Explore AI generated designs, images, art and prompts by top community artists and designers.
Scene Description: A dimly lit , luxurious private room in an upscale entertainment venue. The air is thick with smoke , and the atmosphere is filled with the scent of alcohol and perfume. Main Focus: A young man in a well-tailored suit , wearing a Party badge , stands in the center of the room. His expression is firm , and his eyes are resolute , radiating an aura of unwavering determination. Key Details: A provocatively dressed woman attempts to hand him a glass of red wine , her eyes filled with temptation. At a nearby gambling table , piles of chips are stacked high , and a group of well-dressed men cheer loudly. In a shadowy corner , a few drug addicts inhale substances , their faces distorted with addiction. Conflict: The young man clenches his fist , his brow furrowed , as he firmly pushes away the offered glass of wine. His piercing gaze looks straight ahead , as if declaring , "No!" Atmosphere: The overall tone is dark , highlighting the decadence and corruption of the surroundings. A bright light shines around the young man , contrasting sharply with the dim environment , symbolizing his purity and moral strength. Symbolic elements , such as the glow of the Party badge dispelling darkness , can be added to emphasize justice and duty. Title: "Unblemished Loyalty in the Mud" Note: This description is a simplified version and can be adjusted based on specific needs or the requirements of the AI image generation platform. ,
Scene Description: A dimly lit , luxurious private room in an upscale entertainment venue. The air is thick with smoke , and the atmosphere is filled with the scent of alcohol and perfume. Main Focus: A young man in a well-tailored suit , wearing a Party badge , stands in the center of the room. His expression is firm , and his eyes are resolute , radiating an aura of unwavering determination. Key Details: A provocatively dressed woman attempts to hand him a glass of red wine , her eyes filled with temptation. At a nearby gambling table , piles of chips are stacked high , and a group of well-dressed men cheer loudly. In a shadowy corner , a few drug addicts inhale substances , their faces distorted with addiction. Conflict: The young man clenches his fist , his brow furrowed , as he firmly pushes away the offered glass of wine. His piercing gaze looks straight ahead , as if declaring , "No!" Atmosphere: The overall tone is dark , highlighting the decadence and corruption of the surroundings. A bright light shines around the young man , contrasting sharply with the dim environment , symbolizing his purity and moral strength. Symbolic elements , such as the glow of the Party badge dispelling darkness , can be added to emphasize justice and duty. Title: "Unblemished Loyalty in the Mud" Note: This description is a simplified version and can be adjusted based on specific needs or the requirements of the AI image generation platform. ,
Painterly style , visible brushstrokes , muted earthy tones , dreamlike quality , high detail. A large , weathered , dark gray-black stone Buddha head and shoulders statue , with streaks of lighter gray and gold accents , sits in a misty forest. Tall , slender , dark brown and gray trees with hints of orange and brown leaves are visible through the fog. Soft , diffused light suggests dawn or dusk. Beside the statue , a rounded off-white robot with dark gray mechanical components and a small red light on its torso sits. Atop its head is a clear glass bowl containing an orange and white goldfish. The robot and a serene-faced man with dark hair and light skin are seated on moss-covered ground , engaged in a game of Go , with a small tea set between them. The man wears simple , loose-fitting clothing in muted earth tones. The scene is peaceful and serene , emphasizing the texture of the stone , moss , and leaves. ,
A professional consultant in a business-casual outfit training two workers on a mail sorting machine in a factory. The consultant gestures towards the digital screen , displaying operational data while the workers listen attentively. The factory environment includes a few mail sorting machines with conveyor belts , sorting trays , and stacks of labeled mail bins. Overhead industrial lighting casts soft shadows , enhancing realism. Highly detailed , sharp focus , photorealistic factory scene. Negative prompt: blurry details , cartoonish elements , unrealistic expressions. ,
A lone Amazon , dressed in leather and fur , rides a giant wolf across a snowy plain at dusk. Snow-capped mountains loom on the horizon. Melancholy atmosphere , cold color palette that highlight the advanced detailing in 8K resolution , contrasted against a backdrop of a serene , snow-dusted landscape at sunset , with an inky black sky overhead , accented by a subtle , silhouetted peak in the distance. The advanced prompt captures the essence of a cinematic night photography , emphasizing the intricate details of the creature's form and its enchanting presence in a natural , otherworldly setting. ,
Un Amazone chevauche , la silhouette de laquelle est définie par les contrastes d'un large and deep violet coupage des cirés du cuir et du fourrure , suivant les traces d'une piste blanche et froide , à travers une plaine enneigée , dans le sens inverse de la progression naturelle du soir. Elle est accompagnée d'un grand loup , solitaire aussi , qui marche à l'horizon , avec des nuances de bleu , vert , blanc , and gris , that highlight the advanced detailing in 8K resolution , contrasted against a backdrop of a serene , snow-dusted landscape at sunset , with an inky black sky overhead , accented by a subtle , silhouetted peak in the distance. The advanced prompt captures the essence of a cinematic night photography , emphasizing the intricate details of the creature's form and its enchanting presence in a natural , otherworldly setting. ,
Un Amazone chevauche , la silhouette de laquelle est définie par les contrastes d'un large and deep violet coupage des cirés du cuir et du fourrure , suivant les traces d'une piste blanche et froide , à travers une plaine enneigée , dans le sens inverse de la progression naturelle du soir. Elle est accompagnée d'un grand loup , solitaire aussi , qui marche à l'horizon , avec des nuances de bleu , vert , blanc , and gris , that highlight the advanced detailing in 8K resolution , contrasted against a backdrop of a serene , snow-dusted landscape at sunset , with an inky black sky overhead , accented by a subtle , silhouetted peak in the distance. The advanced prompt captures the essence of a cinematic night photography , emphasizing the intricate details of the creature's form and its enchanting presence in a natural , otherworldly setting. ,
A powerful and mystical scene set in a vast valley , where a *ruined city* lies in the distance , prominently visible in the background. The city is *partially destroyed* , with towering , crumbled buildings , shattered windows , and overgrown vegetation reclaiming the urban landscape. The remnants of ancient structures rise out of the wreckage , telling the story of a once-thriving civilization now in ruins. *Smoky remnants* still linger in the air , suggesting a recent disaster or battle. In the foreground , a *majestic white moose* stands tall , slightly larger than a typical moose , its glowing white fur contrasting against the darkened landscape. The moose is *standing firmly* , its powerful figure visible in full , with its head turned slightly as it watches over the scene. Next to the moose , a *woman with long , wavy blonde hair* , dressed in a *golden armor* , stands tall , facing the city. Her armor gleams in the fading sunlight , reflecting an ethereal glow. On her head , she wears a *crown of twisted branches* , with *flames flickering* from each branch , symbolizing a connection to nature and mystical power. The *woman and the moose are both facing away from the viewer* , gazing toward the ruined city , symbolizing a sense of loss , strength , and silent resolve. The scene is set during the *golden hour* , with the *setting sun* casting a *soft , golden glow* over the figures , accentuating the flames from the crown and the shiny , intricate details of the armor. The woman and the moose appear *silent and contemplative* , witnessing the destruction of the city. The background is filled with *charred remnants* , twisted metal , broken walls , and *dense overgrowth* , creating a contrast between nature's power and the devastation of civilization. A faint *mist or fog* rolls through the valley , partially obscuring the base of the ruined city and adding an air of mystery and melancholy to the scene. The *flames from the crown* illuminate the woman’s face from behind , creating a striking silhouette. This scene exudes a powerful and somber atmosphere of a *last guardian* facing the aftermath of a destroyed world. The combination of *mystical elements* , *nature* , and *ruins* conveys a sense of resilience and reflection. The scene should be hyper-realistic , almost like a photograph , capturing the vastness of the ruined city and the solemn , powerful connection between the woman and the moose. ,
A summer scene with two cheerful men walking away from a construction site. One man , wearing casual work clothes , is pushing a wheelbarrow filled with delicious barbecue food—steaks , sausages , and vegetables. The other man , dressed similarly , is carrying a crate of beer with a big smile. Both are laughing , full of excitement , as they head towards a barbecue party. The background features a warm , sunny sky , and the atmosphere is lighthearted and festive. ,
generate a set of minimalist 2D sketches illustrating different composition rules for pizza photography. Each sketch uses black lines on a white background and demonstrates: 1. Rule of Thirds: A pizza positioned along the grid intersections. The sketches must be clean , abstract , and focused on layout rather than detail 2. Triangle Composition: Multiple pizzas or ingredients forming a triangle. 3. Leading Lines: Utensils and pizza slices guiding the viewer’s eye. 4. Overhead Shot: A top-down view showing the full pizza. 5. Negative Space: A pizza centered with clean space around it. 6. 45-degree Perspective: A side angle emphasizing texture and cheese melting. 7. Textures and Contrast: Elements like wooden boards and ingredients adding depth. 8. Rule of Odds: Odd-numbered elements (e.g. , 3 pizzas or 5 slices). 9. Movement and Action: A hand pulling a slice or adding toppings. ,
Create a highly realistic image of a white 2022 Porsche 718 Boxster GTS 4.0. The car should be captured in a luxurious , dynamic setting that highlights its streamlined design , LED matrix headlights , and quad exhaust pipes. Incorporate subtle elements of a crown or regal motifs in the background , with the entire background and color tone dominated by shades of purple. Pay close attention to the lighting and shadow details , ensuring they complement the purple color scheme. No people should be present in the image. ,
# Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): bpy.ops.mesh.primitive_cone_add(radius1=1 , radius2=0 , depth=2 , location=(0 , 0 , 3.5)) hat = bpy.context.active_object hat.name = "Hat" bpy.ops.object.shade_smooth() # Fonction pour créer une sphère pour les mains def create_hands(): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(1.5 , 0 , 1)) hand1 = bpy.context.active_object hand1.name = "Hand1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(-1.5 , 0 , 1)) hand2 = bpy.context.active_object hand2.name = "Hand2" bpy.ops.object.shade_smooth() # Fonction pour créer des cubes pour le torse et les pieds def create_body(): bpy.ops.mesh.primitive_cube_add(size=2 , location=(0 , 0 , 0.5)) body = bpy.context.active_object body.name = "Body" bpy.ops.object.shade_smooth() def create_feet(): bpy.ops.mesh.primitive_cube_add(size=1 , location=(1 , 0 , -1)) foot1 = bpy.context.active_object foot1.name = "Foot1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_cube_add(size=1 , location=(-1 , 0 , -1)) foot2 = bpy.context.active_object foot2.name = "Foot2" bpy.ops.object.shade_smooth() # Appel des fonctions pour créer le personnage create_head() create_limb("RightArm" , 0.2 , 2 , (1.5 , 0 , 1)) create_limb("LeftArm" , 0.2 , 2 , (-1.5 , 0 , 1)) create_limb("RightLeg" , 0.3 , 2 , (0.5 , 0 , -1)) create_limb("LeftLeg" , 0.3 , 2 , (-0.5 , 0 , -1)) create_hat() create_hands() create_body() create_feet() ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): bpy.ops.mesh.primitive_cone_add(radius1=1 , radius2=0 , depth=2 , location=(0 , 0 , 3.5)) hat = bpy.context.active_object hat.name = "Hat" bpy.ops.object.shade_smooth() # Fonction pour créer une sphère pour les mains def create_hands(): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(1.5 , 0 , 1)) hand1 = bpy.context.active_object hand1.name = "Hand1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(-1.5 , 0 , 1)) hand2 = bpy.context.active_object hand2.name = "Hand2" bpy.ops.object.shade_smooth() # Fonction pour créer des cubes pour le torse et les pieds def create_body(): bpy.ops.mesh.primitive_cube_add(size=2 , location=(0 , 0 , 0.5)) body = bpy.context.active_object body.name = "Body" bpy.ops.object.shade_smooth() def create_feet(): bpy.ops.mesh.primitive_cube_add(size=1 , location=(1 , 0 , -1)) foot1 = bpy.context.active_object foot1.name = "Foot1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_cube_add(size=1 , location=(-1 , 0 , -1)) foot2 = bpy.context.active_object foot2.name = "Foot2" bpy.ops.object.shade_smooth() # Appel des fonctions pour créer le personnage create_head() create_limb("RightArm" , 0.2 , 2 , (1.5 , 0 , 1)) create_limb("LeftArm" , 0.2 , 2 , (-1.5 , 0 , 1)) create_limb("RightLeg" , 0.3 , 2 , (0.5 , 0 , -1)) create_limb("LeftLeg" , 0.3 , 2 , (-0.5 , 0 , -1)) create_hat() create_hands() create_body() create_feet() ,
import bpy # Fonction pour créer une sphère pour la tête def create_head(): bpy.ops.mesh.primitive_uv_sphere_add(radius=1 , location=(0 , 0 , 2)) head = bpy.context.active_object head.name = "Head" bpy.ops.object.shade_smooth() # Fonction pour créer des cylindres pour les bras et les jambes def create_limb(name , radius , height , location): bpy.ops.mesh.primitive_cylinder_add(radius=radius , depth=height , location=location) limb = bpy.context.active_object limb.name = name bpy.ops.object.shade_smooth() # Fonction pour créer un cône pour le chapeau def create_hat(): bpy.ops.mesh.primitive_cone_add(radius1=1 , radius2=0 , depth=2 , location=(0 , 0 , 3.5)) hat = bpy.context.active_object hat.name = "Hat" bpy.ops.object.shade_smooth() # Fonction pour créer une sphère pour les mains def create_hands(): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(1.5 , 0 , 1)) hand1 = bpy.context.active_object hand1.name = "Hand1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_uv_sphere_add(radius=0.5 , location=(-1.5 , 0 , 1)) hand2 = bpy.context.active_object hand2.name = "Hand2" bpy.ops.object.shade_smooth() # Fonction pour créer des cubes pour le torse et les pieds def create_body(): bpy.ops.mesh.primitive_cube_add(size=2 , location=(0 , 0 , 0.5)) body = bpy.context.active_object body.name = "Body" bpy.ops.object.shade_smooth() def create_feet(): bpy.ops.mesh.primitive_cube_add(size=1 , location=(1 , 0 , -1)) foot1 = bpy.context.active_object foot1.name = "Foot1" bpy.ops.object.shade_smooth() bpy.ops.mesh.primitive_cube_add(size=1 , location=(-1 , 0 , -1)) foot2 = bpy.context.active_object foot2.name = "Foot2" bpy.ops.object.shade_smooth() # Appel des fonctions pour créer le personnage create_head() create_limb("RightArm" , 0.2 , 2 , (1.5 , 0 , 1)) create_limb("LeftArm" , 0.2 , 2 , (-1.5 , 0 , 1)) create_limb("RightLeg" , 0.3 , 2 , (0.5 , 0 , -1)) create_limb("LeftLeg" , 0.3 , 2 , (-0.5 , 0 , -1)) create_hat() create_hands() create_body() create_feet() ,
生成图像,严格超远景视角,精细的细节,一个漂亮的中国空姐,穿着肉色连裤袜,表情恐惧痛苦,眼睛流泪,躺在地上,美丽性感,身体被铁链捆绑,两条腿并拢,露出肚脐和锁骨、肋骨,面部精细绘制,肤色浅白,大而灵动的眼睛(略上扬,涂浓密睫毛膏和烟熏妆)流出眼泪,瓜子脸,小巧挺直的鼻子,饱满红唇,细长整齐的眉毛,表情恐惧、害怕、惊恐,中长黑直发。身材高挑、纤细、火辣,腰肢纤细、曲线曼妙、四肢修长但略显瘦弱,站姿优雅。穿着露白色文胸、修长的腿上穿着肉色连裤袜、美丽的脚上穿着黑色尖头细高跟鞋,脚尖微微抬起,鞋跟细长、鞋面光滑,脚部细节清晰可见,腿和脚占据画面底部一定比例,确保腿和脚清晰可见,披肩发散乱,双手被绑在身后。Ensure the entire figure is visible from head to toe , with proportionate features , no distortion , no blurry features , no unnatural proportions , strict 3:4 aspect ratio , focusing on finely detailed faces , legs , and feet , hyper-realistic style , no missing feet , no hidden shoes , no blurry legs , no distorted proportions. ,
"A highly realistic image of a frustrated office worker sitting at his desk , holding a cup of coffee in one hand as he stares at his computer screen with a stressed and exhausted expression. He has a furrowed brow , slightly messy hair , and visible tension in his posture. His workspace includes an open laptop , scattered papers , and additional coffee cups , suggesting long working hours. Above his head , floating icons of Adobe software such as Photoshop , Illustrator , InDesign , and After Effects represent the overwhelming workload and constant design revisions. The background depicts a modern office environment with other employees working at their desks. The lighting is slightly dim or cool-toned to emphasize the mood of overwork and fatigue." ,
A slow-motion , cinematic tracking shot of an elderly Egyptian man in a galabeya , cautiously stepping onto a chaotic Cairo street , his cane tapping on the pavement. Just as he hesitates , a young volunteer in a charity vest gently takes his arm , guiding him safely. Car headlights blur into streaks of light in the background , the city’s noise momentarily fading. The old man looks up , his eyes filled with appreciation , while the volunteer nods with a warm smile. The shot features a shallow depth of field with dramatic lighting—cool tones in the background , warm light on the subjects—symbolizing safety amidst the chaos ,
"A bright library hall , sunlight streaming through large windows , tall bookshelves filled with colorful books , a young boy with short black hair in a blue T-shirt and jeans , a girl with long black hair in a yellow dress , both excited and pointing ahead , fresh and clean comic style , vibrant colors , soft perspective , detailed background , --ar 16:9 --v 5" ,
SeaArt Bot Variations 134405 ((Masterpiece , Best Quality , High Definition)) , 1 Girl , (Photorealistic 1.4) , Solo , White Background , Pure White Background , Mouth Closed , Happy Smile , Happy Smile , Pretty Black Hair , Short Hair , Big Eyes , Clear Double Eyelids , Eyelashes , Ears Out , Long Neck , Absolute Area , Skirt , ((Face Close-Up) ) , (draw all head , shoulders) , 19 years old , attractive proportions , shiny skin , clean collarbone , face in golden proportions , perfect face , tearful mole , mole on chest , bangs , clean bangs , lip gloss , thin lips , white skin , bare shoulders , Lace bra with suspender straps ,