Explore AI generated designs, images, art and prompts by top community artists and designers.
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
A highly detailed render resembling a screenshot from a futuristic city-building strategy game set in a cold tundra or desolate wasteland. Modular blue habitation blocks with glowing yellow windows form organized rows , each labeled with serial numbers. The terrain is dry , cracked or frozen soil , with sparse vegetation and patches of dirt or frost. Industrial lighting poles cast soft orange glows across paved roads and infrastructure. People in workwear move between buildings , operating mining rigs , walking along platforms , or loading containers. In the distance , an elevated monorail track carries cargo shuttles past a larger logistics area with stacked crates , silos , and blocky warehouses. The style is semi-realistic , low-saturation , with game-like clarity — reminiscent of real-time city simulators or dystopian RTS games. ,
Strategic game render of a futuristic settlement in a dry , brown industrial zone. Blue prefab buildings labeled with white serial numbers form living quarters. Tall lamp posts cast industrial yellow lighting , while a suspended monorail system glows in the distance. The ground is dusty , and there's visible mining equipment , storage tanks , and stacked cargo containers. ,
A highly detailed render resembling a screenshot from a futuristic city-building strategy game set in a cold tundra or desolate wasteland. Modular blue habitation blocks with glowing yellow windows form organized rows , each labeled with serial numbers. The terrain is dry , cracked or frozen soil , with sparse vegetation and patches of dirt or frost. Industrial lighting poles cast soft orange glows across paved roads and infrastructure. People in workwear move between buildings , operating mining rigs , walking along platforms , or loading containers. In the distance , an elevated monorail track carries cargo shuttles past a larger logistics area with stacked crates , silos , and blocky warehouses. The style is semi-realistic , low-saturation , with game-like clarity — reminiscent of real-time city simulators or dystopian RTS games. ,
A highly detailed render resembling a screenshot from a futuristic city-building strategy game set in a cold tundra or desolate wasteland. Modular blue habitation blocks with glowing yellow windows form organized rows , each labeled with serial numbers. The terrain is dry , cracked or frozen soil , with sparse vegetation and patches of dirt or frost. Industrial lighting poles cast soft orange glows across paved roads and infrastructure. People in workwear move between buildings , operating mining rigs , walking along platforms , or loading containers. In the distance , an elevated monorail track carries cargo shuttles past a larger logistics area with stacked crates , silos , and blocky warehouses. The style is semi-realistic , low-saturation , with game-like clarity — reminiscent of real-time city simulators or dystopian RTS games. ,
Draw the round scale of the oil pressure sensor with divisions from 1 to 10 , it should have major tiks on digits from 1 to 10 and intermediate minor tiks between these numbers , the scale size should be placed in a circle of 416 by 416 pixels , on the scale should be a red zone in the range from 0 to 2 ,
Best quality , ultra high resolution , official wallpaper , (realistic :1.4) , (1 girl) , (18 year old girl) , slim , highly detailed face , (smile :0.6) , looking at the audience , movie lighting , traditional headdress , dancing <lora:hanfu_v29:1> Sketch , (worst quality :2) , (Low quality :2) , (Normal quality :2) , low resolution , (monochrome)) , ((Grayscale)) , skin spots , acne , skin blemishes , bad anatomy , DeepNegative , (Fat :1.2) , bad anatomy , bad hand , text , error , missing finger , extra number , Fewer numbers , crop , worst quality , Low Quality , Normal Quality , jpegartifacts , signatures , watermarks , usernames , blur , bad feet , crop , bad hands , bad faces , variants , Worst quality , Low quality , Normal quality , jpeg artwork , signatures , watermarks , extra fingers , fewer numbers , Extra limbs , extra arms , extra legs , deformed limbs , fused fingers , too many fingers , long neck , squint eyes , mutated hands , extremely low , bad body , bad proportions , overall proportions , text , errors , missing fingers , missing arms , missing legs , extra fingers , extra legs , extra feet , nudity , hijab ,
Best quality , ultra high resolution , official wallpaper , (realistic :1.4) , (1 girl) , (18 year old girl) , slim , highly detailed face , (smile :0.6) , looking at the audience , movie lighting , traditional headdress , dancing <lora:hanfu_v29:1> Sketch , (worst quality :2) , (Low quality :2) , (Normal quality :2) , low resolution , (monochrome)) , ((Grayscale)) , skin spots , acne , skin blemishes , bad anatomy , DeepNegative , (Fat :1.2) , bad anatomy , bad hand , text , error , missing finger , extra number , Fewer numbers , crop , worst quality , Low Quality , Normal Quality , jpegartifacts , signatures , watermarks , usernames , blur , bad feet , crop , bad hands , bad faces , variants , Worst quality , Low quality , Normal quality , jpeg artwork , signatures , watermarks , extra fingers , fewer numbers , Extra limbs , extra arms , extra legs , deformed limbs , fused fingers , too many fingers , long neck , squint eyes , mutated hands , extremely low , bad body , bad proportions , overall proportions , text , errors , missing fingers , missing arms , missing legs , extra fingers , extra legs , extra feet , nudity , ,
1. Central Character – Dogman: A humanoid dog with cyberpunk aesthetics. Glowing neon blue or purple Solana-themed armor. Cool sunglasses or a visor with digital numbers reflecting a price breakout. Holding a Solana coin or standing in front of a floating one. 2. Background – Futuristic Crypto City: A neon-lit cityscape with holographic billboards. Blockchain elements , like Solana logos and smart contract lines running through the air. A digital trading chart showing a massive breakout (candlestick chart moving upward). 3. Text & Branding: "1 Million Breakout Incoming" in bold , stylized font (neon or glitch effect). Solana logo integrated into the scene. Optional: A tagline like "The Next Big Memecoin is Here!" or "Dogman to the Moon!" 4. Additional Details for Eye-Catching Appeal: Coins flying around (representing financial success). Laser grid floor to emphasize a sci-fi vibe. Lightning bolts or energy waves around Dogman for power effects. Create image ,
Best quality , ultra high resolution , official wallpaper , (realistic :1.4) , (1 girl) , (18 year old girl) , slim , highly detailed face , (smile :0.6) , looking at the audience , movie lighting , traditional headdress , dancing <lora:hanfu_v29:1> Sketch , (worst quality :2) , (Low quality :2) , (Normal quality :2) , low resolution , (monochrome)) , ((Grayscale)) , skin spots , acne , skin blemishes , bad anatomy , DeepNegative , (Fat :1.2) , bad anatomy , bad hand , text , error , missing finger , extra number , Fewer numbers , crop , worst quality , Low Quality , Normal Quality , jpegartifacts , signatures , watermarks , usernames , blur , bad feet , crop , bad hands , bad faces , variants , Worst quality , Low quality , Normal quality , jpeg artwork , signatures , watermarks , extra fingers , fewer numbers , Extra limbs , extra arms , extra legs , deformed limbs , fused fingers , too many fingers , long neck , squint eyes , mutated hands , extremely low , bad body , bad proportions , overall proportions , text , errors , missing fingers , missing arms , missing legs , extra fingers , extra legs , extra feet , nudity , ,
<lora:aespaKarina_aespaKarinaV5:0.5> <lora:cuteGirlMix4_v10:0.7> <lora:hanfu_v30Ming:0.8>Best quality , ultra high resolution , official wallpaper , (realistic :1.4) , (1 girl) , (cute young girl) , Dewy , Radiant , Flawless , Clear , (fair skin) , slim , highly detailed face , (smile :0.25) , gorgeous dress , looking at the audience , movie lighting , headdress , dancing , black hair , cute girl , wariza , (clean background) , first love face , traditional dress , Sketch , (worst quality :2) , (Low quality :2) , (Normal quality :2) , low resolution , (monochrome)) , ((Grayscale)) , skin spots , acne , skin blemishes , bad anatomy , DeepNegative , (Fat :1.2) , bad anatomy , bad hand , text , error , missing finger , extra number , Fewer numbers , crop , worst quality , Low Quality , Normal Quality , jpegartifacts , signatures , watermarks , usernames , blur , bad feet , crop , bad hands , bad faces , variants , Worst quality , Low quality , Normal quality , jpeg artwork , signatures , watermarks , extra fingers , fewer numbers , Extra limbs , extra arms , extra legs , deformed limbs , fused fingers , too many fingers , long neck , squint eyes , mutated hands , extremely low , bad body , bad proportions , overall proportions , text , errors , missing fingers , missing arms , missing legs , extra fingers , extra legs , extra feet , nudity , ((naked)) , (nsfw) , ,
Appearance: The old Dragonborn merchant is a striking figure , bearing the weight of wisdom and experience in every scale. They stand tall and proud , their imposing figure still exuding an air of authority despite the passage of time. Their scales have dulled slightly over the years , but remnants of their former vibrant color can still be seen , hinting at their powerful heritage. Their eyes , however , gleam with a sharp intelligence that betrays the countless years of shrewd dealings and astute business acumen. Features: The old Dragonborn merchant is a seasoned entrepreneur , having navigated the turbulent seas of commerce for centuries. They possess a keen mind for numbers and an innate understanding of the market. Their vast network of contacts and connections spans continents , granting them access to rare goods and valuable information. This merchant has a knack for discerning what customers need before they even realize it themselves , making each transaction a mutually beneficial exchange. Habitat: The old Dragonborn merchant can be found in bustling marketplaces , opulent trade houses , and even on the road , where they continue to travel and seek new opportunities. Their age and experience have granted them a legendary reputation among traders and merchants alike , making them an esteemed figure in the commercial world. In your DND world , this Dragonborn merchant might be a fixture in a prominent trading city , overseeing a vast mercantile empire that spans across the realm. Behavior: True to their nature , the old Dragonborn merchant is a formidable negotiator. They have a silver tongue that can sway even the most reluctant customers or seal the most lucrative deals. Beneath their business-minded exterior , they retain a sense of honor and integrity , earning them the respect and trust of those they work with. They take pride in the quality of their goods and services , and they prioritize building long-term relationships over quick profits. Role in the World: In your DND world , the old Dragonborn merchant is more than a seller of goods; they are a key player in the economy and the flow of wealth. Their network and influence extend far and wide , and they are privy to a vast array of information. Adventurers may find themselves seeking their expertise , seeking rare artifacts or magical items , or unraveling mysteries tied to their extensive knowledge of the world. Encountering an old Dragonborn merchant in your campaign can offer players a chance to delve into the world of commerce and intrigue. It provides an opportunity to explore themes of trust , honor , and the power dynamics in the realm of trade. The interactions with this seasoned merchant can lead to intriguing role-playing moments , where players might negotiate mutually beneficial alliances or uncover hidden secrets. The presence of an old Dragonborn merchant in your campaign world adds depth and complexity to the commercial landscape. Their presence is a reminder that commerce and economics are not just transactions but also a world of strategy , relationships , and untold stories. This NPC can become a respected and influential character in your DND campaign , making the trade routes and marketplaces of your world feel vibrant and alive with possibilities. ,
Best quality , ultra high resolution , official wallpaper , (realistic :1.4) , (1 girl) , (18 year old girl) , slim , highly detailed face , (smile :0.6) , looking at the audience , movie lighting , traditional headdress , dancing <lora:hanfu_v29:1> Sketch , (worst quality :2) , (Low quality :2) , (Normal quality :2) , low resolution , (monochrome)) , ((Grayscale)) , skin spots , acne , skin blemishes , bad anatomy , DeepNegative , (Fat :1.2) , bad anatomy , bad hand , text , error , missing finger , extra number , Fewer numbers , crop , worst quality , Low Quality , Normal Quality , jpegartifacts , signatures , watermarks , usernames , blur , bad feet , crop , bad hands , bad faces , variants , Worst quality , Low quality , Normal quality , jpeg artwork , signatures , watermarks , extra fingers , fewer numbers , Extra limbs , extra arms , extra legs , deformed limbs , fused fingers , too many fingers , long neck , squint eyes , mutated hands , extremely low , bad body , bad proportions , overall proportions , text , errors , missing fingers , missing arms , missing legs , extra fingers , extra legs , extra feet , nudity , ,
A picture of an elevator with a large arrow pointing down to a graph showing the metrics of handling capacity and interval/frequency of service. The graph is labeled with the target numbers , and the current levels are highlighted in a different color. , Cartoon , Oil Painting , Water Color , Cartoon , Oil Painting , Water Color ,
Despite their exceptional abilities , the sheer numbers and malevolence of the monsters proved overwhelming. Hazel's parents , fueled by an unwavering sense of duty , courageously faced the onslaught. However , in the midst of the chaotic battle , a powerful and sinister creature emerged from the shadows. It targeted Hazel's parents with a malevolent intensity , seeking to extinguish the guardians of Terasia. ,
My Hero Academia , Androgynous , 15 , Irish-Japanese descent , pastel pink hair , Ruby eyes , stands at 5 ’ 7 “ , has a tattoo of a pink D20 with ruby numbers landing on a 1 on their right shoulder , has snake bite piercings and 2 d4 as an earrings with the same colors as their tattoo. pointy elf like ears , a narrow but round nose , baby fat on their checks still but has a sharp looking chin , head looks like a oval in shape , have sharp claws on their hands that look like harpy eagle talons and some pastel pink harpy feathers on the forearms , full body , one person , Green t-shirt , pair of blue sweat pants ,