Explore AI generated designs, images, art and prompts by top community artists and designers.

We want an in-depth picture of an anime cartoon girl , specifically designed with a dreamlike , ethereal aesthetic that emphasizes her innocence and connection to nature. The perspective should be a high-angle , looking down at her from above (POV) , giving the viewer a sense of gentle observation , almost like a bird's eye view , but still close enough to discern fine details of her expression and surroundings. The overall mood should be tranquil and slightly melancholic , rendered with soft , diffused lighting. The girl is positioned in shallow , crystal-clear water , barely covering her ankles , suggesting a serene pool or a calm , pristine stream. The water should be so transparent that the smooth , round pebbles and fine sand at the bottom are clearly visible beneath the surface. Small ripples should gently emanate outwards from her feet , indicating her subtle presence , but without disrupting the overall stillness. The water's surface should reflect the soft , ambient light , creating a delicate , shimmering effect. Her left hand is held open , palm facing upwards , directly towards the viewer. Within the very center of her palm , nestled delicately , is a single , small , pristine white flower , perhaps a lily-of-the-valley or a simple wildflower. The flower should appear almost luminescent , a tiny beacon of purity against her skin. A few delicate drops of water are captured in suspended motion , just beginning to fall from her outstretched hand , creating tiny , sparkling arcs of liquid light that enhance the magical realism of the scene. Her clothing is wet and clings softly to her form , subtly revealing the outline of her body beneath without being overtly explicit. The fabric should appear slightly transparent where it's most saturated with water , particularly around her shoulders and chest. The texture of the wet fabric should be finely detailed , showing the gentle folds and adherence to her skin , emphasizing the natural immersion in her environment. The color of her garment should be a soft , muted white or pale cream , enhancing her ethereal quality. Her long , straight black hair is a defining feature , cascading down her back and shoulders , partially submerged in the shallow water around her. The hair should be rendered with a luxurious , almost liquid sheen , reflecting the ambient light and appearing incredibly soft and lustrous. Individual strands should be discernible , especially where it is wet , clinging together in graceful , flowing sections. The contrast of her dark hair against her pale skin and the light water will be visually striking. The girl's face is exceptionally beautiful and innocent , with large , expressive eyes that are looking directly upwards , engaging with the viewer's high-angle perspective. Her gaze should be wide and slightly wistful , conveying a sense of wonder and perhaps a touch of vulnerability. Her lips are full and subtly colored , perhaps a natural rose or pale peach , parted ever so slightly as if in a soft sigh. Her skin is flawless and luminous , shaded with gentle , soft tones that suggest natural light. The art style should be a high-quality , contemporary anime illustration , prioritizing soft lines and exquisite detail over bold outlines. The rendering should be smooth and painterly , akin to digital watercolor or soft cel-shading , with careful attention to gradients and diffused light sources. The character design should evoke classic shōjo aesthetics but with a grounded , realistic sense of proportion and gentle emotion. The composition should feel balanced and serene. Her body should be slightly curved , or her head tilted , to naturally accommodate the overhead perspective. The water , the flower , and her expression should draw the eye towards her face and the delicate gesture of her hand , making them the undeniable focal points of the illustration. The empty space around her in the shallow water should contribute to the feeling of peace and isolation. The background , beyond the immediate water , should repainted anime. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Photorealistic , allegorical composition; 16:9 cinematic aspect ratio; low-angle perspective looking up at a figure whose face is cloaked in deep shadow but whose posture conveys authority , their shadow stretching long and dark over a dimly seen , smaller group below; lighting reminiscent of Caravaggio , with stark contrasts. scene: one central , powerful silhouette against a dramatically lit , almost theatrical background , the smaller figures are indistinct , suggesting observation of a pivotal action; no text. ,

The facility was prepared for everything — or so they thought. Inside the reinforced strength-testing chamber , the taller of the two hyper-muscular blondes is strapped into a controlled resistance rig designed to measure maximum output. Her body is beyond colossal — biceps the size of barrels , shoulders splitting her frame wide , veins like cables webbing across her swollen limbs. She grits her teeth and begins to push. The machine resists. For a moment. Then everything fails at once. The steel resistance arms groan , then twist violently. Sparks fly. Monitors shatter. One reinforced concrete wall cracks top to bottom as a shockwave tears through the chamber. Her body flexes larger with each second , as if the very challenge triggers another surge. Her chest heaves , massive arms flaring outward as she tears the entire testing rig from its moorings with a guttural roar. **Alarms blare.** Red strobes flash across her glistening , striated form. Scientists shout and scatter behind the safety glass. The other woman — nearly as large — watches through the observation window , stunned , then smiling slowly as she realizes: *“She’s still growing.”* Security doors slam shut as protocols activate , but it’s no use. The towering woman turns calmly toward the steel containment wall — meant to hold aircraft — and simply **walks through it** , muscles flaring , concrete crumbling , bolts flying loose. A second shockwave blasts outward as metal peels around her shoulders like tinfoil. The sound is deafening. Dust settles. Sparks drift. And in the silence that follows , the massive woman stands amidst rubble and bent alloy , calm… breathing… and impossibly strong. Shot on RED V-Raptor 8K , low-angle wide cinematic lens , ISO 400 , f/2.0 , 1/2000 shutter , lab floodlights and red emergency lighting. Ultra-photorealistic , hyper-detailed environmental destruction , muscle motion blur , shattered glass , glowing alert panels , torn fabric under strain , glowing sweat texture , reinforced realism. --no cartoon , anime , nudity , stylized effects , smoothing , blur , distortion , uncanny elements ,

Fairness means ensuring your analysis doesn't create or reinforce bias. This can be challenging , but if the analysis is not objective , the conclusions can be misleading and even harmful. In this reading , you’re going to explore some best practices you can use to guide your work toward a more fair analysis! Consider fairness Following are some strategies that support fair analysis: Best practice Explanation Example Consider all of the available data Part of your job as a data analyst is to determine what data is going to be useful for your analysis. Often there will be data that isn’t relevant to what you’re focusing on or doesn’t seem to align with your expectations. But you can’t just ignore it; it’s critical to consider all of the available data so that your analysis reflects the truth and not just your own expectations. A state’s Department of Transportation is interested in measuring traffic patterns on holidays. At first , they only include metrics related to traffic volumes and the fact that the days are holidays. But the data team realizes they failed to consider how weather on these holidays might also affect traffic volumes. Considering this additional data helps them gain more complete insights. Identify surrounding factors As you’ll learn throughout these courses , context is key for you and your stakeholders to understand the final conclusions of any analysis. Similar to considering all of the data , you also must understand surrounding factors that could influence the insights you’re gaining. A human resources department wants to better plan for employee vacation time in order to anticipate staffing needs. HR uses a list of national bank holidays as a key part of the data-gathering process. But they fail to consider important holidays that aren’t on the bank calendar , which introduces bias against employees who celebrate them. It also gives HR less useful results because bank holidays may not necessarily apply to their actual employee population. Include self-reported data Self-reporting is a data collection technique where participants provide information about themselves. Self-reported data can be a great way to introduce fairness in your data collection process. People bring conscious and unconscious bias to their observations about the world , including about other people. Using self-reporting methods to collect data can help avoid these observer biases. Additionally , separating self-reported data from other data you collect provides important context to your conclusions! A data analyst is working on a project for a brick-and-mortar retailer. Their goal is to learn more about their customer base. This data analyst knows they need to consider fairness when they collect data; they decide to create a survey so that customers can self-report information about themselves. By doing that , they avoid bias that might be introduced with other demographic data collection methods. For example , if they had sales associates report their observations about customers , they might introduce any unconscious bias the employees had to the data. Use oversampling effectively When collecting data about a population , it’s important to be aware of the actual makeup of that population. Sometimes , oversampling can help you represent groups in that population that otherwise wouldn’t be represented fairly. Oversampling is the process of increasing the sample size of nondominant groups in a population. This can help you better represent them and address imbalanced datasets. A fitness company is releasing new digital content for users of their equipment. They are interested in designing content that appeals to different users , knowing that different people may interact with their equipment in different ways. For example , part of their user-base is age 70 or older. In order to represent these users , they oversample them in their data. That way , decisions they make about their fitness content will be more inclusive. Think about fairness from beginning to end To ensure that your analysis and final conclusions are fair , be sure to consider fairness from the earliest stages of a project to when you act on the data insights. This means that data collection , cleaning , processing , and analysis are all performed with fairness in mind. A data team kicks off a project by including fairness measures in their data-collection process. These measures include oversampling their population and using self-reported data. However , they fail to inform stakeholders about these measures during the presentation. As a result , stakeholders leave with skewed understandings of the data. Learning from this experience , they add key information about fairness considerations to future stakeholder presentations. ,

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make a notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches ans a map of a mysterious island , Handmade , , Oil Painting ,

make an old notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches and a map of a mysterious island , Handmade , , Oil Painting , 3D , Trippy , Cartoon , angular perspective , Αround the notebook there are scattered objects , pens , tubers , glasses , compass , 18th century , dramatic atmosphere , chaotic background , realism , ,

make an old notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches and a map of a mysterious island , Handmade , , Oil Painting , 3D , Trippy ,

make an old notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches and a map of a mysterious island , Handmade , , Oil Painting , 3D , Trippy , Cartoon ,

The image depicts a car , sliced horizontally down the middle to reveal its inner components. The car's interior has been removed , leaving behind a clear view of the chassis or skeletal framework. The front end showcases the engine bay and the front suspension system , commonly referred to as the "front axle." The engine components and parts such as the radiator , belts , and hoses are visible in this section. Moving towards the center , the car's undercarriage exposes the entirety of the drivetrain , including the transmission , drive shaft , and exhaust system. The wheels are attached to the chassis through the front and rear suspension systems , consisting of struts , control arms , and coil springs , all of which are on display. At the rear of the car , the back suspension setup , also known as the "rear axle , " can be seen , revealing the differential and other associated components. The wheels are equipped with brake discs and brake calipers , showcasing the braking system's essential parts. The image focuses on displaying the intricate mechanical details of the car , providing an insight into its inner workings. This unique view emphasizes the vehicle's structure , its front and rear axles , suspension components , wheels , brake discs , and brake pads. The absence of furniture or other distractions allows for a clear and detailed observation of the car's essential mechanical components , making it an ideal reference for design purposes. , 3D , 3D ,

make an old notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches ans a map of a mysterious island , Handmade , , Oil Painting , 3D ,

make an old notebook filled with a variety of pages , ranging from crisp white to aged yellow. Notes of various sizes , colors , and textures adorn the pages , reflecting the diversity of experiences recorded within. Some pages are covered in hastily scrawled observations , while others showcase carefully inked diagrams and botanical sketches and a map of a mysterious island , Handmade , , Oil Painting , 3D , Trippy , Cartoon , angular perspective , Αround the notebook there are scattered objects , pens , tubers , glasses , compass , 18th century , dramatic atmosphere , chaotic background , realism , Trippy , 3D ,