Explore AI generated designs, images, art and prompts by top community artists and designers.

A sprawling **steampunk cityscape** dominated by towering brass-and-copper skyscrapers , their gears and pistons exposed like mechanical veins , belching plumes of thick , golden steam into a perpetually twilight sky. Airships with patched canvas hulls and whirring propellers drift lazily between the buildings , their wooden gondolas adorned with flickering gas lamps and intricate filigree railings. Below , a labyrinth of cobbled streets winds between market stalls selling clockwork trinkets , hissing pneumatic tubes , and jars of glowing alchemical liquids in eerie blues and greens. Goggled engineers in leather aprons tinker with half-assembled automatons , their tools scattered across workbenches cluttered with blueprints and rusted cogs. In the foreground , a grand **central plaza** features a colossal , steam-powered fountain—its water spouting from the jaws of a mechanical dragon , its bronze scales gleaming under the dim glow of arc lamps. The plaza is bustling with life: top-hatted gentlemen adjust their pocket watches , corseted inventors argue over schematics , and street urchins dart between legs , selling stolen gears from their satchels. Above it all , a **massive clock tower** looms , its face cracked and hands moving erratically , as if time itself is unraveling in this city of brass and dreams. The art style blends **hyper-detailed linework** with a **gritty , textured aesthetic**—every surface shows signs of wear , from the tarnished metal of the airships to the scorch marks on the factory smokestacks. The lighting is **moody and dramatic** , with deep shadows cast by the flickering gaslights , while the steam diffuses the glow into an ethereal haze. The color palette is rich yet muted—**burnished coppers , deep browns , and aged brass** dominate , punctuated by the occasional flash of **emerald-green alchemy** or **ruby-red warning lights**. The composition should feel **immersive and alive** , as if the city itself is a living , breathing machine. ,

A wide circular chamber adjoining the Research Deck , its floor etched with an immense sigil array that hums faintly like a tuned instrument. Brass rails divide the space into three concentric rings — the outer walk , the channel ring where energy flows like liquid light , and the core dais used for arrivals. At the edge , a levitating carriage-like craft rests on suspended anchors: the party’s teleportation car — an elongated , rune-lined vehicle shaped from dark steel and crystal fins , capable of phase travel across ley points. Crates of spare mana cells , coils of conduits , and half-assembled parts clutter the perimeter , with Orwen’s technicians adjusting frequency regulators from control consoles built into the wall. High windows open to the Trielta skyline , and every teleport pulse briefly projects ghostly afterimages of distant locations. Lighting: cold white-blue from runes below , mixed with warm copper ambient glow. Sound: steady hum , faint oscillating resonance , distant city bells. Mood: precise , mechanical calm — Trielta’s heartbeat under control. ,

Inside a state-of-the-art research facility , one of the towering , hyper-muscular blondes stands calmly under bright industrial lights , surrounded by a team of stunned scientists and technicians. She wears a reinforced custom sports bra and micro-shorts , still barely managing to contain her exaggerated curves and outrageously muscular form. Wires , sensors , and biometric pads line her biceps , chest , and quads — trying to capture data as she flexes for the assembled team. Behind her is a steel test rig rated for 10 tons — visibly trembling as she curls a solid 600-pound barbell like it’s made of foam. Her vascular , glistening biceps swell with every rep , stretching the skin like drumheads. Nearby monitors show numbers spiking beyond red zones , graphs crashing , and readings that no one has ever seen before. One screen simply flashes: **“ERROR — MAX LIMIT EXCEEDED”** The second woman stands off to the side , already tested and still cooling down , a towel slung over her mountainous shoulder. She watches her rival with crossed arms and a subtle , amused grin — waiting to see if the machines can handle her , too. The lab is a blend of ultra-modern science and disbelief. Crates of bent steel samples , cracked pressure pads , and failed grip test rigs line the walls. A group of scientists , some wide-eyed and others scribbling furiously , huddle near the data terminals. One whispers , “This can’t be real , ” while another simply stares , jaw slack. Shot on Canon EOS R5 and RED Komodo 6K , 35mm lens , ISO 100 , f/2.2 , cinematic industrial light temperature (cool white with warm highlights). 8K ultra-photorealistic , extreme detail in muscle strain , lab tech reflections , fabric tension , HDR lighting , sweat glisten , glowing monitor displays. --no cartoon , anime , stylization , nudity , blur , smoothing , distortions , uncanny rendering ,

The drawing style is as minimalistic as possible , without unnecessary shadows or details , just a puzzle.You have a 7-piece jigsaw puzzle. They are arranged so that the largest piece of the puzzle lies in the center , and the rest of the puzzle pieces are attached to it in such a way that a square is formed as a result. Keep in mind that you can use not only the basic shapes of the puzzle pieces , but also those that you come up with yourself , only with one prerequisite - the puzzle must be assembled into a square. The puzzle is white , the background is blue ,

The drawing style is as minimalistic as possible , without unnecessary shadows or details , just a puzzle.You have a 7-piece jigsaw puzzle. They are arranged so that the largest piece of the puzzle lies in the center , and the rest of the puzzle pieces are attached to it in such a way that a square is formed as a result. Keep in mind that you can use not only the basic shapes of the puzzle pieces , but also those that you come up with yourself , only with one prerequisite - the puzzle must be assembled into a square. The puzzle is white , the background is blue ,

It is placed on a base. The image of a busy city street with pedestrians and vehicles can be seen on the TV screen. From the window of the room , the view of the busy city street can be seen. with the difference that in the window , the street is real , and in the TV it is a fake and assembled image. In this way , there is corruption in the TV picture but it is visible in the reality window , 3D ,