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Perfectly symmetrical wide shot (16:9) , level horizon , camera aligned with the central object , distance ~200 m. A massive rectangular granite hall in dark tones; clean , glossy , monumental surfaces. In the center — an exhibit: a large fragment of rock placed on a pedestal and a slight elevation; around it , an oval glass capsule is shattered , large and small shards scattered across the wide granite pathway and floating on the water. The rest of the hall is flooded — now the water is raging: powerful waves , ripples , splashes , wet reflections on the granite. High on the side walls — small windows , but no light comes through them anymore (black openings). The hall pulses with red emergency lighting: strobing flashes , deep shadows , crimson wash; red highlights tearing across the waves and wet surfaces. On the rock and walls , sharp hand-painted inscriptions in white paint , large and crude: “FAKE , ” “EXPOSURE , ” “ENOUGH LIES , ” “WE HAVE THE RIGHT TO KNOW THE TRUTH” (brush strokes , paint drips , partially smeared by water). A sunbeam piercing through an opening in the ceiling exists as an architectural detail but is almost completely drowned out by the red light. In the air — a fine mist of water and microscopic glass particles , bright specular highlights on the shards , the wet granite giving mirror-like reflections. The atmosphere is tense and chaotic , with a subliminal “25th frame” effect: barely perceptible visual tearing/stripes and brief RGB shifts along the edges of shards and inscriptions. High detail , realistic materials , dramatic lighting , cinematic concept art. ,
30 year old black male , Cinematic , Photoshoot , 25mm Lensshot , Depth of Field , Tilt Blur , Shutter Speed 1/1000 , F/22 , Super Resolution , Volumetric , Screen Space Global Illumination , Diffuse , Shadows , Rough , Glitter , Lumen Reflections , Screen Space Reflections , Diffraction Grading , Chromatic Aberration , GB Shift , Scanlines , Ambient Occlusion , Antialiasing , FKAA , TXAA , RTX , SSAO , OpenGL Shaders , Post Processing , Post Production , Cell Shading , Tone Mapping , CGI , VFX , SFX , Very detailed and complex , super minimalist , elegant , dynamic pose , photography , volumetric , super detailed , intricate detail , super detailed , 16k ambient light --uplight --v 4 --q 2 --ar 16:9 - ,