Explore AI generated designs, images, art and prompts by top community artists and designers.
A female character , resembling Fiona Gallagher , with long hair , wearing a black t-shirt , skinny blue jeans , and a long black apron. Her face shows intense excitement and anticipation , with bright , energetic eyes and a lively expression. Crucially , her face is slightly flushed or reddened , indicating strong emotion. She is also gently biting her lower lip , adding a visual cue of concentration , anticipation , or a touch of nervous energy to her excited state. The lighting should focus on her face to highlight these subtle details and her overall expression. ,
"Create a cinematic , noir-style image inspired by the aesthetic and mood of the 1994 film Léon: The Professional. The scene should feature a man and a young girl , resembling the emotional dynamic of a protector and apprentice. Use the uploaded reference photo to replicate the faces and emotional expressions of the man and girl. The man should wear a long dark coat and sunglasses , and the girl should appear edgy but innocent , possibly with a choker and a short bob haircut. The environment should feel urban , gritty , with dramatic lighting — think of a narrow alley , or an apartment with shafts of moody light coming through blinds. The image should evoke intensity , connection , and a touch of melancholy. Style should be photorealistic , with cinematic composition and color grading." ,
The image features a face resembling Tifa from Final Fantasy. The hair is long and black , and the character is dressed in chest-wrapping strips. The body curves refer to Tsunade from Naruto. The whole body is dripping with sweat , and the clothes are soaked due to the sweating. It is a full-body portrait of the character , situated in a blurred Japanese-style courtyard within a high-definition scene with a blurred cyberpunk background. Enhance the realism of the character , showing the entire body down to the feet. Strengthen the slender waist and intensify the abdominal curves , with the lower part of the chest exposed. ,
"A vintage 3D logo design of an elderly wise man with a hat , glasses , and a cigarette in his mouth , stylized in a warm bronze tone. The man has a thick beard and mustache , wearing a classic shirt and jacket. The text 'MOHAMMAD' is engraved boldly below the portrait , with decorative flourishes and the word 'Kabotari' beneath it. The whole design is circular , resembling an embossed seal or emblem , with an elegant , retro aesthetic." ,
{Hyperrealistic , 8K , horror lighting , studio lighting , fog/steam , dramatic red glow , 28mm lens , warped camera angles for surrealism , UHD , UNREAL ENGINE 5 , Rendered vector lines , octane rendering.} A hyperrealistic and grotesque image of Trixie , a zombie in the advanced stages of decomposition , in a dilapidated office within a ruined 1920s industrial city. Her mostly skeletal form is covered in dripping mucus and fuzzy mold. Her eyeballs bulge from their sockets , and long , razor-sharp teeth protrude from her jaw. Puddles of muck follow her movements. She sits in a decaying office chair , her long , skeletal legs crossed and glistening with slime in the dim light. Focus on a dangerous full body shot , emphasizing her decaying features , particularly her eyes and teeth. She is ferociously hungry and dangerous. The environment is a violent hell , with crumbling Art Deco buildings and pervasive filth. The scene should evoke a sense of horror and disgust. Style: Hyperrealistic , grotesque , disturbing , with a touch of film noir lighting. ,
a stunning hyper realistic Indian woman resembling Kashmira Shah , glamorous Bollywood style , long wavy black hair , natural makeup , wearing a sexy red saree with a deep neckline , confident pose , full body , standing , bedroom background , soft lighting , realistic style , cinematic look , large chest. ,
Modern , minimalist app interface displaying (Tooth Extraction) in large , bold white text. Dark gray background. Simple , white graphic of a stylized U-shaped tube , resembling plumbing or a route , against dark background. Green button below graphic reads (More Details). Elements indicative of a mobile phone app , with navigation components and information displayed , along side a map. Clean , geometric style. Neutral , professional mood. Muted color palette , primarily dark gray and white. High-contrast. App interface design style. Clean design , contemporary aesthetic. ,
Modern , minimalist app interface displaying "Удаление зубов" (Tooth Extraction) in large , bold white text. Dark gray background. Simple , white graphic of a stylized U-shaped tube , resembling plumbing or a route , against dark background. Green button below graphic reads "Подробнее" (More Details). Elements indicative of a mobile phone app , with navigation components and information displayed , along side a map. Clean , geometric style. Neutral , professional mood. Muted color palette , primarily dark gray and white. High-contrast. App interface design style. Clean design , contemporary aesthetic. ,
Create this image: The scene depicts a sci-fi post-apocalyptic environment in an inhospitable , snow-covered region. The climate is cold , dark , and foggy , suggesting freezing temperatures and low visibility. At the center of the image stands a massive structure resembling an rusty metal and ship that has been rebuilt with wooden parts. The construction combines metallic materials with aged wood and windows , with light emanating from inside through the windows , indicating that the interior is illuminated. Icicles hang along the edges of the roof , and the surroundings are lit by small orange lights distributed along the outer walls. The base of the structure is elevated , resting and surrounded by the ice , with the main access provided by one external staircase. At the top of the structure , a rusty chimney emits smoke , while to the right , a large metal tower resembling an industrial elevator or cargo system It features suspended ramps or metal walkways linking different levels of the installation , with yellow lights connecting it to the rear of the structure connects to the building. A medium tower above the main building contains antenna , sensors and platforms , suggesting surveillance functions. In the foreground , on the snowy ground , two clocked figures stand in the entrance of the structure. Wooden and metal crates are stacked in front of the structure , below the windows , and a cable sprawls across the ground , emerging from the structure itself. The lighting should emphasize the contrast between the cold , shadowy exterior and the warmth radiating from the internal lights , as well as the orange and yellow lights of the structure. The foggy atmosphere should create a sense of isolation and mystery , reinforcing the post-apocalyptic tone. The scene should evoke an atmosphere of tension , exploration , and survival , where this lone structure exists as the only sign of civilization in a desolate world. ,
A futuristic space travel ticket , clearly indicating a trip to the future , with the destination year "2035" prominently displayed and emphasized in a vibrant neon blue holographic font. The ticket boasts a sleek , modern design with holographic elements and futuristic fonts , adorned with intricate patterns evocative of constellations and nebulae. The background features a gradient of deep blues and purples , resembling a starry expanse , with a shimmering , ethereal texture. The ticket's surface exhibits a subtle holographic animation , showcasing the journey through hyperspace with a dynamic , futuristic aesthetic. The ticket also includes the traveler's name and a unique boarding pass number for a seamless and organized journey into the future. ,
A stylized render of a futuristic house in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic house in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,