Explore AI generated designs, images, art and prompts by top community artists and designers.
Appearance: The bartender is a friendly and approachable figure , often standing behind a well-polished wooden counter , ready to greet patrons with a warm smile. They are typically dressed in clean and practical attire , such as a simple shirt and apron , allowing them to move freely while tending to the needs of the establishment. Bartenders may have a knack for stylish flair , flipping bottles and mixing drinks with impressive skill and showmanship. Features: Bartenders are not only skilled at pouring drinks but also possess an innate talent for reading people. They are excellent listeners and storytellers , making them well-versed in the art of conversation and able to keep the spirits of the patrons high. Bartenders are masters of their craft , knowing how to mix a wide variety of beverages , from the strongest spirits to the most refreshing mocktails. Habitat: Bartenders can be found in a variety of establishments , from bustling taverns and rowdy inns to upscale lounges and cozy pubs. They are the heart and soul of these establishments , creating an inviting and social atmosphere where patrons can relax and unwind. In your DND world , bartenders might be found in port cities , adventurers' resting spots , or inns along major trade routes. Behavior: Bartenders are generally friendly and accommodating , treating each patron with respect and providing a listening ear to those who seek to share their tales or troubles. They are skilled at keeping the mood light and the atmosphere lively , helping patrons forget their worries and enjoy the moment. Bartenders are also observant , able to discern when a patron may need some space or when a situation may require their intervention. Role in the World: In your DND world , bartenders play a crucial role in providing information and facilitating interactions between adventurers and locals. They can be valuable sources of rumors , gossip , and leads for quests , as they are often privy to the comings and goings of many travelers and regular patrons. Bartenders can also act as a connection point between characters and quest-givers or provide hints on how to tackle challenges. Encountering a bartender in your campaign can offer players a chance to unwind and immerse themselves in the rich tapestry of the world you've created. These interactions can create opportunities for role-playing and character development as players engage in friendly conversations , exchange stories with locals , or seek information to further their quests. The presence of bartenders in your campaign world adds a touch of authenticity and familiarity , making the settings feel more alive and vibrant. These characters can offer a glimpse into the everyday lives of the people who inhabit your DND world , providing a sense of community and camaraderie amidst the excitement of adventuring. From lively taverns to quiet roadside inns , bartenders can become memorable and beloved NPCs who add depth and flavor to your DND campaign. ,
Appearance: The black bear is a large mammal with a sturdy build. Its fur is thick and mostly black , hence its name , although some individuals may have a light-brown muzzle or a small white patch on their chest. The fur is soft to the touch , providing excellent insulation during colder seasons. Adult black bears typically stand around 5 to 7 feet tall when on their hind legs and can weigh anywhere between 200 to 600 pounds , with males being larger than females. Features: The black bear has a distinctive humped back , which is a result of powerful muscles that enable them to dig and climb with ease. Their shoulders are well-developed , and their front paws have sharp claws , which they use for digging and climbing trees. Their strong jaws are equipped with sharp teeth , allowing them to consume various foods , including fruits , nuts , insects , and small animals. Despite their name , black bears can come in various shades of brown and cinnamon , but their fur generally appears dark from a distance. Habitat: Black bears are highly adaptable creatures and can be found in a range of habitats , including dense forests , mountainous regions , swamps , and even arid scrublands. They tend to favor areas with ample food sources , such as berries , nuts , and smaller mammals. In your DND world , they could inhabit ancient forests or remote wilderness areas , sometimes sharing territories with other woodland creatures. Behavior: Black bears are generally solitary animals , with the exception of mothers with their cubs. They are omnivorous , meaning they eat both plant matter and meat , but they are not typically aggressive unless provoked or threatened. They are skilled climbers , often seeking refuge in trees to avoid danger or to rest. During colder months , black bears may hibernate , using their stored fat reserves to survive the winter. Role in the World: In your DND world , black bears could play various roles , serving as guardians of certain areas , or sometimes appearing as natural obstacles for adventurers traveling through the wilderness. Druids and rangers might have a special connection with these majestic creatures , and they could be revered as symbols of strength , endurance , and adaptability. Encountering a black bear in the wild could offer opportunities for non-combat interactions , such as avoiding the creature by using stealth or calming it through the use of animal handling skills. However , if threatened or cornered , black bears could defend themselves fiercely , making them a potential challenge for adventurers who aren't careful in their approach. ,
Draw heaven from a spiritual theological point of view , as the Bible describes it when Jesus comes in glory and majesty and takes his chosen people. It must have the tree of life , the river of life , streets of gold and the gates of the city with the precious stones that the Bible says. , Pencil Sketch , Oil Painting , Water Color , 3D , Water Color ,
Tiger girl portrait , long hair in a braid , tiger ears , striped fur , pretty visuals , aesthetic , shadow effect , shimmer , glow , golden , glowing , insanely detailed and intricate , highly detailed , artstation by wlop , by artgerm , art by tom bagshaw , atey ghailan , andrew atroshenko , stanley artgerm. , Oil Painting ,
Bella Thorne / Sadie Sink face morph as a Halloween Witch , wearing a thorny witch hat adorned with thorns and black roses; Halloween , bats , full moon in a nebula sky , neon spray paint , acrylic paint , fantastical surrealist world , in the style of Stephen Gammell , extremely detailed , sick , gothic , eldritch , candles , neon grape purple , dayglo orange , chartreuse green , Halloween perfect purple pumpkins , green skulls , orange bats , magic , candles , cobweb , spider , glitter , luminous color sparkles , dayglo orange , neon grape purple , chartreuse green , hot pink , stars , sparkles , glitter , lanterns , gourds , Halloween; Goddess of the Night with a crescent moon and many stars in the style of Maxfield Parrish , starry night , James R. Eads ,
Circular logo design: The logo of the second Track and Field Meet of Yuncheng Vocational Student Technical University. Requirements: Reflect the youth of college students , vitality , striving spirit and the Olympic faster , higher , stronger spirit , simple pattern , beautiful graphics , style: watercolor ,
Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,
Bella Thorne / Sadie Sink face morph as a Halloween Witch , wearing a thorny witch hat adorned with thorns and black roses; Halloween , bats , full moon in a nebula sky , neon spray paint , acrylic paint , fantastical surrealist world , in the style of Stephen Gammell , extremely detailed , sick , gothic , eldritch , candles , neon grape purple , dayglo orange , chartreuse green , Halloween perfect purple pumpkins , green skulls , orange bats , magic , candles , cobweb , spider , glitter , luminous color sparkles , dayglo orange , neon grape purple , chartreuse green , hot pink , stars , sparkles , glitter , lanterns , gourds , Halloween; Goddess of the Night with a crescent moon and many stars in the style of Maxfield Parrish , starry night , James R. Eads , 3D ,
Fairuza Balk / Parker Posey face morph as a Halloween Witch , wearing a thorny witch hat adorned with thorns and black roses; Halloween , bats , full moon in a nebula sky , neon spray paint , acrylic paint , fantastical surrealist world , in the style of Stephen Gammell , extremely detailed , sick , gothic , eldritch , candles , neon grape purple , dayglo orange , chartreuse green , Halloween perfect purple pumpkins , green skulls , orange bats , magic , candles , cobweb , spider , glitter , luminous color sparkles , dayglo orange , neon grape purple , chartreuse green , hot pink , stars , sparkles , glitter , lanterns , gourds , Halloween; Goddess of the Night with a crescent moon and many stars in the style of Maxfield Parrish , starry night , James R. Eads ,
You are an illustrator of the Seventh-day Adventist Religion , not Catholic , and I need you to make me an illustration of chapter 11:1-9 of the book of Genesis according to the Bible: 11 Then the whole earth had one language and one word. 2 And it came to pass , when they came out from the east , that they found a plain in the land of Shinar , and they settled there. 3 And they said to one another , Come , let us make brick and bake it with fire. And brick was used instead of stone , and asphalt instead of mortar. 4 And they said , Come , let us build ourselves a city and a tower , whose top will reach to heaven; and let us make a name for ourselves , lest we be scattered over the face of the whole earth. 5 And the LORD came down to see the city and the tower which the sons of men were building. 6 And the LORD said , Behold , the people are one , and all these have one language; and they have begun the work , and nothing will now make them desist from what they have planned to do. 7 Now therefore let us go down and confuse their language there , so that no one may understand the speech of his companion. 8 So the Lord scattered them from there over the face of the whole earth , and they stopped building the city. 9 Therefore its name was called Babel , because there Jehovah confused the language of the whole earth , and from there he scattered them over the face of the whole earth. ,
Design a card that depicts the time of the "Sawa-sui-tai" in the bagua divination. This oracle , which shows a pond with a hole in it and water flowing out , on the verge of drying up , symbolizes distress and hardship. The design should depict a moment of material and emotional distress , while making it look as if water is leaking from the bottom of the pond. The colors should be blue and green , which are cold and hopeful at the same time , to show that things have calmed down to a certain extent. The card should carry the message that adults are good luck and that there is no problem while trying desperately hard. On the other hand , create an atmosphere of quiet and silence to reflect a situation where people do not believe you when you appeal. Refrain from making useless excuses or using them , and express your acceptance of your fate while silently confronting the difficulties." , Water Color , Oil Painting ,
# Celestial Twilight At the water's edge , where the sky and sea embrace in a tender kiss , an otherworldly spectacle unfolds. The sun , its fiery orb descending , aligns perfectly with a colossal planet on the distant horizon. The hues of orange and rose blend seamlessly , casting an ethereal glow upon the tranquil expanse of water. A solitary figure stands there , draped in flowing robes that ripple like the fabric of dreams. Their eyes , wide with wonder , fixate on the celestial alignment above. Around them , lush vegetation flourishes , as if it , too , shares in the cosmic communion. The sun's reflection dances upon the water , leaving shimmering trails in its wake. Seabirds soar overhead , their wings tracing patterns in the luminous air—a bridge between realms. All is hushed , harmonious. Time itself seems suspended , the boundary between reality and reverie blurred. The witness , chosen by fate to behold this cosmic theater , feels both infinitesimal and connected to the universe's grandeur. They know this moment is fleeting , a transient gift bestowed by the cosmos. So they remain still , cradled by the salt-kissed breeze , absorbing every nuance of color , every resonance of the soul. As the sun completes its descent , the massive planet seems to whisper ancient secrets. Is it a distant world inhabited by beings unknown , or merely a mirage—an illusion woven from light and atmosphere? Regardless , the witness understands they've glimpsed a miracle , a frozen instant when time surrendered to reveal celestial splendor. And they'll linger there , until the stars ignite the sky , until night enfolds all in its enigmatic veil. hair covered , She contemplates , awestruck by the beauty of the universe. Around her , lush vegetation spreads , as if it too is in communion with this magical moment. The reflection of the sun on the water creates luminous trails , and seabirds glide above , like messengers between worlds. All is calm , all is in harmony. She contemplates , awestruck by the beauty of the universe. Around her , lush vegetation spreads , as if it too is in communion with this magical moment. The reflection of the sun on the water creates luminous trails , and seabirds glide above , like messengers between worlds. All is calm , all is in harmony. hair covered *Fin.* ,
A hyperreal oil painting of Stephen King's decayed zombie head , bulging eyes , rotten green skin , grey beard , blue veins , moss ivy hair skull , octane render; gediminas pranckevicius , volumetric light 2 , laurie lipton , high definition , acrylic art , intricately detailed , Jacek Yerka , Peter Gric , Hundertwasser ,