Explore AI generated designs, images, art and prompts by top community artists and designers.
A storm rages over the darkened sea , the wind howling like a mournful song as towering waves crash violently against the shore. The sky , veiled in heavy storm clouds , flickers with lightning , illuminating the scene in brief flashes of silver-blue light. Rain falls in sheets , blending with the salt spray of the ocean , as if the heavens themselves are weeping. Amidst the chaos , a lone man stands on a jagged stone near the shore , his silhouette strong against the fury of the sea. His drenched clothes cling to him , his breath ragged from the struggle against the relentless tide. In his arms , he holds a girl with long , flowing black hair , her body limp yet delicate , as if she is caught between two worlds—life and the endless abyss of the ocean. Her pale skin glows faintly under the moon’s hidden light , and her dark lashes flutter slightly , caught in the fragile space between waking and dreaming. The man gazes down at her , his expression a mixture of desperation , sorrow , and something deeper—an unspoken longing. Who is she? A lost soul pulled from the depths , a forgotten love , or a stranger whose fate is now entwined with his own? Behind them , the sea rages on , its waves thrashing like a beast denied its prey. The air is thick with melancholy—a tale of loss , fate , and a love that may have come too late. In this moment , they are two lonely souls suspended between the storm and the quiet , between salvation and sorrow. The entire scene is bathed in a dreamlike , haunting beauty—the cold , silver rain , the dark ocean sighing in the background , and the unspoken story lingering between them , heavy as the tide. ,
A cinematic film still of the RMS Titanic disaster , with the doomed ship's bow dramatically raised towards the darkening sky , its stern slowly disappearing beneath the freezing North Atlantic waters. Elegantly dressed survivors , their faces etched with desperation and fear , scramble aboard fragile , wooden lifeboats , while others cling to debris , their fingers frozen in a futile attempt to stay afloat. Monolithic icebergs loom in the background , their icy peaks glistening with an ethereal light , as if witnessing the tragedy unfold. Rendered in a style reminiscent of the cinematography of Roger Deakins , the image boasts rich , velvety color depth , intricate textures that evoke the tactile sense of film stock , and fervently human emotion. Shot on a v-raptor XL camera , the still exhibits a natural , film-like grain , a subtle vignette , and a meticulously color-graded aesthetic that recalls the timeless quality of 35mm film. ,
desperation , cinematic lighting , lens orbs , charles e. white h 6 4 0 , straight stiff dry damaged hair , 2 8 8 5 1 1 6 2 1 , sending flickering aesthetic firefly ashes towards viewer by Makoto Shinkai , welcoming , cloth physics , studio portrait against a black background , van gogh , sword magic runes , scenematic. Artwork by Artgerm , cheap contiousness , behrens style , iridescent scale patterns , cyan and green , by jacek yerka ,
"Illustrate the Battle of Gaugamela , where Alexander the Great definitively defeats Darius III. Alexander , riding his horse Bucephalus , leads a decisive charge at the center of the battlefield , his sword raised as his Macedonian cavalry breaks through the Persian lines. He wears golden armor and a red cloak billowing in the wind. In the background , Darius III , in his royal chariot , watches in desperation as his Persian army crumbles into chaos. The terrain is dusty and vast , with scattered soldiers and war chariots , under a tense sky filled with the dust of battle. The scene captures the final defeat of the Persians and Alexander's triumph." , 3D ,
Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,
"Illustrate the Battle of Gaugamela , where Alexander the Great definitively defeats Darius III. Alexander , riding his horse Bucephalus , leads a decisive charge at the center of the battlefield , his sword raised as his Macedonian cavalry breaks through the Persian lines. He wears golden armor and a red cloak billowing in the wind. In the background , Darius III , in his royal chariot , watches in desperation as his Persian army crumbles into chaos. The terrain is dusty and vast , with scattered soldiers and war chariots , under a tense sky filled with the dust of battle. The scene captures the final defeat of the Persians and Alexander's triumph." in a realistic style ,
Picture the scene where Elijah challenges the prophets of Baal on Mount Carmel. The setting is a rugged , wind-swept mountaintop , with distant views of the Mediterranean Sea. Elijah stands tall , his cloak billowing in the strong , gusty wind. His expression is resolute , eyes fixed on the altar drenched in water , waiting for the fire of God to descend. Around him , the prophets of Baal are frantic , dancing and shouting , their faces a mix of desperation and fear as their sacrifices remain untouched. Dark clouds loom overhead , contrasting with a ray of sunlight breaking through , illuminating Elijah and the soaked altar. The tension in the air is palpable , charged with the expectation of divine intervention. ,