Explore AI generated designs, images, art and prompts by top community artists and designers.
An ultra-detailed full-body depiction of Imam Husayn in mid-battle stillness , his head wrapped in a brocade-padded maghfir covered by a gleaming iron egg helmet , the hood cushioning underneath , his broad chest encased in a scarred metal breastplate over a flowing red-tinted 'prince' robe , the dust of Karbala settling on his earth-toned alban and sirwal , a divine radiance enveloping his face , silhouetted against a battlefield horizon of burnt sand , with dramatic golden-hour shadows conveying divine presence and sacrifice in solemn nobility. Negative Prompt: sci-fi armor , modern fashion , lack of cultural authenticity , visible face , glowing tattoos , cyberpunk influences , neon effects , futuristic setting , animal features , abstract poses , cropped limbs , close-up , glossy surfaces , surreal lighting , bright saturated colors ,
a close up of a painting of a skull , colorful melting human head , psychedelic dripping colors , nychos art aesthetic , mind-bending digital art , scary color art in 4 k , stunning digital illustration , melting face , psychedelic vibrant colors , cgsociety saturated colors , bold psychedelic colors , smooth digital artwork , psychedelic artwork , psychedelic digital art , cold colors. insanely detailed ,
Anime art style Konosuba. Explosively happy Lena (21 years old , long chestnut hair in two messy side braids with red ribbons , pale skin with exaggerated freckles on cheeks/nose , huge sparkling emerald-green eyes , deep dimples , height ~175cm) dancing barefoot on a flower-covered hill. She wears: a very short , frilly white sundress (translucent skirt blowing upward revealing simple cotton panties) , one strap slipping off her shoulder. In her hands: glowing blue 'Night Light' flower (Luminaria palustris). Background: Vibrant Flower Swamp -- giant pink lilies , rainbow moss , crystal-clear streams , smiling sun with sunglasses. Turtle-shaped 'Camp' island visible in distance. Style: Thick outlines , saturated colors , sparkles , comic motion lines , exaggerated joyful expression. Atmosphere: Hilarious ecstasy , pure chaos energy , summer festival vibe. Konosuba character sheet aesthetic. ,
full body portrait , young man (age 20-23) , dark fantasy aesthetic , cinematic lighting , intricate details , ultra-detailed , 8k , sharp focus , dramatic angle , depth of field , masterpiece , art by Ilya Kuvshinov and Ayami Kojima , ((heterochromia: left eye vibrant crimson red , right eye deep cold sapphire blue)) , intense , excited , slightly insane gaze , piercing stare , long , straight , jet-black hair , well-groomed , (glowing crimson tips:1.3) , hair emitting faint red light at ends , smooth , pale , slightly dry skin , no facial hair , visible thin white scars on left cheek , (burn scar edge visible near mask:1.2) , wearing a (broken ceramic mask:1.4) covering right half of face , intricate pulsating crimson pattern on mask focused around right eye , tattered clothing , ripped dark grey shirt revealing large dark red/black tattoo on back (broken wings , barbed wire , ouroboros) , ripped sleeves revealing tattoo sleeves: left arm (gears and thorns) , right arm (broken chains) , asthenic build , tall and slender (185cm) , narrow shoulders , slightly hunched posture , chaotic energy , standing in a desolate urban ruin or dimly lit alleyway , backlight emphasizing hair glow , smoldering hatred in expression , cold madness , dynamic pose , sharp movement , looking directly at viewer , challenging stare , color palette: black , crimson , dark grey , deep blue , desaturated tones , high contrast , --ar 16:9 --style raw --no empathy , smile , kindness , full face reveal , intact clothing , modern fashion , happiness , warm colors ,
a close up of a painting of a skull , colorful melting human head , psychedelic dripping colors , nychos art aesthetic , mind-bending digital art , scary color art in 4 k , stunning digital illustration , melting face , psychedelic vibrant colors , cgsociety saturated colors , bold psychedelic colors , smooth digital artwork , psychedelic artwork , psychedelic digital art , cold colors. insanely detailed ,
a close up of a painting of a skull , colorful melting human head , psychedelic dripping colors , nychos art aesthetic , mind-bending digital art , scary color art in 4 k , stunning digital illustration , melting face , psychedelic vibrant colors , cgsociety saturated colors , bold psychedelic colors , smooth digital artwork , psychedelic artwork , psychedelic digital art , cold colors. insanely detailed ,
cinematic side view of a retro scifi cave , desaturated , psychedelic , tim hildebrandt , wayne barlowe , bruce pennington , donato giancola , larry elmore , oil on canvas , masterpiece , trending on artstation , featured on pixiv , cinematic composition , dramatic , beautiful lighting , sharp , details , hyper - detailed , hd , hdr , 4 k , 8 k ,
High quality realistic picture dedicated to Labor Day (May 1) in Soviet style. The picture shows a Soviet sickle and hammer surrounded by flowers and green trees in high quality textures , symbolizing spring. The background should be bright and saturated , with red flags and slogans written in the style of Soviet propaganda. The atmosphere should be filled with a spirit of unity and celebration , with an emphasis on the symbolism of labor and solidarity. ,
(by Ananta Mandal (and Andrew Biraj:0.5)) , (in the style of nihonga) , Style: Abstract , Medium: Digital illustration , Subject: An otherworldly landscape with floating islands , cascading waterfalls , and vibrant flora and fauna. Camera Angle: Overhead shot capturing the vastness and intricate details of the scene. The colors are saturated , and the lighting creates a warm and ethereal atmosphere. The painting is highly detailed , with every brushstroke capturing the complexity of the imaginary world. , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) ,
(by Ananta Mandal (and Andrew Biraj:0.5)) , (in the style of nihonga) , Style: Abstract , Medium: Digital illustration , Subject: An otherworldly landscape with floating islands , cascading waterfalls , and vibrant flora and fauna. Camera Angle: Overhead shot capturing the vastness and intricate details of the scene. The colors are saturated , and the lighting creates a warm and ethereal atmosphere. The painting is highly detailed , with every brushstroke capturing the complexity of the imaginary world. , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) ,
The hand of a twenty-year-old girl holding an open book with white pages. The image is realistic and real , her slender fingers gently press the center binding while her skin glows under soft afternoon light , delicate veins and a silver ring subtly visible , the book rests on a rustic oak table with dried lavender scattered beside it , the environment is a sunlit study room with wooden walls , linen curtains fluttering slightly by an open window , atmosphere is peaceful and introspective like a moment captured in still time , naturalistic photography , Canon EOS R5 with 85mm f/1.2 lens using ambient light , focus sharp on the hand and soft blur in background for depth and emotion , Negative prompt: oversaturated tones , anime outlines , visible face or body , modern gadgets , harsh contrast , dirty hand , nail polish , floating book , tech device , glowing lights , distorted angles , cartoon style , CGI skin ,
“Post-apocalyptic aerial view of Tel Aviv , Israel — captured by a cinematic drone camera — cityscape in ruins , collapsed buildings , cracked highways , abandoned skyscrapers — thick smoke rising from broken districts — coastline littered with debris — sun breaking through toxic clouds — eerie silence over urban devastation — hyper-realistic , 4K aerial drone perspective , dramatic lighting , desaturated tones , photojournalism style.” ,
brainrot-style surreal hybrid of a camel and a vacuum cleaner , sharing the same contorted animation pose , bulging eyes , mechanical hose as a twisted neck , dusty fur blending into plastic shell , suction mouth replacing camel snout , wires wrapped around legs , bizarre proportions , unsettling textures , glitchcore and dreamcore fusion , cursed uncanny expression , oversaturated neon colors , hyper-detailed , fisheye perspective" ,
a close up of a painting of a cup of coffe , colorful melting , psychedelic dripping colors , nychos art aesthetic , mind-bending digital art , scary color art in 4 k , stunning digital illustration , melting background , psychedelic vibrant colors , cgsociety saturated colors , bold psychedelic colors , smooth digital artwork , psychedelic artwork , psychedelic digital art , cold colors. insanely detailed ,
(by Ananta Mandal (and Andrew Biraj:0.5)) , (in the style of nihonga) , Style: Abstract , Medium: Digital illustration , Subject: An otherworldly landscape with floating islands , cascading waterfalls , and vibrant flora and fauna. Camera Angle: Overhead shot capturing the vastness and intricate details of the scene. The colors are saturated , and the lighting creates a warm and ethereal atmosphere. The painting is highly detailed , with every brushstroke capturing the complexity of the imaginary world. , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) ,
crossed eyes , ugly , bizarre , poorly drawn , poorly drawn face , poorly drawn hands , poorly drawn limbs , poorly drawn fingers , out of frame , body out of frame , deformed , disfigured , mutation , mutated hands , mutated limbs. mutated face , malformed , malformed limbs , extra fingers , extra limbs , floating limbs , disconnected limbs , missing limbs , blurry , bad anatomy , blurred , watermark , grainy , cut off , draft , duplicate , coppy , multi , two faces , kitsch , over-saturated , grain , low-res , blur , out of focus , long neck , long body , disgusting , childish , mutilated , mangled , old , heterochromia , dots , bad quality , weapons , elongated body , 2 faces , cropped image , out of focus , big hair , twisted fingers , double image , long neck , multiple heads , ugly , over- saturated , disgusting , disgust , childish , mangled , mutilated , bad proportions , gross proportions , ,
Style: Abstract , Medium: Digital illustration , Subject: An otherworldly landscape with floating islands , cascading waterfalls , and vibrant flora and fauna. Camera Angle: Overhead shot capturing the vastness and intricate details of the scene. The colors are saturated , and the lighting creates a warm and ethereal atmosphere. The painting is highly detailed , with every brushstroke capturing the complexity of the imaginary world. , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) , ,
Create a bright and creative image for the cover of the magazine ‘Creative Spaces of Yekaterinburg’. In the center of the composition is a stylized silhouette of the city of Yekaterinburg with its characteristic architectural elements. Around are elements symbolizing creativity and innovation: brushes , musical notes , books , graffiti and abstract forms. Color palette - bright and saturated shades that create an atmosphere of inspiration and dynamics. The title of the magazine should be placed at the top of the image , with a modern and stylish font. The general mood is optimistic , creative and modern. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,