Explore AI generated designs, images, art and prompts by top community artists and designers.

A melancholic woman with dishevelled dark hair and weary eyes , in a flowing , off-the-shoulder silk slip dress , stands on a desolate moonlit beach. The crashing waves reflect a deep , introspective mood. Wisps of fog curl around her. Above , a vast , star-filled sky suggests both unreachable dreams and existential loneliness. Her posture conveys a profound sense of longing and sadness. This is rendered in a moody , atmospheric oil painting style , with dramatic chiaroscuro lighting reminiscent of Caravaggio , and the ethereal , dreamlike qualities of Symbolist painters like Odilon Redon and Gustav Klimt , conveying a rich emotional narrative. ar-9:16 ,

A melancholic woman with dishevelled dark hair and weary eyes , in a flowing , off-the-shoulder silk slip dress , stands on a desolate moonlit beach. The crashing waves reflect a deep , introspective mood. Wisps of fog curl around her. Above , a vast , star-filled sky suggests both unreachable dreams and existential loneliness. Her posture conveys a profound sense of longing and sadness. This is rendered in a moody , atmospheric oil painting style , with dramatic chiaroscuro lighting reminiscent of Caravaggio , and the ethereal , dreamlike qualities of Symbolist painters like Odilon Redon and Gustav Klimt , conveying a rich emotional narrative. ar-9:16 ,

Whole body of a beautiful woman action figure. 9:16 ratio. Woman , slim , beautiful , large eyes , brown eyes , Whole body , mid-wide face , big nose , thick lips , hair , chestnut , seeds , , hair largo , staring straight into the camera , with tight red sports shorts , white bra top , , white tennis shoes , de Whole body , standing , with hands on waist , happy soft smile.She is a premium collectible toy style. The woman doll should be standing and face forward. The package should have a header with the phrase 'Olivian' in large print. The accessories in the next compartment to the figure are a cream knit bra top , a vintage handbag , and a luxurious mobile phone. ,

The Three Little Pigs logo concept with an ATV General style: A dynamic , slightly cartoonish logo in bright , but not acidic colors. A combination of realistic ATV details with a friendly animation style of the characters. Composition: The central element is a stylized ATV (side view , slightly at a 3/4 angle) , taking up ~60% of the logo width. On the ATV are three little pigs in protective helmets and glasses , each in their own "zone": the first (in front) is steering , smiling; the second (behind the driver) is holding the handle , looking forward; the third (behind) is slightly raised , waving his hand. The text "Three Little Pigs" is placed under the ATV or along its bottom line. ATV details: clear contours of the wheels , suspension , steering wheel; Light shadows for volume; bright accents: red brake discs , yellow body elements. Piglets' style: rounded shapes , big eyes , cute faces; colors: light pink with beige spots; helmets and glasses in contrasting colors (blue , green , orange). Typography: font: rounded , sans serif , with a slight 3D effect (for example , similar to Comic Sans MS or KG Primary Penmanship); color: dark brown or burgundy; effect: thin white outline of letters for legibility on any background. Color palette: main background: light gray or gradient from blue to white (imitation of the sky); ATV: orange/yellow + black details; piglets: soft pink + colored accessories; text: dark brown + white outline. Dimensions and proportions: logo aspect ratio: 4x3; ATV height: ~40% of the total height; text size: ~15% of the logo height. Logo text: ATV Club "Three Bows" ,

A melancholic woman with dishevelled dark hair and weary eyes , in a flowing , off-the-shoulder silk slip dress , stands on a desolate moonlit beach. The crashing waves reflect a deep , introspective mood. Wisps of fog curl around her. Above , a vast , star-filled sky suggests both unreachable dreams and existential loneliness. Her posture conveys a profound sense of longing and sadness. This is rendered in a moody , atmospheric oil painting style , with dramatic chiaroscuro lighting reminiscent of Caravaggio , and the ethereal , dreamlike qualities of Symbolist painters like Odilon Redon and Gustav Klimt , conveying a rich emotional narrative. ,

A single tear falls from a woman's eye , merging with the rain. The scene is painted in a dark , ethereal style with chiaroscuro lighting , evoking a sense of gothic romanticism and melancholic beauty. The color palette relies on deep blues , purples , and greys , with a subtle luminescence in the falling rain. Inspired by the moody , atmospheric works of Zdzisław Beksiński and H.R. Giger , with a touch of the surrealist drama of Remedios Varo. The overall mood is one of profound sadness , lost love , and cathartic release. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Crowning chamber beneath the great crystal lens of the Eye of Hours. Floor of polished obsidian inlaid with gold lines forming a vast clock face. The rotating crystal lens above refracts moonlight and city glow into shimmering beams. Brass telescopes , star charts , and rotating rings track celestial movement. A magical control dais projects faint holographic maps of the world’s ley lines. Wind from open vents moves robes and scrolls; a feeling of sacred science. Lighting: cool moonlight and crystal reflections , slight mist. Camera: low angle looking upward toward the lens. Style: hyper-detailed digital painting , golden and blue palette , awe-inspiring tone. ,

Fantasy clocktower lobby converted into a guild reception hall. Brass-and-iron architecture , polished black-stone floors , tall arched doors with etched runes , and walls lined with old civic ledgers and scroll cabinets. Butler , a dignified man in a dark waistcoat , stands behind a curved oak desk with an embedded guild crest of intertwined rings. A faint hum of gears under the floor hints at the tower’s machinery. Warm lamplight , dust motes in the air , quiet atmosphere of order and secrecy. Camera: eye-level , centered on desk , depth view toward rear stair and elevator cage. Style: semi-realistic digital painting , steampunk fantasy aesthetic , cinematic light contrast. ,

A vast , multi-level fantasy clocktower interior repurposed as an adventurers’ headquarters. The space blends arcane laboratory , guild hall , and observatory. Architecture: black iron and brass , exposed gears , suspended bridges , glass floors revealing moving mechanisms below. Lighting: warm golden light from levitating crystal lamps and runic sconces. Soft daylight filters from tall stained-glass windows depicting celestial symbols and eight moons. Central feature: a large round table engraved with arcane runes — the Resonator Table , glowing faintly with three colored discs (red , blue , silver). Background details: parchment-cluttered desks , floating quills , a mechanical elevator cage , and Butler (a distinguished man in waistcoat) greeting adventurers. Upper balconies lined with books , hanging instruments , and a rotating crystal lens far above (the Eye of Hours). Mood: warm , industrious , mysterious; like a fusion of dwarven engineering and elven magic. Style: semi-realistic digital painting , cinematic lighting , richly detailed textures , slightly steampunk fantasy aesthetic. Camera: wide-angle interior shot from ground level looking up , emphasizing the tower’s height and golden glow. ,

Rural 3D cinematic style wide shot framed for 16:9 video format , set in a snow-covered pine forest glowing with warm golden light of the setting sun. In the foreground , the 8-year-old boy wearing a yellow jacket and black pants sits quietly on the snow , looking toward the forest , as two small grey wolf cubs stand beside him , their fur softly moving in the cold breeze. In the distance , the mother wolf steps halfway out from behind frosted trees — her eyes gentle , full of emotion , as she looks at the boy for a brief moment before turning toward the woods. The sunlight creates a magical glow around her fur , snow sparkles softly on the ground , and a gentle mist drifts between trees. Mood emotional , peaceful , and cinematic; a moment of connection and farewell captured in natural rural 3D style with detailed snow , fur texture , and realistic depth of field. Composition balanced with warm and cool tones , framed for 16:9 cinematic storytelling. ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.DescriptionCharacter Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes.Hospital Gown and Attire DetailsGarment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

Create a bright retro-vintage grainy image of the reference girl wearing a sky-blue Pinteresty Saree. 20K View form back , her hair is braided in Twin ponytails long black braid , with a tiny lavender flower tucked delicately in her hair. Eyes closed in serene contemplation , on the festivals streets of a small Indian village. Emphasize 90’s movie nostalgia , romantic mood , artistic contrast. Lighting: Camera: Canon EOS R5 | 85 mm f/1.4 | ISO 320 | 1/125 s — shallow depth focused on her face , jewelry , and reflections. Mood: serene power , post-flight luxury. ,

Create a bright retro-vintage grainy image of the reference girl wearing a sky-blue Pinteresty saree. 20K Her hair is braided in Twin ponytails long black braid , with a tiny lavender flower tucked delicately in her hair. Eyes closed in serene contemplation , on the festivals streets of a small Indian village. Emphasize 90’s movie nostalgia , romantic mood , artistic contrast. Lighting: Camera: Canon EOS R5 | 85 mm f/1.4 | ISO 320 | 1/125 s — shallow depth focused on her face , jewelry , and reflections. Mood: serene power , post-flight luxury. ,

A Glitch art with linear distortion , horizontal scan lines and digital interference , vertical portrait of Witch with green eyes , red long teeth , long enchanted coat , glowing spell tattoos , urban forest magic swirling behind her , dark moon overhead , horizontally distorted figure with scan line interference pattern , soft diffused lighting , corrupted data aesthetic with noise texture and horizontal artifacts ,


St. John’s Co-Cathedral , Valletta , standing within a grand baroque hall of gilded arches and carved stone walls , sunlight falling across a marble floor inlaid with knight tombstones , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Photorealistic , realistic face , full lenght freckled brown wavy shoulder hair 30yo beautiful woman wearing a green and bronze victorian long dress , brown long boots. blue eyes and a shy smile , glasses. the scene is in a wooden library she's sitting on a chair and looking at an old book in her hands ,

Icon in the style of Warcraft 3 and early World of Warcraft , ability "Spiritism" , a Warcraft 3-style Ward with a glowing eyeball as its core , split into a 2x2 grid: top-left shows the ward dedicated to Holy Light magic with golden-white light , top-right shows it dedicated to Earth Force magic with brown , rocky texture and crystals , bottom-left shows it dedicated to Spiritual Energy magic with ethereal blue-green spirit energy , cinematic , high detail , vibrant game art , blizzard style --ar 1:1 ,

descends the private jet stairs with effortless poise , long waves catching the breeze as runway lights glow behind her , highlighting the drama of the moment. Luxury and elegance radiate from every detail of the scene. Hair: Long , effortless yet polished waves , softly lifted by wind. Subtle movement and layered highlights enhance realism , with strands gently framing the face. Outfit: Floor-length black blouse with golden embroidery paired with a flowing white lehenga richly decorated with golden designs with a thigh-high slit , smiling gracefully while holding colorful dandiya sticks , adorned with dripping Cartier diamonds. white lehenga flows naturally , catching runway and jet lights , showing subtle folds , sheen , and texture. Props/Textures: Oversized designer sunglasses reflecting ambient light , vintage Louis Vuitton travel trunk at the side. Runway lights and jet stairs polished , reflecting softly onto fabric and jewelry. Skin & Face Texture: Ultra-realistic cinematic detail. Visible pores , natural highlights along cheekbones , nose , collarbones , and shoulders from spotlight and runway reflections. Lips soft satin sheen; eyes sharp beneath designer sunglasses reflecting subtle light. Micro-expression conveys effortless confidence. Camera & Lens: Canon EOS R5 , wide-angle lens. Wide cinematic framing emphasizing her full figure , white lehenga flow , and the stairs with runway lights. Angle: Slight low-angle to accentuate presence , luxury , and upward motion from stairs , capturing both movement of gown and sparkling diamonds. Lighting: Spotlights combined with ambient jet and runway lights. Highlights sculpt skin , gown , and diamonds while shadows add cinematic depth. Vibe: Grandiose , high-fashion luxury — cinematic editorial capturing the moment of stepping into ultimate glamour and sophistication. ,

Create an image of a dnd character. Here is a listing of her traits: 1. Female 2. Half human/half eladrin elf 3. Rogue thief and assassin 4. Recently picked up a multiclass into warlock as well 5. Warlock subclass is Pact with Genie , specifically a Djinni (air) of the Genie options 6. She is an outstanding thief with a complicated and difficult background 7. She is mischievous , playful , black-bellied , sly , and very charismatic and charming and it tends to show up on her face with a playful look. She has large eyes that are tinged with black and rose colour 9. Delicate features 10. Her hair is waist length and is an ombre of black to rose quartz 11. She should be wearing a typical thief Rogue looking outfit , like black clothes , scarf and cloak , clothing that is comfortable and easy to move around and go silently and unseen in the dark ,

Bird's eye view , view from top , a Giant Ship shaped like a half-3D earth. A statues caryatids fit men hold a building construction , concrete brutality buildings abandoned , lost dystopi city , and bridges connecting disjointed structures that floating on middle of ocean. A winding stone staircase leads from the seaside , water , in waves to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

A inverted Battle of Adrianople , shaped like a skull-hill. A chaotic caves with twisted geometric forms - caves bending into impossible mountains rises from the mountains , Afghanistan , a eye-level amid Roman infantry breaking before Gothic cavalry , dust and sunlight over fallen standards and armored bodies , looping like strips , and walkway connecting disjointed structures that floating on middle of mountain , its apex balanced in the earth , its base pointing towards the starry evening sky , a mystical , ancient wonder born from the sands of time , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K --ar 3:2 --v 7.0. ,

Bird's eye view , view from top , a inverted kingdom of caves shaped like a pyramid. A chaotic caves with twisted geometric forms - caves bending into impossible mountains rises from the Tora Bora mountains , Afghanistan , a Toyota Tacoma stand on roads looping like möbius strips , and bridges connecting disjointed structures that floating on middle of mountain , its apex balanced in the earth , its base pointing towards the starry evening sky , a mystical , ancient wonder born from the sands of time. ,

An original unique artistic style , Somewhere between the macabre and the maddening , Chromatic Cryptids (octopus motif) , green eyes , its body composed of the vibrant , kaleidoscopic patterns of Oaxacan Alebrije art. in ocean shrouded with water drops. The scene evokes a sense of forgotten magic and quiet solitude. Style of surrealism with a touch of so sharp crisp and defined , genius quality complex creative masterpiece. ,

Battle of Adrianople , 378 CE , eye-level amid Roman infantry breaking before Gothic cavalry , dust and sunlight over fallen standards and armored bodies , distant hills hazed with smoke , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Fashionable burgundy battalion-style heels and burgundy stockings worn by a beautiful cyborg with mechanical details and neon eyes , holding a book and looking at it while sitting on a bed with her hand in her hair. The bedroom features burgundy flowers , a burgundy planet , a burgundy moon visible through the window , and wisps of burgundy smoke. Dark Cyberpunk aesthetic with cosmic , progressive industrial elements , ice fractal fog , and liquid nitrogen. Cinematic lighting with Minecraft-inspired highlights and a gradient color scheme of white , blue-black , and deep blue. 8k HDR professional photo , subject focus on the body , with background elements of a tank top , midriff , knee-high leg warmers , stripped side ties , and bare feet. A fashionable cyborg with mechanical enhancements and neon eyes , wearing battalion-style burgundy heels , burgundy stockings , and a midriff-baring tank top , sits on a bed in a dark , cosmic Cyberpunk city bedroom. Burgundy smoke and flowers surround the scene , with a burgundy planet and moon visible in the background. The cyborg holds a book , looking at it intently , with one hand in their hair. The lighting is inspired by Minecraft , with a gradient of white , blue-black , and deep blue , creating an 8k HDR , Monumental , dark fantastic atmosphere. Photorealistic style , with sharp focus on the body. ar-9:16 ,