Explore AI generated designs, images, art and prompts by top community artists and designers.

Telegraf , Collectd: Агенты для сбора метрик с различных систем. Коммуникация: REST API: Для взаимодействия между frontend и backend. WebSockets: Для обновления данных в реальном времени (например , для живых графиков). 4. Интеграция с Grafana: URL-шаблоны: Создайте URL-шаблоны для перехода в Grafana с передачей параметров , таких как: datasource: Имя источника данных в Grafana. query: Запрос для получения метрики. variables: Значения переменных Grafana (например , период времени). Single Sign-On (SSO): Если возможно , настройте SSO между вашим приложением и Grafana , чтобы пользователям не приходилось вводить логин и пароль повторно. Встраивание Grafana (iFrame): В некоторых случаях можно встроить Grafana-дашборд в ваше приложение с помощью iFrame , но это может быть менее гибким и безопасным решением. 5. Дополнительные рекомендации: Ролевая модель доступа: Определите роли пользователей (например , администратор , оператор , зритель) и настройте права доступа к системам и метрикам. Уведомления и алерты: Реализуйте систему уведомлений о критических событиях (например , превышение пороговых значений). Кастомизация: Предоставьте пользователям возможность настраивать дашборды , выбирать метрики и создавать собственные графики. Документация: Напишите подробную документацию для пользователей и администраторов. Тестирование: Проведите тщательное тестирование интерфейса , чтобы убедиться в его удобстве и функциональности. Примерная структура папок frontend (React): src/ components/ # Переиспользуемые компоненты UI SystemCard.js MetricItem.js ... pages/ # Страницы приложения Dashboard.js SystemView.js MetricDetail.js services/ # Логика взаимодействия с backend api.js utils/ # Вспомогательные функции App.js index.jsПримерная структура backend (Node.js/Express): routes/ systems.js metrics.js users.js controllers/ systemController.js metricController.js userController.js models/ System.js Metric.js User.js app.jsКак начать: 1. Определите MVP (Minimum Viable Product): Сосредоточьтесь на основных функциях и реализуйте их в первую очередь. 2. Создайте макеты (wireframes) и прототипы: Протестируйте интерфейс с пользователями на ранних этапах разработки. 3. Используйте гибкие методологии разработки (Agile/Scrum): Разбивайте проект на небольшие итерации и постоянно собирайте обратную связь. Надеюсь , это поможет вам создать отличный интерфейс для комплексного мониторинга! Если у вас есть какие-либо вопросы , не стесняйтесь спрашивать. Я готов помочь вам на каждом этапе разработки. ,

Отлично , давайте разработаем концепцию красивого и интуитивно понятного интерфейса для комплексного мониторинга. Я разобью решение на несколько этапов , описывая структуру , элементы и возможные технологии. 1. Общая структура и принципы дизайна: Клиент-ориентированность: Каждый заказчик видит только свои системы. Модульность: Разделение на системы , группы метрик (бизнес , инфраструктура , приложения) и детализированные графики. Визуальная иерархия: Четкое разделение элементов , использование размеров , цветов и отступов для указания важности. Интерактивность: Плавные переходы , всплывающие подсказки , фильтры и возможность кастомизации. Адаптивность: Корректное отображение на разных устройствах (десктопы , планшеты , мобильные). 2. Основные экраны и элементы интерфейса: Экран авторизации/выбора заказчика: Простая форма авторизации. После авторизации – список доступных заказчиков (если у пользователя есть доступ к нескольким). Главная панель (Dashboard) для заказчика: Обзор: Краткая сводка по всем системам заказчика: Индикаторы состояния (зеленый/желтый/красный) для каждой системы. Ключевые метрики (например , количество активных пользователей , среднее время ответа) в виде небольших карточек или графиков. Список систем: Визуальное представление систем заказчика. Варианты: Карточки: Каждая система – отдельная карточка с названием , кратким описанием , индикатором состояния и ссылкой на детали. Сетка (Grid): Иконки систем в сетке. Список: Простой список систем с основными данными. Поиск: Позволяет быстро найти нужную систему по названию. Страница системы (System View): Заголовок: Название системы , описание , владелец (контактная информация). Вкладки/Навигация: Разделение на группы метрик: Бизнес-метрики: Показатели , важные для бизнеса (например , выручка , конверсия , количество заказов). Инфраструктурные метрики: Показатели , связанные с инфраструктурой (например , загрузка CPU , использование памяти , дисковое пространство). Метрики приложений: Показатели , связанные с приложениями (например , время ответа API , количество ошибок , количество запросов). Логи: Отображение логов системы Список метрик в каждой группе: Список доступных метрик с возможностью фильтрации и поиска. Для каждой метрики: Название. Текущее значение. Мини-график (sparkline) за последний период. Индикатор тренда (вверх/вниз/стабильно). Кнопка "Подробнее в Grafana": Переход к детальным графикам в Grafana для выбранной метрики. (Важно: Передача контекста в Grafana – см. раздел "Интеграция с Grafana"). Страница детализированной метрики (Metric Detail): (Обычно это Grafana , но может быть и отдельная страница в вашем приложении , если необходимо). График метрики за выбранный период времени. Возможность выбора периода времени (последний час , день , неделя , месяц , произвольный диапазон). Возможность масштабирования графика. Возможность добавления аннотаций (например , для отметки важных событий). Возможность экспорта данных. 3. Технологии (примерный стек): Frontend: React , Angular , Vue.js: Современные JavaScript-фреймворки для создания интерактивных пользовательских интерфейсов. React – наиболее популярный и гибкий вариант. TypeScript: Статическая типизация для повышения надежности кода. UI-библиотеки: Material UI , Ant Design , Chakra UI – готовые компоненты для быстрого создания красивого интерфейса. Графики: Chart.js , Recharts , Nivo – библиотеки для построения графиков. Backend: Node.js (Express) , Python (Flask/Django) , Java (Spring Boot): Для обработки запросов , авторизации , доступа к данным. Выбор зависит от ваших навыков и предпочтений. База данных: PostgreSQL , MySQL , MongoDB – для хранения данных о системах , метриках и настройках пользователей. Мониторинг и сбор метрик: Prometheus: Популярная система мониторинга и сбора метрик. Grafana: Для визуализации метрик и создания дашбордов. Telegraf , Collectd: Агенты для сбора метрик с различных систем. Коммуникация: REST API: Для взаимодействия между frontend и backend. WebSockets: Для обновления данных в реальном времени (например , для живых графиков). 4. Интеграция с Grafana: URL-шаблоны: Создайте URL-шаблоны для перехода в Grafana с передачей параметров , таких как: datasource: Имя источника данных в Grafana. query: Запрос для получения метрики. variables: Значения переменных Grafana (например , период времени). Single Sign-On (SSO): Если возможно , настройте SSO между вашим приложением и Grafana , чтобы пользователям не приходилось вводить логин и пароль повторно. Встраивание Grafana (iFrame): В некоторых случаях можно встроить Grafana-дашборд в ваше приложение с помощью iFrame , но это может быть менее гибким и безопасным решением. 5. Дополнительные рекомендации: Ролевая модель доступа: Определите роли пользователей (например , администратор , оператор , зритель) и настройте права доступа к системам и метрикам. Уведомления и алерты: Реализуйте систему уведомлений о критических событиях (например , превышение пороговых значений). Кастомизация: Предоставьте пользователям возможность настраивать дашборды , выбирать метрики и создавать собственные графики. Документация: Напишите подробную документацию для пользователей и администраторов. Тестирование: Проведите тщательное тестирование интерфейса , чтобы убедиться в его удобстве и функциональности. Примерная структура папок frontend (React): src/ components/ # Переиспользуемые компоненты UI SystemCard.js MetricItem.js ... pages/ # Страницы приложения Dashboard.js SystemView.js MetricDetail.js services/ # Логика взаимодействия с backend api.js utils/ # Вспомогательные функции App.js index.jsПримерная структура backend (Node.js/Express): routes/ systems.js metrics.js users.js controllers/ systemController.js metricController.js userController.js models/ System.js Metric.js User.js app.jsКак начать: 1. Определите MVP (Minimum Viable Product): Сосредоточьтесь на основных функциях и реализуйте их в первую очередь. 2. Создайте макеты (wireframes) и прототипы: Протестируйте интерфейс с пользователями на ранних этапах разработки. 3. Используйте гибкие методологии разработки (Agile/Scrum): Разбивайте проект на небольшие итерации и постоянно собирайте обратную связь. Надеюсь , это поможет вам создать отличный интерфейс для комплексного мониторинга! Если у вас есть какие-либо вопросы , не стесняйтесь спрашивать. Я готов помочь вам на каждом этапе разработки. ,

Debris—stones , dust , and fragments—rise from the ground , suspended within the turbulence. Arabian black desert and in front a silhouette of Ancient migrate with their camels and belongings , and in front of them is a caravan leader enter in Butterfly wings , appears to dissolve into a shifting , storm-like formation made of blues , greens , yellows , and muted reds. Emerging from this mist is a single giant human , its vivid blend of blue and yellow and centered. The propeller are rendered with striking detail , tapering outward as though the human belongs to something alive hidden within the vapor. The surrounding clouds billow up to the ceiling. ,

Debris—stones , dust , and fragments—rise from the ground , suspended within the turbulence. Arabian black desert and in front a silhouette of Ancient migrate with their camels and belongings , and in front of them is a caravan leader enter in Butterfly wings , appears to dissolve into a shifting , storm-like formation made of blues , greens , yellows , and muted reds. Emerging from this mist is a single giant spacecraft , its vivid blend of blue and yellow and centered. The propeller are rendered with striking detail , tapering outward as though the spacecraft belongs to something alive hidden within the vapor. The surrounding clouds billow up to the ceiling. ,

Debris—stones , dust , and fragments—rise from the ground , suspended within the turbulence. Arabian black desert and in front a silhouette of Ancient migrate with their camels and belongings , and in front of them is a caravan leader enter in Wings , appears to dissolve into a shifting , storm-like formation made of blues , greens , yellows , and muted reds. Emerging from this mist is a single giant spacecraft , its vivid blend of blue and yellow and centered. The propeller are rendered with striking detail , tapering outward as though the spacecraft belongs to something alive hidden within the vapor. To the left of the iris , a Wings is partially embedded in the clouded sky , revealing a bright blue sky with white clouds beyond it. The sky sits at eye level , almost aligned with the gaze itself , giving the impression that the spacecraft is looking outward—or inward—through the opening. The surrounding clouds billow up to the ceiling. ,

A colossal octopus emerges from stormy seas , its massive tentacles wrapping around crumbling skyscrapers as a tsunami engulfs a coastal metropolis. The scene is chaotic , with cars overturned , debris flying through the air , and survivors desperately seeking higher ground. Dramatic lightning strikes illuminate the dark , ominous sky , casting high contrast shadows that amplify the tension. The cinematic disaster movie aesthetic is evident in the hyper-realistic details , with strong atmospheric effects like dust , fog , and explosions adding to the apocalyptic atmosphere. The focus of the lighting contrasts the despair of the destruction with the hope of survival , creating an intense and epic visual narrative reminiscent of blockbuster disaster films. ,

England , 1600 , a crypt dominated by the Arch , a fifteen-foot black monolith with intricate geometric carvings , its frame filled with a shimmering , opaque silver energy like suspended mercury , torchlight swallowed by the stone , shadows pooling on the floor as a few figures cautiously approach , Style: Matte Painting , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Bird's eye view , a massive purple-scaled dragon dominates the sky above a burning town. Its wings stretch wide , torn and weathered , scattering fragments of debris as it descends. The dragon’s head leans forward with an intense , predatory focus; its eyes glow with a hot yellow hue while flames burst upward beneath it. A spatial battle with interstellar starships caught in an elements storm , with debris vortex and dust trails , Below a floating bridges of glowing crystal spanning across alien mountains , with surreal atmosphere , post apocalyptic , rocky ocean shore , post apocalyptic , rocky ocean shore , sci-fi style , space opera style , fantasy style. Warm Brown , Toffee Caramel , Frosted Blue and Pale Mist. ,

Terminator-style. Wearing a military dress. The left side of my body remains skull , while the right side is visible as a metallic cybernetic exoskeleton with mechanical parts and a glowing red robotic eye. stands on the jagged edge of a broken stone ledge , facing a towering cyberpunk vehicle that looms above them. angled slightly as they brace against the rising wind. The massive Noumea art style spaceship vibrant color scheme , intense design , a alien pilot sitting in the glass cockpit , central core emitting glowing blue energy , glowing a visceral blue that bleeds into the surrounding darkness. Shards of debris and petal-like embers swirl through the air , catching faint light as they drift around both figures. The background fades into deep shadow , making the scale of the spaceship feel even more overwhelming. The scene carries a sense of suspended confrontation , quiet dread , and vast , oppressive power. ,

Creates a realistic Terminator-style portrait. Upload your photo and paste the prompt below. A more cinematic version , while Seedream is closer to realism and more accurately draws a portrait from a photo. Create a photo-realistic color portrait in a 4:3 vertical aspect ratio. I am wearing a military dress. The left side of my body remains human , while the right side (face + neck + upper torso under the shirt) is visible as a metallic cybernetic endoskeleton with mechanical parts and a glowing red robotic eye. The transition between skin and metal should appear realistic , with natural-looking scorched edges , slightly cracked fabric , subtle dried blood , and signs of battle damage (not a straight cut line). In backdrop a flowing , Giant Hulk , snarling under a sprawling , star-filled night sky , Glowing eyes , muscular , silhouette emerges from a mass of swirling. The Hulk is composed entirely of soft , fluid streaks that blend into one another: luminous white and pale gray at the head and shoulders , shifting into bright cyan. The head tilts gently downward , defined only by subtle curves and shadows formed by the color transitions. Cinematic dramatic lighting , dark , moody background , hyper-realistic sci-fi aesthetics of film quality , natural skin pores , no cartoons or illustrations , crisp 4K resolution. ,

A solitary figure stands on the jagged edge of a broken stone ledge , facing a towering alien UFO that looms above them. The figure is small in comparison , wearing tattered layers of cloth and a long cloak that stirs in drifting dust. A sword hangs at their side , angled slightly as they brace against the rising wind. The massive Noumea art style spaceship vibrant color scheme , intense design , a female alien sitting in the Glass cockpit , central core emitting glowing blue energy , glowing a visceral blue that bleeds into the surrounding darkness. Shards of debris and petal-like embers swirl through the air , catching faint light as they drift around both figures. The background fades into deep shadow , making the scale of the spaceship feel even more overwhelming. The scene carries a sense of suspended confrontation , quiet dread , and vast , oppressive power. ,

Pirates of the Caribbean /// male Jack Sparrow with long hair wearing detailed leather coat , pirate ship scene , highly detailed skin , face sharp focus , detailed eyes and pupils , detailed hair , intricate details and sharp , masterpiece , global illumination , bokeh , best quality , Pirates of the Caribbean style , photorealistic , realistic , 8k , 3d ,

adult , (pale sleep deprived geek girl) , (pale) , (sleep deprivation) , circles under the eyes , panda eyes , ((curly hair , )) wearing glasses and sweater dress , perfect face , ((detailed eyes)) , (( detailed pupils)) , slightly muscular , fit , full body shot , sitting in a cafe , intricate , detailed , (line art) , insanely high res , 8K , HD , ((WLOP)) , rossdraws , artgerm , (((vivid colors))) , Chaïm Soutine , , Felix Octavius Carr Darley ,

A rajasthani close portrait shows a young woman wrapped almost entirely in layers of distressed , charcoal-gray cloth. The fabric coils around their head and lower face , frayed edges trailing in thin strips that suggest long wear or harsh conditions. Only one eye is fully visible , glowing an intense blue with sharp , reflective highlights that contrast profoundly against the dark wrap , a woman’s fist is raised toward the viewer , wrapped in colorful glass bangles. The hand , like the face , is covered in hardened. The skin around the visible eye is framed with bold pink and black makeup , giving the gaze a heightened intensity. The background large glowing full moon with blurred vertical signage in desert , reminiscent of dim-lit rajasthani village streets. The lighting heightens the texture of the worn cloth , revealing the weave of the fabric and the raw threads along its torn seams. The overall mood carries an electric tension—an intersection of anonymity , village grit , and a quiet , razor-edged vigilance. ,

A post-apocalyptic scene featuring a fierce blonde woman blue eyes wearing a long flowing red dress , Her hair is braided in Twin ponytails long black braid , dusky skin , snarling , Glowing eyes , muscular , holding a iPhone taking selfie , silhouette emerges from a mass of swirling. The setting is a dusty , desolate futuristic mecha inspired base with scattered debris and remnants of other vehicles , under a dramatic sky filled with scattered clouds (dramatic:1.2). in a cyberpunk dystopian future. Compositional , the pilot is centered in the foreground , with the aircraft emerging from the background , drawing the viewer's eye (focus:1.2). Avoid clichés like generic sci-fi elements or cartoonist designs (negative prompt:2). Emphasize realism and detail , focusing on textures and atmospheric depth , leading the eye into the scene while emphasizing its detail. Focus on hyper-realistic textures (texture:1.2) and vivid colors (color:1.2) ,

A post-apocalyptic scene featuring a fierce blonde fatty woman blue eyes wearing a long flowing dark blue dress , Her hair is braided in Twin ponytails long black braid , dusky skin , requesting a cocktail. The setting is a dusty , desolate futuristic mecha inspired base with scattered debris and remnants of other vehicles , under a dramatic sky filled with scattered clouds (dramatic:1.2). in a cyberpunk dystopian future. Compositionally , the pilot is centered in the foreground , with the aircraft emerging from the background , drawing the viewer's eye (focus:1.2). Avoid clichés like generic sci-fi elements or cartoonist designs (negative prompt:2). Emphasize realism and detail , focusing on textures and atmospheric depth , leading the eye into the scene while emphasizing its detail. Focus on hyper-realistic textures (texture:1.2) and vivid colors (color:1.2) ,

We want an in-depth picture of an anime cartoon girl , specifically designed with a dreamlike , ethereal aesthetic that emphasizes her innocence and connection to nature. The perspective should be a high-angle , looking down at her from above (POV) , giving the viewer a sense of gentle observation , almost like a bird's eye view , but still close enough to discern fine details of her expression and surroundings. The overall mood should be tranquil and slightly melancholic , rendered with soft , diffused lighting. The girl is positioned in shallow , crystal-clear water , barely covering her ankles , suggesting a serene pool or a calm , pristine stream. The water should be so transparent that the smooth , round pebbles and fine sand at the bottom are clearly visible beneath the surface. Small ripples should gently emanate outwards from her feet , indicating her subtle presence , but without disrupting the overall stillness. The water's surface should reflect the soft , ambient light , creating a delicate , shimmering effect. Her left hand is held open , palm facing upwards , directly towards the viewer. Within the very center of her palm , nestled delicately , is a single , small , pristine white flower , perhaps a lily-of-the-valley or a simple wildflower. The flower should appear almost luminescent , a tiny beacon of purity against her skin. A few delicate drops of water are captured in suspended motion , just beginning to fall from her outstretched hand , creating tiny , sparkling arcs of liquid light that enhance the magical realism of the scene. Her clothing is wet and clings softly to her form , subtly revealing the outline of her body beneath without being overtly explicit. The fabric should appear slightly transparent where it's most saturated with water , particularly around her shoulders and chest. The texture of the wet fabric should be finely detailed , showing the gentle folds and adherence to her skin , emphasizing the natural immersion in her environment. The color of her garment should be a soft , muted white or pale cream , enhancing her ethereal quality. Her long , straight black hair is a defining feature , cascading down her back and shoulders , partially submerged in the shallow water around her. The hair should be rendered with a luxurious , almost liquid sheen , reflecting the ambient light and appearing incredibly soft and lustrous. Individual strands should be discernible , especially where it is wet , clinging together in graceful , flowing sections. The contrast of her dark hair against her pale skin and the light water will be visually striking. The girl's face is exceptionally beautiful and innocent , with large , expressive eyes that are looking directly upwards , engaging with the viewer's high-angle perspective. Her gaze should be wide and slightly wistful , conveying a sense of wonder and perhaps a touch of vulnerability. Her lips are full and subtly colored , perhaps a natural rose or pale peach , parted ever so slightly as if in a soft sigh. Her skin is flawless and luminous , shaded with gentle , soft tones that suggest natural light. The art style should be a high-quality , contemporary anime illustration , prioritizing soft lines and exquisite detail over bold outlines. The rendering should be smooth and painterly , akin to digital watercolor or soft cel-shading , with careful attention to gradients and diffused light sources. The character design should evoke classic shōjo aesthetics but with a grounded , realistic sense of proportion and gentle emotion. The composition should feel balanced and serene. Her body should be slightly curved , or her head tilted , to naturally accommodate the overhead perspective. The water , the flower , and her expression should draw the eye towards her face and the delicate gesture of her hand , making them the undeniable focal points of the illustration. The empty space around her in the shallow water should contribute to the feeling of peace and isolation. The background , beyond the immediate water , should repainted anime. ,

Personagens: Aidan: Alfa lobisomem , forte , elegante , 25-35 anos (aparência) , pele escura , dreads (estilo da época) , olhos lupinos (expressivos , às vezes com brilho sobrenatural). Liaandra: Vampira , esbelta , graciosa , 25-35 anos (aparência) , pele escura , dreads longos (estilo da época) , olhos cativantes (avermelhados , às vezes com brilho hipnótico). , Estilo: Quadrinhos com atmosfera de fantasia sombria. Traços expressivos , cores saturadas (tons mais escuros) , design atraente. Efeitos visuais sutis (expressivos , não espalhafatosos). , Cenas: Painel Panorâmico (cenário) + Painéis de Detalhe (foco na emoção). Cenário de vampiros e lobisomens (sutil , mas presente). , Juntos/Sozinhos: Especificar em cada cena. , Comandos Específicos (Por Verso/Refrão): (Verso 1) A memória daquelas noites , um farol na escuridão... Juntos/Sozinhos: Sozinho (Aidan) Cena: Aidan (sozinho , em um terraço escuro , olhando para a cidade). Panorâmico: Cidade à noite , luzes tremeluzindo , sombras profundas. Detalhes: Rosto Aidan (melancólico , lembrando do passado) , um farol (brilhando na escuridão , como uma memória) , coração (Aidan , com uma chama acesa). ,

Personagens: Aidan: Alfa lobisomem , forte , elegante , 25-35 anos (aparência) , pele escura , dreads (estilo da época) , olhos lupinos (expressivos , às vezes com brilho sobrenatural). Liaandra: Vampira , esbelta , graciosa , 25-35 anos (aparência) , pele escura , dreads longos (estilo da época) , olhos cativantes (avermelhados , às vezes com brilho hipnótico). , Estilo: Quadrinhos com atmosfera de fantasia sombria. Traços expressivos , cores saturadas (tons mais escuros) , design atraente. Efeitos visuais sutis (expressivos , não espalhafatosos). , Cenas: Painel Panorâmico (cenário) + Painéis de Detalhe (foco na emoção). Cenário de vampiros e lobisomens (sutil , mas presente). , Juntos/Sozinhos: Especificar em cada cena. , Comandos Específicos (Por Verso/Refrão): (Verso 1) A memória daquelas noites , um farol na escuridão... Juntos/Sozinhos: Sozinho (Aidan) Cena: Aidan (sozinho , em um terraço escuro , olhando para a cidade). Panorâmico: Cidade à noite , luzes tremeluzindo , sombras profundas. Detalhes: Rosto Aidan (melancólico , lembrando do passado) , um farol (brilhando na escuridão , como uma memória) , coração (Aidan , com uma chama acesa). ,

Personagens: Aidan: Alfa lobisomem , forte , elegante , 25-35 anos (aparência) , pele escura , dreads (estilo da época) , olhos lupinos (expressivos , às vezes com brilho sobrenatural). Liaandra: Vampira , esbelta , graciosa , 25-35 anos (aparência) , pele escura , dreads longos (estilo da época) , olhos cativantes (avermelhados , às vezes com brilho hipnótico). , Estilo: Quadrinhos com atmosfera de fantasia sombria. Traços expressivos , cores saturadas (tons mais escuros) , design atraente. Efeitos visuais sutis (expressivos , não espalhafatosos). , Cenas: Painel Panorâmico (cenário) + Painéis de Detalhe (foco na emoção). Cenário de vampiros e lobisomens (sutil , mas presente). , Juntos/Sozinhos: Especificar em cada cena. , Comandos Específicos (Por Verso/Refrão): (Verso 1) A memória daquelas noites , um farol na escuridão... Juntos/Sozinhos: Sozinho (Aidan) Cena: Aidan (sozinho , em um terraço escuro , olhando para a cidade). Panorâmico: Cidade à noite , luzes tremeluzindo , sombras profundas. Detalhes: Rosto Aidan (melancólico , lembrando do passado) , um farol (brilhando na escuridão , como uma memória) , coração (Aidan , com uma chama acesa). ,

A Cricket player at stadium on pitch hit the ball by bat. Fish-eye distortion. a man attached in the uploaded reference image ( Keep face of person 100% accurate from the reference image. ) The man is wearing a indain cricket costume , low-angle shot. Award Photography in Warm Brown , Toffee Caramel , Frosted Blue and Pale Mist. ,

A close , intense portrait focuses on a alien whose skin appears crocodile-rough and fissures. Their face is partially shadowed , with eyes peering from beneath deep creases and cracked surfaces. seashell necklace loosely across their shoulders , blending with tattered metal strips stained in dark green and silver. The alien’s crocodile-rough finger with long nail is raised toward the viewer , wrapped in matrix-code symbol tattooed in black ink. The hand , like the face , is covered in hardened , fractured textures , giving the impression of a being forged from metal or circuit. Flecks of worn paint and embedded grime accent the creases of the crocodile skin. The backdrop is dim and indistinct , allowing the fissures details , the wrapped fist , and the stark lettering to command attention. The mood is heavy and confrontational , carried by the figure’s unwavering gaze and the rugged symbolism of their stance. ,

Western style movie poster: At the center is a front half face of a anger Cowgirl look , of Carnage with a photo-realistic face resembling an actual Brendan Fraser. Starting from her detailed eyes , few Bullets in air , slow motion effect , over go the head , the rest of his head transitions into a tornado that both shapes and fills the structure of the head. This tornado , (haze , black fog , mist:1.3) , densely packed with composed entirely from soft smoke and mist , has a semi-transparent quality akin to fog. The Old West , dust , desert is a significant location in the movie , serving as a backdrop for the battles and chases , but the villain does not specifically meet the heroes within a tornado , while group of Native cowboys with gunslinger horse-riders running tall in the distance against a vivid night sky. a sticker at right top side cowboys with different weapons and poses logo ,

A single , weathered building facade , its stonework intricately carved with forgotten constellations , stands stark against a vibrant , impossible nebula. Through a shattered window , a single , impossibly large owl's eye peers out , reflecting the cosmic tapestry. Rendered with cinematic lighting and the surrealist sensibilities of Salvador Dalí. ,

The woman warrior in the Ye Jing style (subject) forcefully kicked open the inn door and strode in (dynamic). She wore a loose , pale blue and white robe adorned with water-wave embroidery , paired with black tall boots set with blue gemstones , and a nine-section whip hanging at her waist (scene). Inside the inn , the gazes of the patrons turned toward her. The candlelight flickered across her figure , casting shifting reflections on the metal sections of the whip , while the whip's tips swayed slightly (artistic style). The robe , primarily made of sheer fabric , exuded a carefree and effortless vibe , while the boots accentuated the gemstones' splendor. The nine-section whip should exhibit the gleam of metal clashing and the authentic texture of chains (material/lighting) ,