Explore AI generated designs, images, art and prompts by top community artists and designers.
Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,
anime-style avatar featuring abstract musical elements. The design should include stylized musical symbols like notes , treble clefs , and abstract representations of instruments such as pianos or guitars. Incorporate vibrant , colorful patterns and dynamic shapes to evoke the essence of music. The composition should be artistic and engaging , focusing on musical themes without depicting specific characters." ,
Create a hyper-detailed 3D model of a slender and stunning girl adorned with a crown made of thorns , featuring additional spikes. The design should be inspired by realistic renderings and anime-esque characters , combining elements of realistic portraiture , heistcore , and dragoncore. The model should reflect delicate realism , emphasizing dark colors throughout in original style. ,
transformer in a woodland , majestic , no characters , natural , peaceful , detailed , scenic , fantasy , ,
carefree , text , loge , logo , transparent background , no characters , no objects , design , characters , Pencil Sketch ,
snthwve style:0.05 , nvinkpunk:1.8 , (GTA 5) , Characters committing crimes , Detailed and Intricate , beautiful women in bikinis , big guns , gangsters wearing glasses , micro-details , extremely detailed , epic , ultra detailed , proportional , award-winning , clean , gorgeous , powerful , refreshing , beautiful lighting , trend on artstation , trend on pixiv , vivid , dynamic , intricate , high quality , detailed , lush , strong lines ,
carefree , text , loge , logo , transparent background , no characters , no objects , design , , Pencil Sketch ,
(((Zombies ate my neighbors))) - A hauntingly realistic depiction of the scene where the protagonist encounters the terrifying pyramid of fear. The image should focus on the eerie ambiance of the pyramid and the lurking presence of the undead ((zombies)). Set in the dead of night , the pyramid stands ominously , casting elongated shadows. The ((neighbors)) could be depicted in a state of fear or distress , seeking refuge from the impending danger. The art style should emulate a chilling photorealistic quality akin to a high-quality horror movie still. The camera should use a wide-angle lens (18mm) capturing the vastness of the pyramid and the characters' vulnerability. Lighting should be low-key , creating dramatic contrasts between light and shadow , adding to the spine-chilling atmosphere. Render it in high resolution (4K) with attention to fine details , such as intricate hieroglyphs on the pyramid's surface , and subtle facial expressions reflecting fear on the characters' faces. ,
Digital illustration of happy scene in a fantastical forest , with detailed and people characters engaged in communication and beautiful lighting casting shadows on the ground , as if it were a cinematic movie poster , by popular artists Ning Zhang and Alan Baker , 4k , clean , realistic face , realistic eyes , highest quality , realistic hands , trending on artstation , masterpiece ,