Explore AI generated designs, images, art and prompts by top community artists and designers.
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
1. Central Character – Dogman: A humanoid dog with cyberpunk aesthetics. Glowing neon blue or purple Solana-themed armor. Cool sunglasses or a visor with digital numbers reflecting a price breakout. Holding a Solana coin or standing in front of a floating one. 2. Background – Futuristic Crypto City: A neon-lit cityscape with holographic billboards. Blockchain elements , like Solana logos and smart contract lines running through the air. A digital trading chart showing a massive breakout (candlestick chart moving upward). 3. Text & Branding: "1 Million Breakout Incoming" in bold , stylized font (neon or glitch effect). Solana logo integrated into the scene. Optional: A tagline like "The Next Big Memecoin is Here!" or "Dogman to the Moon!" 4. Additional Details for Eye-Catching Appeal: Coins flying around (representing financial success). Laser grid floor to emphasize a sci-fi vibe. Lightning bolts or energy waves around Dogman for power effects. Create image ,
Minimalist Art Deco portrait of slender woman in warm beige (#F5DEB3) , standing centered against sharp bicolor background (white #FFFFFF / deep red #B22222) , geometric patterns with thin gold lines forming orbiting chevrons and sunburst motifs around her silhouette , ultra-smooth gradients , blurred facial features with soft Gaussian effect , textured matte paper base , contemporary elegance with 1920s influence , clean negative space , hyper-stylized anatomy , trending on ArtStation , 4k digital painting ,
Minimalist Art Deco portrait of slender woman in warm beige (#F5DEB3) , standing centered against sharp bicolor background (white #FFFFFF / deep red #B22222) , geometric patterns with thin gold lines forming orbiting chevrons and sunburst motifs around her silhouette , ultra-smooth gradients , blurred facial features with soft Gaussian effect , textured matte paper base , contemporary elegance with 1920s influence , clean negative space , hyper-stylized anatomy , trending on ArtStation , 4k digital painting ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
Create a logo. A logo in the form of a stylized letter "T" (from the word TREK) , consisting of six interconnected blocks or lines. This will symbolize a structured , but flexible approach. The main lines should be blue or black , and the background should be white. In the center of the intersection of the lines , add a small circle for emphasis. ,
Create a visual concept for a shawarma restaurant menu in a retro-futurism style. The design should combine the aesthetics of the 60s-80s with futuristic elements inspired by vintage sci-fi , retro advertising , and cyberpunk vibes. Design Details: Background: Soft vintage gradients , pastel neon shades (turquoise , coral , purple , orange) , textured elements (paper , VHS effects , scanlines). Fonts: Styled like 70s sci-fi , inspired by retro posters , magazines , and vintage video games. Graphics: High-quality 3D renders of appetizing shawarma with warm lighting , overlaid on vintage frames and futuristic interfaces resembling spaceship control panels. Decorative Elements: Chrome details , pixelated and holographic effects , stylish ingredient icons in a retro aesthetic. Menu Structure: Header: A stylized vintage advertisement with the phrase "Shawarma from the Future – Try It Today!". Menu Section: Six shawarma cards , each including: A unique name (e.g. , "Cosmic Classic , " "Nebula Spicy , " "Gravity BBQ"). A vibrant , realistic image on a futuristic background. Price and ingredient description in a retro font with dynamic backdrops. Additional Elements: Icons representing ingredients (spicy , meat-based , vegetarian). Graphic elements resembling vintage computer interfaces or retro movie ads. Decorative arrows , frames , holographic stickers. Footer: Contact details , social media links , a QR code for ordering , styled as a VHS sticker or vintage ticket stub. The style should evoke retro-futuristic food advertising , sci-fi aesthetics , and 80s space adventures. ,