Explore AI generated designs, images, art and prompts by top community artists and designers.

A single , weathered building facade , its stonework intricately carved with forgotten constellations , stands stark against a vibrant , impossible nebula. Through a shattered window , a single , impossibly large owl's eye peers out , reflecting the cosmic tapestry. Rendered with cinematic lighting and the surrealist sensibilities of Salvador Dalí. ,

And still Meriadoc stood there blinking through his tears , and no one spoke to him , indeed none seemed to heed him... And behold! there lay his weapon , but the blade was smoking like a dry branch that has been thrust in a fire; and as he watched , it writhed and withered and was consumed. So passed the sword of the Barrow-Downs , work of Westernesse. But glad would he have been to know its fate who wrought it slowly long ago in the North-Kingdom when the Dunedain were young , and chief among their foes was the dread realm of Angmar and its sorcerer king. No other blade , not though mightier hands had wielded it , would have dealt that foe a sore so bitter , cleaving the undead meat , breaking the spell that knit his unseen sinews to his will ar-9:16 ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,


Minimalism , Impressionism , luminescence , neon glow , airbrushing , beautiful peacock feather abstract silhouette of a queen glowing , huge flowers , peonies in a spiral , New Year's fantasy , a large , thick burning candle with Madhubani painting style inside the candle , a beautiful queen , a very beautiful girl with a beautiful lily butterfly's , beautiful black glossy background , dotted-line , thin neon lines , silhouette of clubs of thick white smoke turning into flowing ,

Minimalism , Impressionism , luminescence , neon glow , airbrushing , beautiful golden abstract silhouette of a queen glowing , huge flowers , peonies in a spiral , New Year's fantasy , a large , thick burning candle with Madhubani art style inside the candle , a beautiful queen , Slavic fantasy paper 3D cut fig , silhouette of a very beautiful girl with a beautiful lily flower , beautiful black glossy background , sketch , outline , thin neon lines , silhouette of clubs of thick white smoke turning into flowing ,

A serene portrait of a woman with intricate , henna-like patterns adorning her face and arms , her eyes closed in meditation. She is surrounded by floating , abstract geometric shapes that pulse with soft , inner light. The style is a fusion of delicate Madhubani art and ethereal digital painting , with a focus on intricate linework and a harmonious color palette feel --ar 2:3 --v 7.0 ,

A **highly detailed , dramatic steampunk illustration** of a **massive , intricately designed steam locomotive** pulling a series of **ornate , brass-and-wood passenger cars** through a **narrow , jagged rock gorge** , its towering cliffs looming ominously on either side. The locomotive’s **oversized smokestack belches thick , billowing black smoke** that swirls violently into the **darkened , storm-wracked sky** , where **heavy , brooding thunderclouds** crackle with **forked lightning** , casting an eerie , flickering glow over the scene. The train’s **polished brass boiler gleams** under the dim light , its **piston-driven wheels churning furiously** against the tracks , sparks flying as it races forward with a **sense of urgent haste and impending danger**. The **steampunk aesthetic** is richly emphasized—**exposed gears , hissing steam pipes , and riveted metal plates** cover the locomotive and cars , while **glowing pressure gauges and flickering gas lamps** line the corridors. The **passenger cars** have **large , arched windows** with **stained-glass details** , hinting at the **wealthy or mysterious travelers inside** , perhaps gripping their seats as the train lurches through the treacherous pass. The **gorge itself is a maze of sharp , wind-worn rock formations** , with **crumbling ledges and precarious boulders** that seem to threaten the train’s path. In the distance , the **faint outline of a collapsing bridge or tunnel** adds to the **perilous atmosphere** , while **swirling mist and rain** blur the edges of the scene , heightening the tension. The **art style** should be **highly dynamic and immersive** , with **deep contrasts between light and shadow**—the **harsh glow of the locomotive’s furnace** against the **gloomy storm** , the **metallic sheen of the train** versus the **rough , weathered stone**. **Intricate linework** captures the **mechanical complexity** of the steampunk design , while **dramatic lighting and textural details** (such as **rust , grime , and condensation on the metal**) enhance the **gritty , industrial realism**. The composition should **draw the viewer’s eye along the train’s desperate path** , making them feel the **speed , power , and danger** of this **high-stakes journey through a hostile , storm-lashed landscape**. **Cinematic , moody , and pulse-pounding.** , cinematic lighting , cinematic angle , soft light , color detail , backlighting , Depth of field , long exposure , light steps , intricate colors , vibrant colors ,

A majestic , vintage-style **steam locomotive** emerges dramatically from a swirling , **luminous magical portal** , its edges crackling with arcane energy and glowing in hues of **electric blue , violet , and gold**. The train’s **front boasts an ornate , oversized clock face** , its brass hands frozen in time , adding an air of mystery and timelessness. The locomotive itself is **richly detailed** , with polished brass accents , riveted steel plating , and billowing steam that swirls into the air as it charges forward. The **portal** is a **vortex of shimmering light** , with intricate runes and celestial patterns spinning along its edges , suggesting a gateway between dimensions. Sparks of magic dance around the train as it crosses the threshold , leaving behind a faint trail of **glowing embers**. The scene is set in a **misty , otherworldly landscape**—perhaps a forgotten railway station overgrown with vines , or a floating island suspended in a twilight sky. The background is **moody and atmospheric** , with soft gradients of **deep purples , blues , and warm golden light** , enhancing the contrast between the **mechanical grandeur of the train** and the **ethereal glow of the portal**. The **art style** blends **steampunk intricacy with fantasy surrealism**—**highly detailed linework** for the train’s mechanics , **soft , glowing gradients** for the portal’s magic , and a **cinematic composition** that draws the viewer’s eye toward the train as it bursts into this new realm. The lighting is **dramatic** , with the portal casting an **unearthly glow** on the train’s surface , while shadows stretch long and deep , adding depth and mystery. The overall mood is **epic , adventurous , and slightly mysterious** , as if the train carries secrets from another world. ,

A completely original fantasy world map , seen from space , with three large main continents of different shapes and sizes , separated by vast oceans. The continents should have realistic topography — mountains , valleys , deserts , forests , rivers , and islands — visible from above like a real satellite image. The coastlines must be natural and complex , not resembling Earth’s continents. The style should be highly detailed , photorealistic , satellite-view style , showing terrain colors (green for forests , brown for mountains , beige for deserts , white for snow , deep blue for oceans). Lighting from the sun , atmospheric haze around the planet , high resolution. No text labels , no borders , no countries , no names , no clouds obscuring the surface. An entirely new , unique planet. ,

A completely original fantasy world map , seen from space , with three large main continents of different shapes and sizes , separated by vast oceans. The continents should have realistic topography — mountains , valleys , deserts , forests , rivers , and islands — visible from above like a real satellite image. The coastlines must be natural and complex , not resembling Earth’s continents. The style should be highly detailed , photorealistic , satellite-view style , showing terrain colors (green for forests , brown for mountains , beige for deserts , white for snow , deep blue for oceans). Lighting from the sun , atmospheric haze around the planet , high resolution. No text labels , no borders , no countries , no names , no clouds obscuring the surface. An entirely new , unique planet.Add subtle curvature of the planet , realistic water reflections , and cloud layers at the edges only. The planet should look Earth-like in physics but with an entirely different geography. ,

I can feel the heat rising , everything is on fire Today is a painful reminder of why We can only get brighter , the further you put it behind ya But right now I'm on the inside (looking out , cause) Yesterday was the tornado warning , today's like the morning after Your world is torn in half , you wake in its wake to start The mourning process and rebuilding , you're still a work in progress Today's a whole new chapter , it's like an enormous asthma Thunderstorm has passed ya , you weathered it and poked its eye out With the thorn bush that you used to smell the roses Stopped to inhale , can't even tell your nose is stuffed So focused on the bright side , then you floor the gas pedal And hit the corner fast , the more asserted , never looking back May hit the curb , but every day is a new learning curve , as you Steer through life , sometimes you might not wanna swerve But you have to , to avert a disaster , lucky , no permanent damage 'Cause they hurt you so bad , it's like they murdered your ass And threw dirt on your casket , but you've returned from the ashes And that hurt that you have , you just converted to gasoline And while you're burning the past , standing at inferno and chant ,

Description of the visualization and control system of the automation complex The purpose of the system is to provide the operator with a single , intuitive interface for monitoring and managing all subsystems of the complex in real time. Architecture of the main window (Generalized Status Panel): The main screen is designed according to the principle of "from general to private". The center contains critical information about the power supply system , on which all other systems depend. The remaining subsystems are grouped logically around the center. 1. Central unit: Power supply system It is visualized as a circle divided into three sectors. Large left sector (≈45%): Transformer substations (TP) 5 blocks are displayed , one for each TP. Each block contains: TP number/name (for example , TP-1 , TP-2). The indicator of the active power line: The "Network" icon with backlight (green - main , yellow - backup). Transformer status: "Main" / "Standby" (or icons). Key parameters from accounting nodes: Current (I) , Voltage (U) , Power (P). The values are output for the active line. General TP status: Color indication (Green - Normal , Yellow - Warning , Red - Emergency). Large right sector (≈45%): Main switchboards 5 blocks are displayed , one for each storage unit. Each block contains: The number/name of the GRSH (for example , GRSH-1). Active power line indicator: Similar to TP. Key parameters from accounting nodes: I , U , P. The general status of the GRS: Color indication. Lower small sector (≈10%): Uninterruptible power supply (UPS) Large text or pictogram status indicator: "Mains operation" (Green) "Battery operation" (Yellow/Orange) Battery level indicator: Percentage scale (from 0% to 100%). The color varies depending on the level (green >50% , yellow 20-50% , red <20%). 2. Peripheral blocks around the center They are arranged around a central circle , forming a "rim". Upper and lower parts of the rim: Ventilation of the web blowing Upper part: 9 installations on top. The lower part: 9 installations from the bottom. There are 18 icons/blocks in total. Each icon represents one installation and has a color indication of the status.: Green: Enabled Gray: Turned off Red: An accident (for example , the differential pressure sensor on the filter went off , an error in the drive) Black/Blue: No power supply When hovering over the cursor , a tooltip appears with details (the condition of the fan , valve , filter blockage). Left and right sides of the rim: Indoor ventilation The left and right sides are divided equally to display the 12 settings on each side. There are 24 icons/blocks in total. The same color status indication for each installation. 3. Corner blocks: Other subsystems They are located in the four corners of the screen for easy and fast perception. Upper left corner: Roller shutters (48 pcs.) Summary information is displayed as an information block.: "Closed: XX / Open: XX" (numeric values). A graphical indicator (for example , a stripe divided into green and blue parts , proportional to the number). General status: Green icon "OK" or Red icon "Emergency" (if at least one roller shutter has an emergency status). Upper right corner: Elevators (2 pcs.) Two vertical blocks , one for each elevator. Each block contains: Elevator number (Elevator 1 , Elevator 2). Floor indicator: A large number (for example , 3). Motion indicator: Up/down arrow or Stop icon. General status: The background color of the block (Green - normal , Gray - power off , Red - emergency , Blue - no connection). Lower left corner: EVIL Lights (Roof lamps) A large indicator in the form of a stylized lamp or icon. Color status indication: Bright Yellow/White: Included Gray: Off Red: Crash Black/Blue: No power supply Lower right corner: Heated storm drains Similar in style to the "Fires of EVIL" block. Color status indication: Orange/Red: Enabled Gray: Off Red (flashing): Crash Black/Blue: No power supply Navigation and management: Main Screen: It is an overview map. All the elements on it are clickable. Details: Clicking on any sector (TP , GRS , ventilation group , roller shutter unit) opens a new window with detailed information: TP/GRS: Single-line network diagram , status of all feeders and sectional switches , detailed power parameters. Ventilation: Detailed status of each piece of equipment in the selected group (fan , valve , filter condition) , possibility of manual control. Roller shutters: A table or plan of the building with the condition of each of the 48 roller shutters , group and individual control buttons. Control: The control buttons (Start , Stop , Open , Close) are located on the detailed screens. On the main screen , quick action buttons ("Emergency activation") can be displayed for critical systems (for example , EVIL lights). Visual style: Color scheme: An intuitive color palette is used (Green is the norm , Yellow/Orange is a warning , Red is an accident , Gray/Blue - disabled/no data). Fonts: Clear , easy-to-read fonts. Critical information is displayed larger. Animation: Minimal and informative (for example , smooth change of values , flashing for emergency states). ,

A medieval fantasy scene featuring an elegant elven woman with long blonde hair , leaning thoughtfully on a stone balcony. She wears a richly detailed green and gold outfit adorned with intricate patterns and embroidery , reflecting her noble heritage. The backdrop encompasses a majestic castle characterized by towering spires and elaborate architecture , embellished with turquoise domes and ornate stonework. The setting suggests a bright , serene day , with soft , diffused natural light illuminating the scene , casting gentle shadows. The composition highlights the elven woman's profile , with the sprawling castle out of focus in the distance , creating a sense of depth and wonder. The overall style merges realism with fantasy , reminiscent of classic fantasy artworks , focusing on fine details and rich colors to evoke a sense of magic and allure. ,

A candid street photo of an attractive 한국여성 sitting at the table in front , with her head turned to look out from behind and towards another man walking by on new york city sidewalk , outside cafe window , shot through glass reflection , natural lighting , natural colors , Fujifilm X100V camera , detail hands --ar 16:9 --raw --p cz2pqao ,

Her face isn’t a face—it’s a Nova fractal bloom—grown entirely from feedback-fed disco light. No skin , no bone—only recursive brilliance: #escape gradients surge through Nova-wave cheek hollows; #orbit radiant L-System spirals entwine her jawline like sacred ivy in club-light bloom. Lips = glowing IFS lace—mirror-structured and endlessly folding , tinted with angle-reactive #iridescence. Her eyes are not orbs but Buddhabrot cores—each iris a spiritual echo , blooming with recursive soulfire and mirrorworld math-memory. Her entire visage shines as #distance estimator shells spiral through overlapping attractor planes—layered sacred hologlyphs pulsing to Studio 54 rhythm logic. Hair erupts like spectral vinework: branching L-System toroids twist with recursive Fibonacci bloom , interlaced with spectral fractal roots and Julia firelace—all trailing #bokeh gleamtrails of radiant iteration static. ,

A majestic , vintage-style **steam locomotive** emerges dramatically from a swirling , **luminous magical portal** , its edges crackling with arcane energy and glowing in hues of **electric blue , violet , and gold**. The train’s **front boasts an ornate , oversized clock face** , its brass hands frozen in time , adding an air of mystery and timelessness. The locomotive itself is **richly detailed** , with polished brass accents , riveted steel plating , and billowing steam that swirls into the air as it charges forward. The **portal** is a **vortex of shimmering light** , with intricate runes and celestial patterns spinning along its edges , suggesting a gateway between dimensions. Sparks of magic dance around the train as it crosses the threshold , leaving behind a faint trail of **glowing embers**. The scene is set in a **misty , otherworldly landscape**—perhaps a forgotten railway station overgrown with vines , or a floating island suspended in a twilight sky. The background is **moody and atmospheric** , with soft gradients of **deep purples , blues , and warm golden light** , enhancing the contrast between the **mechanical grandeur of the train** and the **ethereal glow of the portal**. The **art style** blends **steampunk intricacy with fantasy surrealism**—**highly detailed linework** for the train’s mechanics , **soft , glowing gradients** for the portal’s magic , and a **cinematic composition** that draws the viewer’s eye toward the train as it bursts into this new realm. The lighting is **dramatic** , with the portal casting an **unearthly glow** on the train’s surface , while shadows stretch long and deep , adding depth and mystery. The overall mood is **epic , adventurous , and slightly mysterious** , as if the train carries secrets from another world. ,

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