Explore AI generated designs, images, art and prompts by top community artists and designers.
Warrior with Sword: Swinging Attack: A warrior mid-swing with a large , glowing sword , creating a trail of light or fire. Jump Attack: A warrior leaping into the air , sword raised above their head , ready to strike downwards.Mage Casting Spells: Fireball Cast: A mage with one hand extended , casting a fireball with flames swirling around their arm. Ice Barrage: A mage with both hands raised , summoning a storm of ice shards , with icy winds swirling around them.Archer Shooting Arrows: Rapid Fire: An archer in a dynamic stance , drawing multiple arrows from their quiver and shooting them in quick succession. Aerial Shot: An archer jumping or flipping in the air while releasing an arrow , with a trail of light or energy following the arrow. , Cartoon ,
an Amazon woman warrior with shield and long lance , fighting against an atlantean warrior man with shield and sword. She jumps over the man. The fight is in a beach| 16K , highly detailed , dramatic lighting , intense shadows , rich deep colours , small ultrafine particles drawing movement effects , scene with a lot of movement , no brush strokes are visible , Pencil Sketch , Water Color ,
warrior demon in mask with sword , view above waist , insane detailed face , high fantasy , insane detailed face , 8k , high resolution , high quality , detailed , detailed matte painting , deep color , fantastical , intricate detail , splash screen , complementary colors , fantasy concept art , 8k resolution trending on Artstation Unreal Engine 5 ,
Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,
You are an illustrator of the Seventh-day Adventist Religion , not Catholic , and I need you to make me an illustration of chapter 11:1-9 of the book of Genesis according to the Bible: 11 Then the whole earth had one language and one word. 2 And it came to pass , when they came out from the east , that they found a plain in the land of Shinar , and they settled there. 3 And they said to one another , Come , let us make brick and bake it with fire. And brick was used instead of stone , and asphalt instead of mortar. 4 And they said , Come , let us build ourselves a city and a tower , whose top will reach to heaven; and let us make a name for ourselves , lest we be scattered over the face of the whole earth. 5 And the LORD came down to see the city and the tower which the sons of men were building. 6 And the LORD said , Behold , the people are one , and all these have one language; and they have begun the work , and nothing will now make them desist from what they have planned to do. 7 Now therefore let us go down and confuse their language there , so that no one may understand the speech of his companion. 8 So the Lord scattered them from there over the face of the whole earth , and they stopped building the city. 9 Therefore its name was called Babel , because there Jehovah confused the language of the whole earth , and from there he scattered them over the face of the whole earth. ,
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