Explore AI generated designs, images, art and prompts by top community artists and designers.

A serene oval chamber adjacent to the Greenhouse , built around a shallow pool of luminous water drawn from Trielta’s upper aquifers. Beds of white linen and oak frames curve around the pool’s edge; runic vines trail from the ceiling to monitor pulse and magical flow. Healers and artificers collaborate here — half medicine , half enchantment. Shelves hold potions distilled from greenhouse herbs , and crystal domes glow faintly when channeling healing magic. The sound of dripping water and distant chimes replaces silence. Lighting: natural daylight refracted through stained glass into soft greens and blues. Mood: calm , cleansing , ritualistic; the tower’s heart that beats quietly between missions. ,

A detailed fantasy cutaway illustration of a six-level clocktower headquarters , blending arcane architecture and steampunk design. Each level distinct: reception hall (desks , ledgers , gears) , living workshop (bunks , tools , warmth) , training arena (obsidian rings , magical sparks) , greenhouse (glass dome , glowing plants , mist) , research lab (Resonator Table , runes , floating quills) , observatory (rotating crystal lens , starlight). Include spiral stair and central lift through all floors. Brass , iron , and crystal dominate the color palette; golden light below , cool silver above. Style: semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

A vaulted greenhouse nestled against the clocktower’s upper terrace , its glass panes framed by black iron ribs and brass filigree. Inside , lush greenery glows under suspended crystal orbs that mimic daylight , bathing rows of plants in soft golden light. Long stone planters overflow with herbs — moonbell , feverroot , duskfern — each tagged with neat , handwritten runes. Copper irrigation pipes snake along the walls , hissing faintly as mist rises from hidden vents. A central worktable holds mortar sets , potion flasks , and a small arcane cauldron shaped like a lotus. In the corner , Orwen’s botanical apprentice tends to a vine with metallic leaves that hum faintly when brushed. The space feels equal parts botany and enchantment laboratory , with steampunk glass instruments and living magic entwined. Lighting: soft warm gold with shafts of filtered sunlight. Camera: mid-angle from the entrance , capturing layered rows of plants and the glowing mist. Style: semi-realistic digital painting , painterly textures , serene but arcane tone. ,

Bird's eye view , view from top , a Giant Ship shaped like a half-3D earth. A statues caryatids fit men hold a building construction , concrete brutality buildings abandoned , lost dystopi city , and bridges connecting disjointed structures that floating on middle of ocean. A winding stone staircase leads from the seaside , water , in waves to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

A sky is reddish with cosmic dust and a red moon in the fog. in the distance there are many white furry aliens. A detailed 3D render of the scene: a large white planet in the image , with its vast and stark snowy landscape. It depicts a complex web of interconnected buildings. Along the left side of the view , there are small white houses , one along the bottom , two up on the right , one centrally , and one on the edge across the top , standing out against the black sky. Underneath the black-framed area there are large cracks in the ice , exposing their smooth surface. At the bottom of the view , a wide green field is visible , as well as a large red cloud that has a black shape. On the far left side of the view tallest building can be seen , covered with a light gray layer. On the right side of the view near the water , many small furry alien birds are scattered. Below all this is a partially visible clear view of a giant white moon that appears small due to the size of the ship. ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by Restaurant architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by Restaurant architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements feel --ar 4:3 --v 7.0 ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by restorunt architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping like möbius strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

Demons (as drivers of the household) , supernatural forces guiding the restless dead across the countryside during the infernal chase , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , White Background or Transparent , Full body shot , Side View , 4K. ,

Household of Hellequin , spectral riders sweeping across stormy Norman countryside , ghostly figures on dark horses beneath swirling clouds , lightning flashing through night mist , late autumn , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Generate a Halloween themed picture of a nighttime garden and a house. Use Deadpool as an inspiration for figures , color scheme , and proportions. The house has Halloween decorations on the walls , windows , and the front door. Include Jack O' Lanterns , spiderwebs , and glow-in-the-dark objects. ,

Generate a Halloween themed picture of a nighttime garden and a house. Process the music video from Jamie Woon - Night Air for image inspiration. Include eerily glowing night plants and animals (for example , insects , bugs , snails). The house has Halloween decorations on the walls , windows , and the front door. Include Jack O' Lanterns , spiderwebs , and glow-in-the-dark objects. ,

Inuq elderwoman dressed in traditional garments. Her face is suntanned , her eyes hazel , her hair white. She is wearring colorful woven tribal earrings. She has tribal markings on her forehead and chin. There are a few wrinkles around her eyes. The background is an Inuq fishing village , with blue , green , and red houses and skidoos. ,

Make a stained glass style image of the interior of a Japanese teahouse. Include a shoji screen , a table , two persons in kimonos , a tatami , and a katana stand. The persons are Ichigo Kurosaki and Yoruichi from the anime series Bleach. The colors are black , white , red , yellow , beige , dark green , pink , grey , brown , and light blue. ,

Eridu in 3000 BCE , a bustling Sumerian settlement by the Euphrates , mud-brick houses , stepped ziggurat rising in the center , palm groves along the riverbanks , early morning mist , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Angelica , a confident powerhouse with gleaming biceps , strikes a fierce muscle-flexing pose while gracefully removing her tailored blazer to reveal an iridescent Swarovski-crystal-adorned rainbow string bikini that refracts prismatic sparks across her sculpted physique. Daring Christian Louboutin stilettos anchor her amid swirling inferno blossoms – blazing chrysanthemums of sapphire , crimson , and gold flames erupting behind her like a phoenix rebirth. Dramatic chiaroscuro lighting sculpts her form , spotlighting crystal facets against volcanic glow; captured in dynamic mid-action through a low-angle wide shot , radiating unapologetic glamour and elemental energy. ,

A full-body image of a open-jeep , designed by Dr. Suess an interlocking crab-body. The main body is finished in smooth black with yellow filigree patterns that trace along the edges of moving wheels. Each segment of the car’s structure carries an embedded weapon core housed beneath mirror-fold armor plates that open in layered sections. The nose is structured into a flat , sloped array with a hidden directional array sandwiched between angular crystal lens shields. gracefully navigating through a swirling vortex of Horizontally bridge-road. Style: Celestial , ethereal , abstract , digital art smoking: Dramatic backlighting , bright glowing particles , contrasting dark background Composition: dynamic diagonal composition , upward gaze Details: Sparkling white waves and smoke , streaking white light trails , sense of movement and wonder , magical atmosphere Quality: High detail , 4K , Masterpiece , Rendered in Octane ,

Tepe Gawra in 4000 BCE , ancient northern Mesopotamian hilltop settlement , multi-room mudbrick houses with plastered walls , narrow alleys between dwellings , communal storage buildings and temples with painted pottery offerings , villagers in simple woven garments , goats and donkeys nearby , surrounding arid hills and fertile fields , atmosphere of early urban organization and ritual life , noon , sunny , summer , Digital Painting , 4K ,

Tell es-Sawwan in 4000 BCE , early Mesopotamian riverside settlement , rectangular mudbrick houses with reed roofs , defensive walls and storage pits , villagers shaping clay figurines and tending goats , irrigation channels from the Tigris River , date palms and cultivated fields nearby , tranquil yet industrious atmosphere of early agriculture and craft , morning , sunny , spring , Concept Art , 4K ,

Eridu in 4000 BCE , ancient Sumerian city rising from the desert plain , mudbrick ziggurat under construction , reed and clay houses clustered near irrigation canals , priests and workers in simple linen garments , palm trees and ox-drawn carts , early temple offerings and smoke from altars , atmosphere of sacred origin and early civilization , dawn , clear skies , summer , Digital Painting , 4K ,

17th Century Serbian Medveđa Map , top down D&D style full coloured unlabeled floorplan , small Balkan village with clustered wooden and stone houses , thatched and shingled roofs , winding dirt streets , central Orthodox church with bell tower , surrounding farmlands and vineyards , defensive palisade and watchtowers , wells and courtyards , livestock pens , nearby forested hills and riverbank , Ultra Detailed , White Background , 4k , Concept Art ,