Explore AI generated designs, images, art and prompts by top community artists and designers.
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Appearance: A Swarm of Spiders is a horrifying and unsettling sight , as it consists of hundreds or even thousands of spiders working together as a single entity. The swarm appears as a writhing mass of crawling legs , forming a dark and undulating cloud of arachnids. The individual spiders in the swarm vary in size , but they are typically small , ranging from tiny spiders to larger ones with leg spans of a few inches. The swarm's color can range from a mix of dark browns and blacks to lighter hues , depending on the types of spiders comprising it. Features: The Swarm of Spiders moves with a coordinated fluidity , as if guided by an unseen intelligence. While each spider is relatively weak on its own , the collective strength of the swarm is overwhelming. The swarm is highly aggressive , attacking anything that comes within its vicinity. Its bite can deliver venom that , while not deadly , can cause pain , discomfort , and temporary paralysis. The swarm's sheer numbers can be its greatest advantage , allowing it to overwhelm and immobilize even larger creatures. Habitat: Swarms of Spiders are typically found in areas with a high concentration of spiders , such as dense forests , abandoned structures , or ancient ruins. They may inhabit dark and secluded places where their presence can go unnoticed until it's too late for unsuspecting intruders. Behavior: Swarms of Spiders are driven by instinct and the collective intelligence of the individual spiders that make up the swarm. They act as a cohesive unit , attacking en masse to subdue their prey and cocoon it in sticky webs. Swarms of Spiders can move quickly , scaling walls and surfaces with ease , which makes them challenging to escape from once they have engaged a target. Role in the World: In your DND world , Swarms of Spiders could be a terrifying threat lurking in the wild and dark corners of the land. They might be drawn to areas of powerful magic or necromantic influence , serving as guardians to forbidden places or the minions of evil spellcasters. The sight of a Swarm of Spiders can instill fear and panic in adventurers , as they face an unrelenting horde of venomous creatures. Encountering a Swarm of Spiders in your campaign can be a harrowing experience for adventurers. The swarm's ability to cover large areas and its relentless pursuit make it a deadly adversary. Players might need to think creatively to avoid or disperse the swarm , using spells , fire , or other area-of-effect attacks to fend off the spider horde. Additionally , the presence of Swarms of Spiders can create a sense of dread and trepidation , heightening the tension in areas where they are known to dwell , making players ever watchful for the signs of these arachnid hordes. ,
Generate me a logo. Iconography: Incorporate an abstract representation of clothing , a watch , and a shoe seamlessly synchronized together. This could be achieved by creating simplified , geometric shapes that resemble these items overlapping or interlocking with each other. Typography: Choose a modern and clean font for the text "StyleSync Hub". Ensure that it's easily readable and complements the iconography. You might want to consider a sans-serif font to convey a contemporary and stylish feel. Color Scheme: Opt for a sophisticated color palette that reflects the elegance of fashion and accessories. Consider using neutral tones like black , white , and gray as the primary colors , with a pop of color for emphasis. Alternatively , you could incorporate hues that are commonly associated with clothing , watches , and shoes , such as shades of blue , brown , or metallic accents. Composition: Experiment with different arrangements of the iconography and text to find a balanced composition. You could position the iconography either above , below , or to the side of the text , depending on what looks visually appealing and creates a cohesive design. Visual Style: Aim for a sleek and polished visual style that conveys professionalism and reliability. Avoid cluttering the design with unnecessary details and maintain a sense of simplicity and sophistication. ,
first person view see to the walls of a grey dark house , fov is 100 , retro , seeing a smartphone in a right side , little neon lights in ceiling , watching TV , brazil style , vintage style , 8k , ultra hd , unreal engine a cinematic view , 3 tv , sittting in sofa , with various frames in wall , trippy ,
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Appearance: The Crocodile is a large and powerful reptile , known for its distinctive long snout , sharp teeth , and armored body. Its scales can have various shades of green , brown , or gray , blending in with the murky waters and marshes it inhabits. The Crocodile's eyes and nostrils are positioned on the top of its head , allowing it to remain mostly submerged while still keeping a watchful eye on potential prey. Features: The Crocodile is an apex predator in aquatic environments , using its powerful jaws to seize and drag its prey underwater. It possesses incredible strength and resilience , making it a fearsome hunter and a challenging opponent for adventurers who venture into its territory. Crocodiles are well-adapted for both land and water , able to move quickly on land and remain submerged for extended periods. Habitat: Crocodiles are typically found in freshwater bodies such as rivers , lakes , and swamps , though they can also inhabit saltwater habitats like estuaries and coastal areas. They are highly territorial creatures , claiming areas of water as their own hunting grounds. In your DND world , they might be guardians of hidden treasures or sacred places. Behavior: Crocodiles are ambush predators , relying on stealth and patience to catch their prey unaware. They lie submerged , often with only their eyes and nostrils visible , and strike with lightning speed when an opportunity presents itself. Crocodiles are more aggressive during their breeding season or if they feel threatened. Role in the World: In your DND world , Crocodiles could be symbols of primal power and ancient guardians. They might be revered or feared by local tribes as creatures of great significance in their myths and beliefs. Druids and rangers might have a connection with Crocodiles , viewing them as an essential part of the natural order. Encountering a Crocodile in the wild can be a dangerous and adrenaline-pumping event for adventurers. Players must be cautious around bodies of water known to be inhabited by Crocodiles , as these creatures can launch surprise attacks. Crossing rivers or exploring swampy terrain could become treacherous , and players will need to be vigilant to spot the telltale signs of lurking predators. The presence of Crocodiles in your campaign adds an element of danger and excitement to aquatic and marshy environments. They can create memorable and intense encounters , challenging players to use their wits and skills to outmaneuver and defeat these fearsome reptilian predators. Additionally , the idea of crossing treacherous waters or exploring hidden marshlands where Crocodiles dwell can evoke a sense of adventure and exploration in your DND world. ,
A terrifying and realistic depiction of Curupira , a mythical creature from Brazilian folklore , standing deep within a dense tropical forest at night. The Curupira has human-like features but with bright green skin , fiery red hair , and its signature backward-facing feet. Its expression is sinister and unsettling , with glowing yellow eyes that shine through the darkness. The forest is thick with towering trees , vines , and mist , illuminated only by a faint , eerie moonlight filtering through the canopy. The atmosphere feels tense and dangerous , evoking a sense of being watched by an unpredictable force ,
An anonymous man wearing a mask is repairing the Base Transceiver Station server. The computer screen displays the data that was attacked. The man is wearing a jacket that says Garuda [SSH]. The man is sitting in a gaming chair. The background in the Anonymous room is full of security accessories. such as CCTV , microphones , routers and signal jammers , the man's hands are in a position to type something on the keyboard , the man's hands are wearing an expensive topaz watch , accompanied by plaques and trophies on the wall , with a Disney theme , remove the Disney logo. ,
Appearance: The Poisonous Snake is a small to medium-sized reptile with a slender body and a distinctive pattern of scales. Its colors can vary widely , from vibrant and striking patterns to more muted earth tones , helping it blend into its natural surroundings. The snake's head is triangular , and it has a pair of fangs at the front of its mouth , through which it delivers its venom. Features: The Poisonous Snake is known for its venomous bite , which it uses to incapacitate its prey and defend itself from threats. Its venom can vary in potency , from causing mild discomfort to being deadly , depending on the species. While not as powerful as the venom of more dangerous creatures , the Poisonous Snake's bite can still cause considerable harm to unwary adventurers. Habitat: Poisonous Snakes can be found in a wide range of environments , from dense jungles and forests to dry deserts and grasslands. They are highly adaptable creatures and can thrive in various conditions , making them a common sight in untamed wilderness areas. Behavior: The Poisonous Snake is a stealthy predator , relying on its camouflage and patience to ambush its prey. It strikes quickly and accurately , using its venom to immobilize and begin the process of consuming its victim. Poisonous Snakes are generally non-aggressive towards larger creatures , preferring to flee rather than confront a potential threat. Role in the World: In your DND world , Poisonous Snakes could serve as common dangers in the wild , particularly in regions where adventurers explore untamed territories. Druids and rangers might have a connection with these creatures , viewing them as part of the natural balance. Encountering a Poisonous Snake in the wild can be a common and potentially hazardous event for adventurers. While they are generally not aggressive , they may strike if they feel threatened or cornered. Players might need to exercise caution and use skills such as animal handling or survival to avoid confrontations with these venomous reptiles. If adventurers do find themselves bitten , they must act quickly to counteract the effects of the venom and avoid more serious consequences. The presence of Poisonous Snakes in your campaign adds an element of realism and danger to the wilderness. Players will need to be vigilant and watchful during their travels , as the risk of encountering these venomous creatures is ever-present. Poisonous Snakes can also serve as a minor but meaningful challenge , especially for lower-level adventurers , teaching them the importance of preparation and awareness in the untamed wilderness. ,
a highly detailed matte painting of a gray mouse on a hill watching the sunset while eating a piece of cheese in the distance is a historic cheese factory by studio ghibli , makoto shinkai , by artgerm , by wlop , by greg rutkowski , volumetric lighting , octane render , 4 k resolution , trending on artstation , masterpiece ,
Cyberpunk , woman standing on the street , overwatch , marvel , high-tech clothing , the background is a futuristic city , Very detailed , intricate , elegant , rich in detail , trends on artstation , digital art , perfect face , perfect eyes , perfect composition , Stanley Artgerm Lau , beautiful perfect face , Dear Ella ,