Explore AI generated designs, images, art and prompts by top community artists and designers.
Design a bold visual campaign centered on a confident gym-goer capturing a mirror selfie. Outfit: vibrant green sports bra and leggings set , branded with subtle futuristic accents. Environment: sleek gym interior with chrome equipment , moody lighting , and reflective surfaces. Add layered graffiti-style overlays , digital glitch effects , and bold typography featuring the handle ‘@remmiebyriley’. Emphasize empowerment , self-expression , and the fusion of fitness and ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
Interior of a war command bunker in grim pixel art , desks with maps , communist propaganda posters on the walls , dim yellow lighting from flickering lamps , the orc commissar standing next to a war table , red banners , radio equipment , control panels with blinking red lights , atmosphere of tension and decay — 32-bit pixel art , dirty textures , muted colors , cold war bunker aesthetic ,
low six-wheeled platform with 3 wheels on each side , armored body , segmented into four parts. Four turrets in the form of machine guns , which have a belt with cartridges instead of a magazine. The first turret is directed forward to the right and up , the second turret is directed forward to the left and the horizon , the third turret is directed back slightly to the right and up , the fourth turret is directed back to the left and slightly up. Increased detail of the mechanisms Miniature video cameras with protective glazing are located on each turret There are guidance mechanisms Environment (forest-steppe) Multi-level grass Individual trees and small groves Compressed grass under equipment , natural shadows Technical details: Soft daylight Shadows from equipment Light glare on metal Perspective Top-down view at an angle Foreground detailing Additional elements Wheel tracks Small landscape details ,
Six-wheeled platform with 3 wheels on each side , armored hullFour turrets in the form of belt machine guns , directed in different directionsRealistic armor textureDetailing of mechanismsMiniature video cameras with protective glass on each turretGuidance mechanismsEnvironment (forest-steppe)Grass of different levelsIndividual trees and small grovesCompressed grass under equipment , natural shadowsTechnical details:Soft daylightShadows from equipmentLight glare on metalPerspectiveTop-down view at an angleDetailing of the foregroundAdditional elementsTreads from wheelsSmall landscape details ,
Six-wheeled platform with 3 wheels on each side , armored hull Four turrets in the form of belt machine guns , directed in different directions Realistic armor texture Detailing of mechanisms Miniature video cameras with protective glass on each turret Guidance mechanisms Environment (forest-steppe) Grass of different levels Individual trees and small groves Compressed grass under equipment , natural shadows Technical details: Soft daylight Shadows from equipment Light glare on metal Perspective Top-down view at an angle Detailing of the foreground Additional elements Treads from wheels Small landscape details ,
The Refueling Station: Generate an image of an abandoned refueling station , hovering above the turbulent , colorful clouds of a gas giant planet. The station is designed to refuel spacecraft and has large fuel storage tanks connected to a network of pipelines and hoses. The abandoned base is surrounded by a dense , thick mist , and the image should convey a sense of isolation and desolation. The station should feature intricate details such as rusted metal grates , leaking pipes , and discarded equipment. ,
The Refueling Station: Generate an image of an abandoned refueling station , hovering above the turbulent , colorful clouds of a gas giant planet. The station is designed to refuel spacecraft and has large fuel storage tanks connected to a network of pipelines and hoses. The abandoned base is surrounded by a dense , thick mist , and the image should convey a sense of isolation and desolation. The station should feature intricate details such as rusted metal grates , leaking pipes , and discarded equipment. The sky above sparkles with cosmic kinetic energy. ,
A critically ill female patient in an ICU room after suffering cardiac arrest , lying fully exposed on a hospital bed. A luxurious , ultrasoft baby pink coloured fleece blanket is draped gently over her body for comfort , while doctors and nurses urgently examine her. The hospital bed , medical equipment , monitors , IV stands , and ventilators are fully visible , creating a realistic and tense ICU environment. The lighting is clinical but soft , highlighting the seriousness of the situation ,
Young , confident photographer on a vibrant alien planet , capturing images from a sleek , hovering vehicle. Lush , otherworldly vegetation surrounds her , bathed in the warm glow of a binary sunset. Focus on her determined expression and the advanced technology of her equipment , emphasising the spirit of exploration and discovery. ,
A stylized render of a futuristic house in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic house in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and metallic surfaces resembling aluminum , partially painted in white with green markings or text. Red indicator lights (like aircraft warning lights) are placed on the building. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting in night. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt and Anno2205 but reimagined in a darker , industrial setting , summer. ,