Explore AI generated designs, images, art and prompts by top community artists and designers.

Fashion illustration of a tall , elegant model in a futuristic production-ready designer outfit. The style should match a sharp , clean lineart look with bold golden and white color schemes , accented with geometric highlights and paneling. The fashion is avant-garde yet wearable , with dramatic silhouettes , structured boots , sleek accessories (like rings and earrings) , and long jackets. Stylized shadows and minimalistic abstract background. Use flat lighting , semi-realistic rendering with a sketch-like edge. Maintain a consistent palette: gold , white , black. Fashion-forward pose , dramatic expression. ,

A cinematic portrait photograph captures a stunning young woman with warm , olive skin lying face down on a massage table , partially draped in a luxurious emerald green towel. Her body is gracefully contoured , and her detailed face expresses serene satisfaction , with soft light highlighting her features. Behind her , a blurred backdrop showcases a cascading waterfall surrounded by lush , tropical foliage , creating a calming contrast to the intimate setting , illuminated by gentle ambient light. The scene is rendered in 8k resolution with a shallow depth of field and Octane rendering to enhance the artistic impression. ,

A cinematic portrait photograph captures a stunning young woman with warm , olive skin lying face down on a massage table , partially draped in a luxurious emerald green towel. Her body is gracefully contoured , and her detailed face expresses serene satisfaction , with soft light highlighting her features. Behind her , a blurred backdrop showcases a cascading waterfall surrounded by lush , tropical foliage , creating a calming contrast to the intimate setting , illuminated by gentle ambient light. The scene is rendered in 8k resolution with a shallow depth of field and Octane rendering to enhance the artistic impression. ,

{Hyperrealistic , 8K , horror lighting , studio lighting , fog/steam , dramatic red glow , 28mm lens , warped camera angles for surrealism , UHD , UNREAL ENGINE 5 , Rendered vector lines , octane rendering.} A hyperrealistic and grotesque image of Trixie , a zombie in the advanced stages of decomposition , in a dilapidated office within a ruined 1920s industrial city. Her mostly skeletal form is covered in dripping mucus and fuzzy mold. Her eyeballs bulge from their sockets , and long , razor-sharp teeth protrude from her jaw. Puddles of muck follow her movements. She sits in a decaying office chair , her long , skeletal legs crossed and glistening with slime in the dim light. Focus on a dangerous full body shot , emphasizing her decaying features , particularly her eyes and teeth. She is ferociously hungry and dangerous. The environment is a violent hell , with crumbling Art Deco buildings and pervasive filth. The scene should evoke a sense of horror and disgust. Style: Hyperrealistic , grotesque , disturbing , with a touch of film noir lighting. ,

Creating an ultra-high-resolution (8K UHD) , hyperrealistic photograph as you described would involve a detailed artistic process , typically executed by a skilled photographer or digital artist. Here’s a breakdown of how one might approach this concept: ### Concept Development 1. **Subject Selection**: Choose the Tower of Hercules lighthouse as the focal point , ensuring accurate architectural details for the miniature replica. 2. **Bottle Design**: Design an artisanal glass bottle that is thick and clear , emphasizing its craftsmanship. ### Scene Composition 1. **Setting**: Use a dark , weathered wooden tabletop as the base , highlighting its rich textures and imperfections. 2. **Base Design**: Create sculpted glass waves that appear dynamic and fluid , anchoring the bottle visually. ### Lighting 1. **Spotlight**: Position a warm spotlight to create dramatic shadows and highlights , enhancing the textures of the glass , liquid , and stone. 2. **Internal Glow**: Ensure the electric-blue liquid inside the bottle emits a soft glow , illuminating the miniature lighthouse. ### Texturing and Detailing 1. **Miniature Lighthouse**: Render the Tower of Hercules with realistic stone textures , incorporating slight weathering for authenticity. 2. **Liquid Effects**: Create a bioluminescent effect for the blue liquid , ensuring it interacts with the light source effectively. ### Text Detail 1. **Lettering**: Design the 'HERCULES' lettering in aged steel , ensuring it catches the light and complements the overall aesthetic. ### Final Rendering 1. **Focus and Depth of Field**: Use sharp focus on the bottle and its contents , with a slightly shallow depth of field to blur the edges of the tabletop , drawing attention to the main subject. 2. **Post-Processing**: Enhance the image in post-production to ensure photorealistic quality , adjusting colors , contrasts , and sharpness as needed. ### Mood and Style 1. **Emotional Impact**: Aim to evoke feelings of ancient endurance and maritime history through the composition , lighting , and textures. This concept would likely be executed using advanced 3D modeling software (like Blender or Maya) for the bottle and lighthouse , combined with high-resolution textures and lighting techniques. The final image would be rendered in 8K UHD to achieve the desired level of detail and realism. ,

A highly realistic and cinematic portrait of Louise Françoise Le Blanc de La Vallière from the anime "Zero no Tsukaima" , reimagined as a refined young woman in her early twenties. She sits gracefully on a soft white blanket spread over lush green grass in a sunlit park. The perspective is low and slightly tilted up , from about one meter in front of her. A gentle yet lively breeze flows through the scene , lifting her long pastel pink hair and catching the folds of her soft pleated skirt. As she delicately brushes her hair back , the wind flutters her skirt enough to subtly reveal a glimpse of white lace fabric underneath — tastefully framed and naturally integrated into the moment. She wears a modern , realistic version of her classic outfit: a fitted embroidered blouse and soft flowing skirt. Her expression is serene and thoughtful , with a gentle smile and a faraway look in her eyes. The background features swaying trees , scattered wildflowers , and dappled sunlight filtering through the leaves. Photorealistic rendering , soft cinematic lighting , shallow depth of field , ultra-HD detail , poetic and peaceful mood. ,

A detailed illustration of a print of a colorful lion roaring , fantasy flowers splash , modern t-shirt design , in the style of Studio Ghibli , light white and pink pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , watercolor effect , bokeh , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focusedon the character , 4K resolution , photorealistic rendering , usingCinema 4D ,

A detailed illustration of a print of a colorful lion roaring , fantasy flowers splash , modern t-shirt design , in the style of Studio Ghibli , light white and pink pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , watercolor effect , bokeh , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focusedon the character , 4K resolution , photorealistic rendering , usingCinema 4D ,

Goddess of love and beauty. Female , wearing a flower crown , long golden hair , wearing a tulle dress and transparent , low-cut dress , surrounded by flowers in the background , broad beauty , strong contrast between light and dark , classical portrait , octane , atomization effect , light and shadow tracking , Nordic style , 4K , two-dimensional style , Leica , virtual engine rendering , mottled light and shadow , noble and elegant. Front view of the character. Oil painting style ,

Create a vibrant and modern 3D illustration for a marketing and advertising-themed banner. The image should include: 3D growth charts , upward-pointing arrows , a laptop with analytical data on the screen , chatbot characters in 3D , landing pages with interface elements , and ad banners. Add elements related to preparing for ad campaigns: 3D checklists , a notebook with a plan , a calendar , and analytical tools. Use bright colors like blue , orange , white , and green to convey professionalism , growth , and success. The style should be modern 3D rendering with soft shadows , realistic textures , and subtle neon glows for accents. The background should be minimalistic , with abstract 3D shapes or a gradient , ensuring it doesn’t distract from the main elements. Lighting should be soft , with a focus on the central objects. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,

minimalist logo illustration of vector art of a dynamic stock market chart , sharp design , smooth , dichromatic orange /teal tones , dark magic splash , t-shirt design , in the style of Studio Ghibli , pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focused on the character , 4K resolution , photorealistic rendering , using Cinema 4D , from the front , logo , valorant , unreal engine , stylish , illustration , blue flames , blue fire , pixelized , oil paint , 3D ,

A full-body vertical composition of a divine woman ascending gracefully , her entire figure enveloped in a majestic turquoise mantle that flows dynamically around her , the undisputed centerpiece of the artwork. The mantle , rich in hyperrealistic texture and intricate folds , shimmers with subtle iridescent highlights , inspired by classical Renaissance depictions of ascending virgins yet reimagined with a striking modernist flair. Her pose is ethereal and uplifting , with the mantle billowing as if lifted by an unseen force , revealing glimpses of her form beneath. Her hands are elegantly posed , perfectly proportioned , with slender fingers and smooth , flawless skin , rendered with exceptional anatomical accuracy and artistic grace. Her face carries a serene yet profound expression , with a piercing , soulful gaze that draws the viewer in. The scene is illuminated by dramatic , celestial light , weaving warm complementary tones of radiant reds and oranges into the cool turquoise , a masterful showcase of colorism and tonalism. Soft beams of light and glowing accents enhance the mantle’s vibrancy and her divine presence. The background is a luminous , dreamlike expanse with subtle sparkles of complementary hues , keeping the focus on her ascending figure. Ultra-detailed rendering , photorealistic quality , exquisite details in the fabric’s weave , her subtle skin texture , and her perfectly crafted hands , a harmonious blend of classical grandeur and avant-garde innovation , vibrant and balanced composition , a timeless masterpiece capturing the full majesty of her ascent. ,

minimalist logo illustration of vector art of a owl hunting something , front facing , magic , sharp design , smooth , monochromatic Red color , dark magic splash , t-shirt design , in the style of Studio Ghibli , pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focused on the character , 4K resolution , photorealistic rendering , using Cinema 4D , from the front , logo , valorant , unreal engine , stylish , illustration , blue flames , blue fire , pixelized , oil paint , 3D ,