting the red light into bloody , pixelated smears , while **floating debris—shards of glass , fractured metal panels , and shattered holograms—drift lazily in the wind** , adding to the chaotic , dystopian aesthetic. The **glitch art** effect is pronounced: sections of the cityscape **flicker , stutter , and dissolve** into RGB noise , with **scan lines , datamoshing artifacts , and VHS-style distortion** warping the edges of buildings and streets. The lightning itself seems to **corrupt the air** , leaving behind trails of **digital static and fragmented code** that briefly overlay the scene like a broken HUD. The atmosphere is **oppressive yet hypnotic**—a fusion of **cyberpunk grit and digital decay** , where reality feels unstable , as if the city is on the verge of collapsing into a **black hole of glitching data**. The composition is **cinematic and immersive** , with a **deep depth of field** that draws the eye from the lightning-struck Empire State Building to the storm-wracked horizon , where the second strike pulses like a dying heartbeat. **Ultra-HD , 8K resolution , hyper-realistic textures , volumetric lighting , and atmospheric haze** enhance the surreal , dystopian grandeur. ,
A hyper-realistic depiction of a desolate , decaying street in a modern city , overrun by thick layers of cobwebs and towering , grotesque spiders. The crumbling concrete buildings , shattered windows , and rusted street signs are covered in intricate , glistening webs that stretch between structures , creating an eerie , tangled canopy. Massive spiders—each with hairy , segmented legs and glistening , multifaceted eyes—lurk in the shadows , some clinging to the walls while others crawl across the cracked pavement. The lighting is dim and moody , with patches of faint , sickly greenish light filtering through the webs , casting long , distorted shadows. The atmosphere is oppressive and abandoned , with a sense of creeping dread , as if the city has been reclaimed by these monstrous arachnids. Every detail , from the texture of the decaying infrastructure to the fine hairs on the spiders' legs , is rendered with painstaking photorealism , creating an unsettling and immersive scene. , ,
A terrifying zombie emerging from a dense white smoke billowing out of a factory , its tattered clothes barely hanging on its decaying body. The zombie's skin is pale and rotting , with visible wounds and a menacing expression. The factory in the background is old and abandoned , with broken windows and rusted metal structures. The smoke is thick and swirling , adding a sense of mystery and dread. The scene is dark and eerie , with a focus on the zombie's slow , lumbering movements as it steps forward. The drawing style is realistic and detailed , with a emphasis on the textures of the zombie's skin and the smoke , creating a chilling and atmospheric image. ,
A terrifying , decaying zombie with tattered flesh , glowing hollow eyes. The zombie’s posture is aggressive yet unsteady , its limbs twitching with unnatural movement as it lumbers into a sleek , contemporary hallway. The hallway features minimalist design elements: a low-profile shoe rack with scattered footwear , a wall-mounted coat rack with a few hanging garments swaying from the force of the intrusion , and a large , cracked mirror reflecting the zombie’s grotesque form. The lighting is dim and eerie , casting long , distorted shadows that amplify the horror. The walls are smooth and neutral-toned , contrasting sharply with the zombie’s grotesque appearance. The scene is hyper-detailed , with a cinematic , high-contrast style—deep shadows and stark highlights emphasize the texture of the zombie’s rotting skin , the shattered door , and the disrupted modern decor. The atmosphere is tense , chaotic , and filled with a sense of impending doom. ,
A facing a spacecraft cockpit , filled with lights , machinery from a swirling inferno of smoke and fire. Thor and Loki , defeated but not humiliated , kneel on either side of her. As a solemn gesture of symbolic respect and submission , each bows down and touches their lips reverently to the sole of her feet. standing firm amid the devastation. Towering before them is the grotesque , decaying visage of a spacecraft emerging from the smoke , its vast mechanical like structure cracked and black with soft lighting , wires and sinew intertwining like muscle and bone. Its cockpit is sunken , metallic , Rendered in a detailed matte painting style , with deep colors , capturing a blend of technological marvel and cosmic adventure. ,
A lone fairy stands at the edge of a shattered concrete platform , facing a spacecraft cockpit , filled with lights , machinery from a swirling inferno of smoke and fire. The fairy is small , standing firm amid the devastation. Towering before them is the grotesque , decaying visage of a spacecraft emerging from the smoke , its vast mechanical like structure cracked and black with soft lighting , wires and sinew intertwining like muscle and bone. Its cockpit is sunken , metallic , Rendered in a detailed matte painting style , with deep colors , capturing a blend of technological marvel and cosmic adventure. ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Aztec style Painting of Predator Queen glitched and distorted with fragmented patterns and color shifts. The fabric dissolves into digital noise , revealing glimpses of underlying code and abstract shapes. Her expression is serene yet haunting , reflecting the ethereal beauty of a corrupted digital form. The background is a chaotic blend of binary code and holographic glitches , enhancing the sense of disruption. Inspired by glitch art and digital decay aesthetics , reminiscent of corrupted data streams and broken interfaces. ,
A dark , eerie , abandoned mansion in a foggy Breton marsh at dusk , its black exterior absorbing light , with broken windows and a heavy , creaking wooden door slightly ajar. A teenage boy , Adrien , stands at the entrance , holding a flashlight and a sandwich , his face a mix of cocky confidence and slight unease. The air is thick with mist , and faint , ghostly whispers seem to curl in the fog. Cinematic lighting , gothic horror atmosphere , muted colors with a hint of surreal humor , like a single neon-red sock on Adrien’s foot peeking out from his jeans. Detailed textures on the decaying wood and moss-covered stones. ,
Industrial concept art. Close-up. A Chernobyl liquidator's gas mask. Medium shot. Hyper-realistic digital art. Warped lenses reflecting fiery chaos. Thick rubber seals cracked and stained. Smoky backlighting with glowing particles. Dark muted colors with flickering warm lighting. Haunting atmosphere , gritty textures , industrial decay , radioactive hazard , intense realism , high-contrast lighting , ominous shadows , detailed reflections , atmospher ,
In style of split toning , in style of mixed media , harsh lighting , intaglio engraving , stippling , in style of sumi - e , in style of kintsugi , in style of urban decay , bold chromacity , dynamic angle , light orange and dark purple , morose , cyberpunk , corporate punk , cyberspace , futuristic woman with glasses ,
{Hyperrealistic , 8K , horror lighting , studio lighting , fog/steam , dramatic red glow , 28mm lens , warped camera angles for surrealism , UHD , UNREAL ENGINE 5 , Rendered vector lines , octane rendering.} A hyperrealistic and grotesque image of Trixie , a zombie in the advanced stages of decomposition , in a dilapidated office within a ruined 1920s industrial city. Her mostly skeletal form is covered in dripping mucus and fuzzy mold. Her eyeballs bulge from their sockets , and long , razor-sharp teeth protrude from her jaw. Puddles of muck follow her movements. She sits in a decaying office chair , her long , skeletal legs crossed and glistening with slime in the dim light. Focus on a dangerous full body shot , emphasizing her decaying features , particularly her eyes and teeth. She is ferociously hungry and dangerous. The environment is a violent hell , with crumbling Art Deco buildings and pervasive filth. The scene should evoke a sense of horror and disgust. Style: Hyperrealistic , grotesque , disturbing , with a touch of film noir lighting. ,
Inside the hollowed trunk of an ancient , twisted tree , a young ferret cowers behind shattered , splintered furniture—its fur bristling , eyes impossibly wide with terror. Shadows seem to writhe along the decayed wooden walls , swallowing faint , flickering patches of uncertain light. In the murky gloom , more ferrets—his family—are being snatched away one by one by some unseen , merciless force , their bodies vanishing into the blackness as ghostly paws desperately claw at the air. Among them , his sister meets his gaze for one heart-wrenching instant , her face etched with anguish and desperation , before she , too , is pulled away into the darkness. The room is choked with a suffocating , malevolent energy , heavy with the tragedy of a family collapsing into the unknown , leaving the lone , trembling survivor frozen in the throes of unimaginable horror. kan jij hier een foto van maken ,
Closer view of the same decaying wall corner. The main shadow is now clearly distorted , elongated , and seems to slowly 'crawl' or 'creep' upwards on the peeling wallpaper independently of any object. The flashlight beam flickers slightly. Atmosphere of intense dread and unnatural presence. Photorealistic , cinematic horror detail shot. --ar 9:16 ,
I want the images of a storyboard from a short script I have. Here is the Script: In a desolate place , at a time we couldn`t tell due to the erosion of years of decay , where nature had overgrown any type of human civilization , there is a boy , about 14 years of age running. He`s running from something that produces a huge cloud of dust while it throttles. It`s not sure if it`s organic or mechanical; it is completely shrouded of dust and mayhem , and its only visible feature are a couple of lights in its very core. It is not inmensely big but it certainly looks at least twice as big as the boy , but it is not agile , not like the boy , that looks quite useded to doing things like fleeing on a daily base. You can tell the boy is not as scared as he looks excited. The boy is jumping over leftovers of barren buildings , hips of garbage , sliding under tumbled things , makeshift tunnels , broken windows , etc , tracing a line that is blindly followed by its chaser. All the way guiding it to an intersection of two collapsed buildings upon each other , leaving enough space for a slim figure to squeeze itself through , knowing that the chaser will follow through the boy slid in , and right behind him the chaser came forcefully , but it got stucked. I`d like this in the first panel: Panel 1: Wide Shot – The Desolate Landscape Prompt : "A desolate , overgrown wasteland at dusk , filled with crumbling buildings overtaken by vines and debris. A boy , about 14 years old , runs in the distance , pursued by a massive cloud of dust. The scene is rendered in minimalistic line art style , with clean lines and muted tones. Wide shot from low angle , emphasizing scale and atmosphere. Stylized , semi-realistic , cinematic composition." ,
"A gothic , Tim Burton-inspired 2D digital illustration of a bearded man with exaggerated white eyes and a black baseball cap reading 'DOMINATION.' He has a pale , gaunt complexion , tattooed arms featuring colorful zombie and skull designs , and wears a sleeveless Megadeth 'Rust in Peace' shirt. His long black beard adds to his eerie appearance. His skin has deep scars , stitched wounds , and rotting , zombie-like decay , giving him a grotesque yet hauntingly expressive look. The background is a dark , swirling texture that enhances the gothic and eerie atmosphere. The art style is highly detailed , with sharp contrasts , thin elongated features , and a sinister yet melancholic vibe , characteristic of Tim Burton's aesthetic." ,
Giant pink zombie ballerina in a lavish white fur coat , tutu torn and tattered , dancing with undead elegance in a modern , minimalist interior with sleek marble floors and abstract artwork adorning the walls. Her pale skin and sunken eyes juxtapose with the vibrant pink hue of her decaying flesh. The focus is sharply on the ballerina , with a shallow depth of field blurring the surrounding environment. Inspired by the surrealist masterpieces of H.R. Giger , the dreamlike quality of Mark Ryden's pop-surrealism , and the vibrant colors of Ash Thorp's digital art , this image blends the macabre with the beautiful , creating a hauntingly captivating scene in stunning high definition. ,
A post-apocalyptic wasteland transformed into a lush , overgrown jungle. The camera angle is a high-angle shot , overlooking the dense foliage and revealing remnants of a decaying city below. Volumetric lighting filters through the thick canopy , casting dramatic rays of light on the foliage and ancient ruins. The scene combines elements of fantasy and realism , showcasing nature reclaiming an abandoned urban landscape. (((art by Tim White))) , (NSFW:0.75) , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) ,