Explore AI generated designs, images, art and prompts by top community artists and designers.
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
Crea una portada de un disco de corridos tumbados modernos. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting , en blanco y negro con un poco de azul ,
Crea una portada de un disco de corridos tumbados modernos. El disco se llama “Corridos Urbanos IA” y el artista es “Peso Pluma”. Me gustaría que la portada tuviera un estilo urbano y callejero , con colores discretos y letras grafiti. También me gustaría que aparecieran algunos elementos que representen la cultura de los corridos tumbados , como armas , joyas , coches , dinero , etc. , Oil Painting ,
A spaceship , predominantly white with red and brown markings , is depicted in the midst of a fiery takeoff or landing. The ship is pointed upward , its engines blazing with bright orange and yellow flames , creating a substantial plume of smoke and dust below. The spaceship has a sleek , elongated design with wings extending outward. The backdrop features a large , vibrant blue planet with visible cloud formations and a faint ring system. The planet is partially obscured by a mountainous landscape , which appears to be a cold , possibly icy or snowy terrain , with dark , shadowed peaks and valleys. The mountains are situated in the lower portion of the image , contrasting with the bright planet and the fiery exhaust of the spaceship. The overall setting is space , with a dark background speckled with stars. ,
jeune et jolie guerrière viking au corps mince et arrondi , la nuit , 1400s , peinture de gaston bussiere , greg rutkowski , yoji shinkawa , yoshitaka amano , tsutomu nihei , donato giancola , tim hildebrandt , huile sur toile , {coupe de derrière : regardant l'épaule} , vêtements traditionnels viking , trending on artstation , featureed on pixiv , composition cinématographique , détails extrêmes , (meilleure qualité:1) , créateur métahumain , (meilleure qualité:1) , (meilleure qualité:1) , (meilleure qualité:1) de dos : regard par-dessus l'épaule} , vêtements traditionnels viking , tendance sur artstation , featured on pixiv , composition cinématographique , détails extrêmes , créateur métahumain , (meilleure qualité : 1. 4) , ((chef d'oeuvre)) , ((réaliste)) , (détaillé) , portrait_de_filles_exotiques , sourire_séduisant , (((sexy))) , rayons de soleil , poussière dans l'air ,
jeune et jolie guerrière viking au corps mince et arrondi , la nuit , 1400s , peinture de gaston bussiere , greg rutkowski , yoji shinkawa , yoshitaka amano , tsutomu nihei , donato giancola , tim hildebrandt , huile sur toile , {coupe de derrière : regardant l'épaule} , vêtements traditionnels viking , trending on artstation , featureed on pixiv , composition cinématographique , détails extrêmes , (meilleure qualité:1) , créateur métahumain , (meilleure qualité:1) , (meilleure qualité:1) , (meilleure qualité:1) de dos : regard par-dessus l'épaule} , vêtements traditionnels viking , tendance sur artstation , featured on pixiv , composition cinématographique , détails extrêmes , créateur métahumain , (meilleure qualité : 1. 4) , ((chef d'oeuvre)) , ((réaliste)) , (détaillé) , portrait_de_filles_exotiques , sourire_séduisant , (((sexy))) , rayons de soleil , poussière dans l'air ,
mdjrny-v4 style portrait photograph of Madison Beer as Pocahontas , young beautiful native american woman , perfect symmetrical face , feather jewelry , traditional handmade dress , armed female hunter warrior , (((wild west))) environment , Utah landscape , ultra realistic , concept art , elegant , ((intricate)) , ((highly detailed)) , depth of field , ((professionally color graded)) , 8k , art by artgerm and greg rutkowski and alphonse mucha ,
mdjrny-v4 style portrait photograph of Madison Beer as Pocahontas , young beautiful native american woman , perfect symmetrical face , feather jewelry , traditional handmade dress , armed female hunter warrior , (((wild west))) environment , Utah landscape , ultra realistic , concept art , elegant , ((intricate)) , ((highly detailed)) , depth of field , ((professionally color graded)) , 8k , art by artgerm and greg rutkowski and alphonse mucha ,
A realistic portrait of a person with a calm expression , featuring detailed facial features , soft lighting that highlights the contours of the face , and a neutral background that subtly fades into the distance. The person is dressed in casual yet elegant clothing , with natural hair styled neatly. The overall mood of the portrait is serene and introspective , capturing a moment of quiet reflection ,
Underwater series /// High detail RAW color photo professional , highly detail face: 1.4 , a detailed portrait of a woman floating underwater wearing long flowing dress , nymph style , amazing underwater , detailed skin , wet clothes , wet hair , see-through clothes , lens flare , shade , tindal effect , lens flare , backlighting , bokeh ,
Underwater series /// High detail RAW color photo professional , highly detail face: 1.4 , a detailed portrait of a woman floating underwater wearing long flowing dress , nymph style , amazing underwater , detailed skin , wet clothes , wet hair , see-through clothes , lens flare , shade , tindal effect , lens flare , backlighting , bokeh ,
Underwater series /// High detail RAW color photo professional , highly detail face: 1.4 , a detailed portrait of a woman floating underwater wearing long flowing dress , nymph style , amazing underwater , detailed skin , wet clothes , wet hair , see-through clothes , lens flare , shade , tindal effect , lens flare , backlighting , bokeh ,
professional photo of a beautiful young woman , gorgeous beauty , sweaty pale skin , symmetrical face , wearing white sports bra , toned stomach , dense voluminous hair , rooftop terrasse gym in background , penthouse environment , stunning background with city view , cinematic lighting , highly detailed , intricate , sharp focus , (((depth of field))) , (((f/1.8))) , 85mm , (((professionally color graded))) , (((dusk))) , soft diffused light , volumetric fog , hdr 4k , 8k ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): bpy.ops.mesh.primitive_cone_add(radius1=1 , radius2=0 , depth=2 , location=(0 , 0 , 3.5)) hat = bpy.context.active_object hat.name = "Hat" bpy.ops.object.shade_smooth() # Fonction pour créer une sphère pour les mains def create_hands(): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(1.5 , 0 , 1)) hand1 = bpy.context.active_object hand1.name = "Hand1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(-1.5 , 0 , 1)) hand2 = bpy.context.active_object hand2.name = "Hand2" bpy.ops.object.shade_smooth() # Fonction pour créer des cubes pour le torse et les pieds def create_body(): bpy.ops.mesh.primitive_cube_add(size=2 , location=(0 , 0 , 0.5)) body = bpy.context.active_object body.name = "Body" bpy.ops.object.shade_smooth() def create_feet(): bpy.ops.mesh.primitive_cube_add(size=1 , location=(1 , 0 , -1)) foot1 = bpy.context.active_object foot1.name = "Foot1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_cube_add(size=1 , location=(-1 , 0 , -1)) foot2 = bpy.context.active_object foot2.name = "Foot2" bpy.ops.object.shade_smooth() # Appel des fonctions pour créer le personnage create_head() create_limb("RightArm" , 0.2 , 2 , (1.5 , 0 , 1)) create_limb("LeftArm" , 0.2 , 2 , (-1.5 , 0 , 1)) create_limb("RightLeg" , 0.3 , 2 , (0.5 , 0 , -1)) create_limb("LeftLeg" , 0.3 , 2 , (-0.5 , 0 , -1)) create_hat() create_hands() create_body() create_feet() ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): bpy.ops.mesh.primitive_cone_add(radius1=1 , radius2=0 , depth=2 , location=(0 , 0 , 3.5)) hat = bpy.context.active_object hat.name = "Hat" bpy.ops.object.shade_smooth() # Fonction pour créer une sphère pour les mains def create_hands(): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(1.5 , 0 , 1)) hand1 = bpy.context.active_object hand1.name = "Hand1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(-1.5 , 0 , 1)) hand2 = bpy.context.active_object hand2.name = "Hand2" bpy.ops.object.shade_smooth() # Fonction pour créer des cubes pour le torse et les pieds def create_body(): bpy.ops.mesh.primitive_cube_add(size=2 , location=(0 , 0 , 0.5)) body = bpy.context.active_object body.name = "Body" bpy.ops.object.shade_smooth() def create_feet(): bpy.ops.mesh.primitive_cube_add(size=1 , location=(1 , 0 , -1)) foot1 = bpy.context.active_object foot1.name = "Foot1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_cube_add(size=1 , location=(-1 , 0 , -1)) foot2 = bpy.context.active_object foot2.name = "Foot2" bpy.ops.object.shade_smooth() # Appel des fonctions pour créer le personnage create_head() create_limb("RightArm" , 0.2 , 2 , (1.5 , 0 , 1)) create_limb("LeftArm" , 0.2 , 2 , (-1.5 , 0 , 1)) create_limb("RightLeg" , 0.3 , 2 , (0.5 , 0 , -1)) create_limb("LeftLeg" , 0.3 , 2 , (-0.5 , 0 , -1)) create_hat() create_hands() create_body() create_feet() ,
full body portrait photograph of Madison Beer as Pocahontas , young beautiful native american woman , perfect symmetrical face , feather jewelry , traditional handmade dress , armed female hunter warrior , (((wild west))) environment , Utah landscape , ultra realistic , concept art , elegant , ((intricate)) , ((highly detailed)) , depth of field , ((professionally color graded)) , 8k , art by artgerm and greg rutkowski and alphonse mucha , 4k , clean , realistic face , realistic eyes , highest quality , realistic hands , trending on artstation , masterpiece , NSFW , five fingers ,
Spiral shaped audience seating: The audience seating is no longer symmetrical circular or fan-shaped , but extends outward from the central stage in a spiral shape , like a flowing olive branch. The spiral design breaks the traditional viewing relationship , allowing the audience to watch the performance from different angles and heights , and gain a unique visual experience. Distributed stage: The stage is no longer limited to a fixed area , but is dispersed at various nodes of the spiral shaped audience seating. Actors can perform on different stages , and audiences can follow in their footsteps and freely move around the theater to experience different plot developments. Immersive Landscape: Olive trees and other Mediterranean plants are planted in the theater , creating a natural landscape barrier and interactive space. Viewers can rest under the shade of trees or interact with plants to become a part of the performance. Modular structure: Spiral foundation module: composed of prefabricated concrete components , forming a spiral foundation structure. Each component is approximately 2 meters long , 0.5 meters wide , and 0.3 meters high , with a moderate weight for easy transportation and installation. Modular platform: Each spiral node is equipped with a modular platform that can serve as a stage or audience seat. The platform is composed of lightweight steel structures and wooden boards , which can be quickly built and dismantled. Removable seats: The seats are made of lightweight materials and can be freely moved and combined to meet different performance needs. Ecological Landscape Module: Install an ecological landscape module on each spiral node , planting olive trees or other Mediterranean plants. The module is made of recyclable materials for easy maintenance and replacement. Featured features: Top view: The theater is spiral shaped with a circular pool in the center , and a statue of the Virgin Mary stands in the center of the pool. The spiral shaped audience seats extend outward from the pool , with a modular platform and ecological landscape module set up at each node. Side view: The theater is in a stepped shape , with spiral shaped audience seats gradually rising , providing a good view for the audience. The modular platform and ecological landscape modules are arranged in a staggered manner between the audience seats. Perspective view: Viewers can freely move on the spiral shaped audience seats and watch the performance from different angles. Actors perform on different modular platforms and interact with the audience. Olive trees and other Mediterranean plants add a natural atmosphere to the theater. The breakthrough modular outdoor theater of "Olive Branch and Our Lady's Song" will become a new trend in the future development of outdoor theaters with its unique design concept and breakthrough layout , providing people with more opportunities to experience art , get close to nature , and experience culture ,