Explore AI generated designs, images, art and prompts by top community artists and designers.
Create an image with this description: Background Setting: The background features a subtle urban mural—a stylized graffiti wall in neutral tones or a softly textured concrete wall. This establishes the modern , urban context , allowing the figure and the mantle to maintain prominence. Visual Integration: A fade or filter is used to unify the color palette between the background and the mantle , ensuring the image feels cohesive and harmonious , where the sacred and the urban complement each other. ,
Decorative still life , stylized forms , ornamental textures , no realistic lighting or shadows , color harmony based on contrast , nuance , abstracted shapes with minimal details , artistic interpretation of objects , non-naturalistic colors , decorative elements like patterns and textures , inspired by modern (art nouveau) ,
A symmetrical female figure representing Pisces , with two koi fish circling around her in a perfect loop , their scales decorated with Klimt-inspired patterns. Her long flowing hair merges with stylized waves and Art Nouveau lines. Her eyes are closed in serenity , and her skin has dark , mystical shading with glowing sigils. Behind her , the Pisces constellation glows subtly. Use black and grey as base with soft accents of gold and deep oceanic hues. Emphasis on balance , symmetry , and ornamental design. ,
Teenage girl , anime style , dark teal hair , in a wet , dark navy blue and white swim suit. Low-angle , close-up perspective , showcasing detailed musculature and glistening wet skin. Water droplets and wetness effect realistic on the skin and swimwear. Focused on the lower torso and upper legs. Dark blue and white swim suit with patterned geometric designs. She is leaning forward in a crouching pose , with intense focus and an expression suggesting concentration or exertion. Mid to light skin tones and dark teal hair. The environment is a dimly lit changing room. Teal-colored curtains with light streaming from overhead. Realistic rendering of skin details and textures. Digital painting style , anime aesthetic , strong , defined features , and a suggestive pose. Dynamic lighting highlights the wetness of the subject and her form. Detailed rendering of the swim suit. Concentrated and focused expression , with a slight flush on her face. Realistic depiction of sweat and water on the skin. Illustrative and stylized image; not photorealistic. ,
Teenage girl , anime style , dark teal hair , in a wet , dark navy blue and white swim suit. Low-angle , close-up perspective , showcasing detailed musculature and glistening wet skin. Water droplets and wetness effect realistic on the skin and swimwear. Focused on the lower torso and upper legs. Dark blue and white swim suit with patterned geometric designs. She is leaning forward in a crouching pose , with intense focus and an expression suggesting concentration or exertion. Mid to light skin tones and dark teal hair. The environment is a dimly lit changing room. Teal-colored curtains with light streaming from overhead. Realistic rendering of skin details and textures. Digital painting style , anime aesthetic , strong , defined features , and a suggestive pose. Dynamic lighting highlights the wetness of the subject and her form. Detailed rendering of the swim suit. Concentrated and focused expression , with a slight flush on her face. Realistic depiction of sweat and water on the skin. Illustrative and stylized image; not photorealistic. ,
Create a bright and creative image for the cover of the magazine ‘Creative Spaces of Yekaterinburg’. In the center of the composition is a stylized silhouette of the city of Yekaterinburg with its characteristic architectural elements. Around are elements symbolizing creativity and innovation: brushes , musical notes , books , graffiti and abstract forms. Color palette - bright and saturated shades that create an atmosphere of inspiration and dynamics. The title of the magazine should be placed at the top of the image , with a modern and stylish font. The general mood is optimistic , creative and modern. ,
Create a Vectorized Logo for the Company "IMPRIMASSUR" Design a vectorized logo for "IMPRIMASSUR" , a printing company and seller of extra-white paper. The logo should incorporate the stylized name "IMPRIMASSUR" with colorful geometric shapes arranged in a pixel art pattern or high-resolution abstract geometric forms. The upper part of "IMPRIMASSUR" should evoke pixels or dots flying away , symbolizing printing precision , technology , movement , growth , and innovation. Style: Modern , creative , and eye-catching. Colors: Bright and vibrant (cyan , magenta , yellow , black , and white). Typography: An elegant and readable font (to be specified). The text "IMPRIMASSUR" will appear below the logo , followed by a thin line and the slogan: "Le renouveau pour l'excellence" (The renewal for excellence). Adaptability: The logo must be suitable for all formats , including web , social media , and marketing materials. Variations: Provide multiple versions with different color and shape combinations (triangles , circles , rectangles , dots) in high resolution , along with a suggested font for "IMPRIMASSUR". ,
Create a vibrant , horizontal banner (aspect ratio 4:1) for a party event titled 'Guerra de Promotores' with a neon , 80s-inspired aesthetic. The background should feature a dynamic mix of purple , blue , and pink gradients with abstract light effects and confetti. Include the following text in bold , playful fonts: Main title: 'GUERRA DE PROMOTORES' in large , neon pink and blue letters with a slight 3D effect. Subtitle: 'JUEGA DE FIN DE VACACIONES EN "NOISE"' in white with a yellow outline , slightly smaller. Date and time: 'VIE 07 MAR DESDE LAS 12PM' in white , modern font. Location: 'CALLE VILLALBA 325 C - CERCAO' in smaller white text at the bottom. Event details: 'LINE UP DJs' with names 'SHAYELL' , 'TEMPA' , 'MARIO GALLEGOS' , 'ANIMAN' , 'ALEXANDER CHAVEZ' , 'PELUQUITA' in colorful , stylized logos or badges. Add two male characters in the center , one wearing a pink hoodie and sunglasses holding a bottle , the other in a red jacket with sunglasses holding a ruler , both posing confidently. Incorporate logos or branding in the top corners , such as 'AQP Fest' , 'Confesiones' , 'Universitaria' , 'Farrar' , and 'Noise' in neon styles. Use bright , contrasting colors (pink , blue , yellow , red) and a festive , energetic vibe. Avoid copyright elements and ensure the design is original. ,
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Setting: A dark and mystical forest , with tall trees and leaves filtering the moonlight. The atmosphere is mysterious and slightly surreal , with mist floating between the trees. Figure of a Man: In the center of the image , a man stands with a powerful and energetic posture. He wears a leather jacket with hard rock band patches , ripped jeans , and boots. His long hair blows in the wind , and in his hands , he holds an electric guitar. Guitar: The guitar is the central element. It has a striking design , with flaming details and a metallic finish. On the body of the guitar , in large , stylized letters , it says "Joel." The guitar appears to be vibrating with energy , as if about to break into an epic solo. Dorian Mode: In the background , among the trees , musical notes are seen floating in the air , forming the Dorian scale. The notes glow with a golden hue , giving a magical and musical touch to the scene. Hard rock details: On the ground near the man is a guitar amp with flashing lights and a pair of studded gloves. There's also a worn sign on the ground that says "Dorian Mode , " as if it were a legendary place in the woods. Atmosphere: The image has a dark yet vibrant tone , with colors like black , red , gold , and electric blue , evoking the essence of hard rock. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
1. Central Character – Dogman: A humanoid dog with cyberpunk aesthetics. Glowing neon blue or purple Solana-themed armor. Cool sunglasses or a visor with digital numbers reflecting a price breakout. Holding a Solana coin or standing in front of a floating one. 2. Background – Futuristic Crypto City: A neon-lit cityscape with holographic billboards. Blockchain elements , like Solana logos and smart contract lines running through the air. A digital trading chart showing a massive breakout (candlestick chart moving upward). 3. Text & Branding: "1 Million Breakout Incoming" in bold , stylized font (neon or glitch effect). Solana logo integrated into the scene. Optional: A tagline like "The Next Big Memecoin is Here!" or "Dogman to the Moon!" 4. Additional Details for Eye-Catching Appeal: Coins flying around (representing financial success). Laser grid floor to emphasize a sci-fi vibe. Lightning bolts or energy waves around Dogman for power effects. Create image ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,