Explore AI generated designs, images, art and prompts by top community artists and designers.

Pour adapter ton image dans le style et le thème du jeu ARC Raiders , il faut miser sur une esthétique rétro-futuriste très marquée par les années 80 , synthwave , et un univers post-apocalyptique teinté de sci-fi “Rust Belt” et de technologie récupérée. Éléments principaux du style ARC Raiders Palette de couleurs : tons sombres , contrastes très marqués de noir , bleu nuit , cyan , magenta , orange vif et beige crème. Les arrière-plans sont souvent texturés , presque granuleux (“grungy”) , avec des effets de lumière néon et des dégradés rappelant les couchers de soleil synthwave. Effets graphiques : lignes diagonales dynamiques , motifs “grid” façon rétro , parfois des bandes arc-en-ciel stylisées ou des surbrillances typiques du néon 80’s. Atmosphère : ambiance de survie dans un monde ruiné , technologie récupérée , robots menaçants et architecture usée. Les personnages/objets affichent une usure , des détails techniques ou mécaniques , et des éléments utilitaires. Typographie et logo : inspiration Atari et arcade vintage pour les lettrages , parfois avec effet chromé ou éclairage stylisé. Fond : paysages post-apocalyptiques , ciels brumeux ou nuageux , infrastructures délabrées , et éléments industriels. Comment adapter ton pingouin MrTHP Ajouter un fond post-apo : icebergs ou décors enneigés peuvent devenir des ruines de structures , avec des lumières néon ou des reflets synthwave dans la glace. Modifier la lumière : simuler un effet crépuscule synthwave avec un dégradé mauve/orange/cyan pour l’ambiance , et ajouter des “scanlines” légères. Afficher des bandes diagonales ou des motifs “grid” sur les bords de l’image ou sur le ventre du pingouin. Texturer le pingouin : intégrer des effets de lumière néon , des reflets “chrome” , ou styliser le logo MrTHP pour rappeler Atari/synthwave. Ajouter des détails tech/scavenger : par exemple , une lunette/casquette tech , ou des petits éléments de récup’ futuriste en plus du chapeau haut-de-forme. ,

Amidst the utter devastation of Liaandra's home , a fierce battle rages between vampires and werewolves. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. Liaandra , a slender , graceful vampire with dark skin , long dark dreadlocks , and striking carmine eyes , is pinned to the ground , subjugated by a powerful and menacing vampire with pale skin , long black hair , and piercing red eyes. Around them , vampires and werewolves clash in a whirlwind of violence , tearing through the shattered furniture , broken glass , and crumbling walls. One werewolf , with dark skin , dreadlocks , and wolf-like eyes , fights with primal fury , while other vampires attack with cold precision. The overall color palette is dark and violent , with deep reds , blacks , and grays dominating , emphasizing the chaos , danger , and brutality of the conflict. The lighting is dramatic , casting long shadows and highlighting the intense action. ,

A strong , imposing werewolf with dark skin , dreadlocks , and wolf-like eyes arrives at her home with some of his pack , only to find it destroyed. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. The house is in ruins , with shattered windows , broken doors , and overturned furniture. The werewolf and his pack stand amidst the wreckage , their expressions a mix of shock , grief , and rage. The overall color palette is dark and somber , with muted blues , purples , and blacks dominating , emphasizing the devastation and loss. ,

A strong , imposing werewolf with dark skin , dreadlocks , and wolf-like eyes arrives at her home with some of his pack , only to find it destroyed. This illustration is rendered in a graphic novel style , with bold lines and dramatic shadows , reminiscent of Artstation illustrations. The house is in ruins , with shattered windows , broken doors , and overturned furniture. The werewolf and his pack stand amidst the wreckage , their expressions a mix of shock , grief , and rage. The overall color palette is dark and somber , with muted blues , purples , and blacks dominating , emphasizing the devastation and loss. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

An image of a capuccino beverage with milk foam and a cinnamon bun pastry. The mug is made from copper. The capuccino's color is matcha green. The milk foam has a very pale cinnamon brown color. The design on the milk foam is an inward spiral. There is a thin strand of honey spiral on the outer edge of the milk foam. Next to the capuccino drink , there is a plate with cinnamon bun with pistachio , grapes , and ruby chocolate chips. The beverage and the pastry are on top of a wooden table. ,

An image of a capuccino beverage with milk foam and a design on top of it. The mug is made from red molten wax. The capuccino's color is matcha green. The milk foam has a very pale cinnamon brown color. The design on the milk foam is an inward Fibonacci spiral. There is a thin strand of honey spiral on the outer edge of the milk foam. Next to the capuccino drink , there is a plate with sticky bun styled pastry with pistachio , grapes , and ruby chocolate chips. The beverage and the pastry are on top of a wooden table. ,

Fairy tale book illustration of the male lion from Michael Ende's The Neverending Story. The male lion is jumping from dune to dune in Goba , the Desert of Colors. Each dune has a different color of the rainbow , from silver to gold , indigo blue to turquoise , red to yellow , and so on. Include as many dunes as you like. The sun is blazing hot above the desert , presenting a mirage in the background. ,

Tepe Gawra in 4000 BCE , ancient northern Mesopotamian hilltop settlement , multi-room mudbrick houses with plastered walls , narrow alleys between dwellings , communal storage buildings and temples with painted pottery offerings , villagers in simple woven garments , goats and donkeys nearby , surrounding arid hills and fertile fields , atmosphere of early urban organization and ritual life , noon , sunny , summer , Digital Painting , 4K ,

A valiant knight riding amidst a battlefield withothertemplar , wearing a gleaming suit of armor adorned with a prominent red cross on a white background that signifies his allegiance. The knight's steely demeanor is enhanced by the dramatic , fiery sunset behind him , casting an ominous glow over the scorched terrain littered with debris from a recent conflict. The setting evokes a blend of medieval and fantasy elements , reminiscent of classic epic tales. The atmosphere is thick with tension , accentuated by dark clouds swirling above , hinting at a storm. Incorporate (dramatic lighting:1.3) from the sunset to highlight the knight's features while maintaining depth in the background. The composition should showcase the knight slightly off-center , with ruined castle remnants and scattered weaponry framing him , emphasizing his solitary courage. Utilize a hyper-realistic style inspired by classic oil painting techniques , with sharp details on the armor (high detail:1.2) and fluid blend of colors in the sky. Consider negative prompts to avoid excessive brightness and cartoonish elements , keeping the overall tone serious and intense. ,

fish eye view , (extremely delicate and gorgeous) , semi-realistic , Dynamic angle , death gigantic angel through clouds , (Mechanical organs) , in sky , clouds , holy light , judgement , Sacred , city , (Mirage of Angel through cloud) , sun , dynamics , (panorama) , fire , Explosion , smoke , Lightning , (dark soul) , (Gigantic dark gothic mechanical death Angel) , ,

Tell es-Sawwan in 4000 BCE , early Mesopotamian riverside settlement , rectangular mudbrick houses with reed roofs , defensive walls and storage pits , villagers shaping clay figurines and tending goats , irrigation channels from the Tigris River , date palms and cultivated fields nearby , tranquil yet industrious atmosphere of early agriculture and craft , morning , sunny , spring , Concept Art , 4K ,

A storm rages with high waves , lightning & dark clouds. bioluminescence Water spills over large hands down from heaven and holds a elegant woman. Safe from the storm below. hyper-detailed. disfigured hands. Hands in the ocean. Style: Celestial , ethereal , abstract , digital art smoking: Dramatic backlighting , bright glowing particles , contrasting dark background Composition: dynamic diagonal composition , upward gaze Details: a semi-transparent quality akin to fog , streaking white light trails , sense of movement and wonder , magical atmosphere Quality: High detail , 4K , Masterpiece , Arabian black sea and in front a silhouette of Ancient Arabs migrate with their boats and belongings , and in front of them is a caravan leader ,

In alten Katakomben forschen 2 Frauen nach Maschinen der Altvorderen , Moos , alte Blätter , dürre Äste , schutt , Lichtstrahlen die durch decken löcher fallen , erhellen den dunst und Staub der in den Katakomben schwebt , es glühen noch eige alte dwemer artifacts , die Frauen tragen Victorian-style Forscher Kleidung , vibrantcolored hair with strands , sie haben dolche am gürtel , hanlaternen und alte karten mit Forscher Ausrüstung , Geheimnisvoll und mystic Stimmung , verschiedene kleinmaterialien wie Knochen und krüge , alte Waffen liegen verstreut , im Hintergrund sieht man die große Ausdehnung der Katakomben mit mehreren Ebenen , alte Säulen und tempel ruinen , es öffnet sich weiter hinten eine große Halle zu einer ehemaligen alten verfallenen Elfen stadt die von Sonnenstrahlen löcher in der hallendecke angeleuchtet wird und das Licht reflections kommen vom See nebenan Fackeln , alte Treppen , ,

A close-up shot focusing on a Turkish woman's décolletage area as a man forcefully kisses her exposed skin. She wears a simple , plain hijab that frames her face but leaves her neckline bare , drawing immediate attention to the vulnerable curve where collarbone meets chest. The man's rough hand grips her shoulder for leverage , his lips pressed aggressively against her skin while her body tenses visibly—muscles taut beneath the fabric. Her plain , modest clothing contrasts sharply with the intrusion: a high-necked dress in muted earth tones , now slightly disheveled near the neckline. Soft light highlights the intimacy of the violation , with shallow depth of field blurring the background to emphasize the tension in her clenched jaw and the man's possessive posture. ,

Description of the visualization and control system of the automation complex The purpose of the system is to provide the operator with a single , intuitive interface for monitoring and managing all subsystems of the complex in real time. Architecture of the main window (Generalized Status Panel): The main screen is designed according to the principle of "from general to private". The center contains critical information about the power supply system , on which all other systems depend. The remaining subsystems are grouped logically around the center. 1. Central unit: Power supply system It is visualized as a circle divided into three sectors. Large left sector (≈45%): Transformer substations (TP) 5 blocks are displayed , one for each TP. Each block contains: TP number/name (for example , TP-1 , TP-2). The indicator of the active power line: The "Network" icon with backlight (green - main , yellow - backup). Transformer status: "Main" / "Standby" (or icons). Key parameters from accounting nodes: Current (I) , Voltage (U) , Power (P). The values are output for the active line. General TP status: Color indication (Green - Normal , Yellow - Warning , Red - Emergency). Large right sector (≈45%): Main switchboards 5 blocks are displayed , one for each storage unit. Each block contains: The number/name of the GRSH (for example , GRSH-1). Active power line indicator: Similar to TP. Key parameters from accounting nodes: I , U , P. The general status of the GRS: Color indication. Lower small sector (≈10%): Uninterruptible power supply (UPS) Large text or pictogram status indicator: "Mains operation" (Green) "Battery operation" (Yellow/Orange) Battery level indicator: Percentage scale (from 0% to 100%). The color varies depending on the level (green >50% , yellow 20-50% , red <20%). 2. Peripheral blocks around the center They are arranged around a central circle , forming a "rim". Upper and lower parts of the rim: Ventilation of the web blowing Upper part: 9 installations on top. The lower part: 9 installations from the bottom. There are 18 icons/blocks in total. Each icon represents one installation and has a color indication of the status.: Green: Enabled Gray: Turned off Red: An accident (for example , the differential pressure sensor on the filter went off , an error in the drive) Black/Blue: No power supply When hovering over the cursor , a tooltip appears with details (the condition of the fan , valve , filter blockage). Left and right sides of the rim: Indoor ventilation The left and right sides are divided equally to display the 12 settings on each side. There are 24 icons/blocks in total. The same color status indication for each installation. 3. Corner blocks: Other subsystems They are located in the four corners of the screen for easy and fast perception. Upper left corner: Roller shutters (48 pcs.) Summary information is displayed as an information block.: "Closed: XX / Open: XX" (numeric values). A graphical indicator (for example , a stripe divided into green and blue parts , proportional to the number). General status: Green icon "OK" or Red icon "Emergency" (if at least one roller shutter has an emergency status). Upper right corner: Elevators (2 pcs.) Two vertical blocks , one for each elevator. Each block contains: Elevator number (Elevator 1 , Elevator 2). Floor indicator: A large number (for example , 3). Motion indicator: Up/down arrow or Stop icon. General status: The background color of the block (Green - normal , Gray - power off , Red - emergency , Blue - no connection). Lower left corner: EVIL Lights (Roof lamps) A large indicator in the form of a stylized lamp or icon. Color status indication: Bright Yellow/White: Included Gray: Off Red: Crash Black/Blue: No power supply Lower right corner: Heated storm drains Similar in style to the "Fires of EVIL" block. Color status indication: Orange/Red: Enabled Gray: Off Red (flashing): Crash Black/Blue: No power supply Navigation and management: Main Screen: It is an overview map. All the elements on it are clickable. Details: Clicking on any sector (TP , GRS , ventilation group , roller shutter unit) opens a new window with detailed information: TP/GRS: Single-line network diagram , status of all feeders and sectional switches , detailed power parameters. Ventilation: Detailed status of each piece of equipment in the selected group (fan , valve , filter condition) , possibility of manual control. Roller shutters: A table or plan of the building with the condition of each of the 48 roller shutters , group and individual control buttons. Control: The control buttons (Start , Stop , Open , Close) are located on the detailed screens. On the main screen , quick action buttons ("Emergency activation") can be displayed for critical systems (for example , EVIL lights). Visual style: Color scheme: An intuitive color palette is used (Green is the norm , Yellow/Orange is a warning , Red is an accident , Gray/Blue - disabled/no data). Fonts: Clear , easy-to-read fonts. Critical information is displayed larger. Animation: Minimal and informative (for example , smooth change of values , flashing for emergency states). ,

17th Century Serbian Tavern Map , top down D&D style full coloured unlabeled floorplan , rustic timber and stone building , shingled roof , large common room with wooden tables and benches , central hearth and fireplace , bar counter with barrels and shelves , side storage room with casks , small kitchen with stone oven , private back room for guests , narrow wooden staircase to loft sleeping area with straw beds , lanterns and candles providing light , courtyard with well and hitching post , Ultra Detailed , White Background , 4k , Digital Painting ,

Iron Age Cypriot village of Alassa in the Troodos foothills , mudbrick and stone houses clustered with courtyards , large storage jars and olive presses , villagers in linen tunics and headscarves , bronze tools and weapons , agricultural fields with vines and olive trees , small sanctuary with stone altar , atmosphere of a thriving trade community , bright midday sun , clear Mediterranean skies , late summer dry golden hills , Digital Painting , 4K ,

The Refueling Station: Generate an image of an abandoned refueling station , hovering above the turbulent , colorful clouds of a gas giant planet. The station is designed to refuel spacecraft and has large fuel storage tanks connected to a network of pipelines and hoses. The abandoned base is surrounded by a dense , thick mist , and the image should convey a sense of isolation and desolation. The station should feature intricate details such as rusted metal grates , leaking pipes , and discarded equipment. ,

A high detailed fashion photography image , full body photo of a African woman with contrasting skin tones black skin white skin and elegant gold jewelry , with a thick neon transparent band weird eye-wear across their eyes , wearing a sleek black outfit. from the side. She is an experienced mechanic. Her blonde hair is sweaty from the heat of the garage she is in. She is wearing a dirty white tank top that is low cut and shows her midriff. Her jean shorts are cut offs and short. She is wearing socks that are scrunched up halfway up her calves. Her shoes are light blue classic Converse high tops. She is leaning over a classic 1960s red Mustang with the hood open. She is looking into the engine with a concentrate it look. Her left hand is holding a wrench and her right hand is on the front of the car for support. Modern , minimalist , and avant-garde , no details , simple , minimalism; minimalistic; softn matte , soft light , realistic photo-shoot. ,

A **medieval knight in full plate armor** , standing heroically on a war-torn battlefield , wields an **anachronistic heavy machine gun** instead of a traditional sword , unleashing a barrage of bullets with fierce determination. The **armor is intricately detailed** , reflecting the craftsmanship of the era—engraved with heraldic symbols , dents from past battles , and a slightly weathered metallic sheen. The **machine gun is massive and industrial** , contrasting sharply with the knight’s medieval attire , its barrel glowing red-hot from continuous fire , smoke curling around the muzzle , and spent casings scattering across the bloodstained ground. The **knight’s stance is bold and aggressive** , one foot planted firmly forward as he braces against the recoil , his visor slightly raised to reveal a **stern , battle-hardened expression**—eyes narrowed with focus , jaw set with resolve. The **background is a chaotic medieval battlefield**: shattered shields , broken swords , and fallen banners litter the ground , while distant explosions and the faint silhouettes of fleeing soldiers add to the sense of turmoil. The sky is dark and stormy , casting an eerie , dramatic light over the scene , highlighting the **stark contrast between ancient and modern warfare**. The **art style blends hyper-detailed realism with a cinematic , dynamic composition** , emphasizing **textural richness**—the cold hardness of the metal armor , the rough fabric of the knight’s surcoat , and the gritty , smoky atmosphere of the battlefield. The **lighting is dramatic** , with strong contrasts between the glowing muzzle flash of the machine gun and the shadowy figures in the distance , creating a **visually striking and intense** image that feels both **epic and surreal**. The overall mood is one of **unrelenting power and defiance** , as if the knight is a lone warrior from a forgotten time , wielding the destructive force of a future he could never have imagined. ,