Explore AI generated designs, images, art and prompts by top community artists and designers.

Amidst the utter devastation of Liaandra's home , a fierce battle rages between vampires and werewolves. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. Liaandra , a slender , graceful vampire with dark skin , long dark dreadlocks , and striking carmine eyes , is pinned to the ground , subjugated by a powerful and menacing vampire with pale skin , long black hair , and piercing red eyes. Around them , vampires and werewolves clash in a whirlwind of violence , tearing through the shattered furniture , broken glass , and crumbling walls. One werewolf , with dark skin , dreadlocks , and wolf-like eyes , fights with primal fury , while other vampires attack with cold precision. The overall color palette is dark and violent , with deep reds , blacks , and grays dominating , emphasizing the chaos , danger , and brutality of the conflict. The lighting is dramatic , casting long shadows and highlighting the intense action. ,

A swarm of vampires violently invades her home , shattering windows and tearing down doors. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. Inside , furniture is overturned , and the air is thick with tension. The vampires , with their menacing eyes and sharp fangs , are relentless in their attack. The overall color palette is dark and chaotic , with deep reds , blues , and blacks dominating , emphasizing the violence and terror of the invasion. Shattered glass and splintered wood litter the scene , adding to the sense of destruction. The slender , graceful vampire is in the middle of the chaos , fighting back with determination. ,

A swarm of vampires violently invades her home , shattering windows and tearing down doors. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. Inside , furniture is overturned , and the air is thick with tension. The vampires , with their menacing eyes and sharp fangs , are relentless in their attack. The overall color palette is dark and chaotic , with deep reds , blues , and blacks dominating , emphasizing the violence and terror of the invasion. Shattered glass and splintered wood litter the scene , adding to the sense of destruction. The slender , graceful vampire is in the middle of the chaos , fighting back with determination. ,

Cyberpunk Viking , A fierce Nordic warrior of the future , armed with high-tech weapons and sporting cybernetic enhancements. They stand atop a towering neon skyscraper , overlooking a sprawling metropolis wracked by corruption and violence. The atmosphere is gritty and dangerous , populated by ruthless gangs and shadowy corporations vying for power. The mood is tense and brooding , with the Viking poised for action against any who would threaten the innocent. The lighting is stark and dramatic , with stark yellow streetlights casting long shadows and gleaming neon signs casting an eerie glow over everything. ,

Expand the artwork to portray the tragic aftermath of Cain's actions against Abel. Illustrate the sorrow and remorse in Cain's expression , juxtaposed with the aftermath of the violence. Utilize somber tones and evocative details to convey the gravity of the biblical tragedy , capturing the emotional complexity of the story. ,

Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,

Create an image that represents the betrayal of two friends without resorting to clean violence. The image should show two people who appear to be close friends , but one of them is clearly disappointed and sad while the other seems to be looking away. The scene should be in a calm place and in warm tones to show the calm before the storm. The betrayed friend should have a lost look , as if trying to understand what just happened , while the betraying friend should have a look of shame , as if they know what they did was wrong but can't do anything to remedy it. . You can add symbolic elements , such as a withered flower or a photograph of the two friends together , to highlight the deterioration of your friendship. The idea is that the image conveys the emotional complexity of the betrayal , without resorting to graphic violence. ,

Expand the artwork to portray the tragic aftermath of Cain's actions against Abel. Illustrate the sorrow and remorse in Cain's expression , juxtaposed with the aftermath of the violence. Utilize somber tones and evocative details to convey the gravity of the biblical tragedy , capturing the emotional complexity of the story. ,