Explore AI generated designs, images, art and prompts by top community artists and designers.

Create a symbolic and inspirational illustration representing the phrase “It’s a matter of talent” (“Es cuestión de talento”). Focus on a young person standing confidently at the edge of a stage , canvas , or workshop , surrounded by glowing symbols of creativity and skill (like a pen , paintbrush , musical notes , gears , books). The background shows a blurred crowd or obstacles , while a spotlight or radiant light emphasizes the individual. Style should be semi-realistic with dynamic lighting , warm tones , and a sense of energy and potential. Include subtle sparkles or aura to suggest inner brilliance and talent awakening. ,

A 20-year-old RUSIAN woman with stunning beauty stands on a stage , ready to perform. Her flawless , fair skin glows under the spotlight , highlighting her delicate , small nose with a perfect blend of flatness and sharpness. She has charming dimples that appear when she smiles , and her thin , small lips are as sweet as her neatly aligned teeth. Her figure is both slender and voluptuous , with a graceful , curvy silhouette. She wears a hijab , framing her face beautifully , and a delicate SKY BLUE kebaya made of sheer fabric with intricate floral embroidery , paired with a traditional batik sarong and a matching kebaya belt. the clip-on mic is placed on her kebaya dress. background of the party atmosphere in the open space under the tent. the video object is recorded from head to toe perfectly. ,

A dynamic fighting scene featuring three iconic female video game characters: Mai Shiranui (from King of Fighters) , Kitana (from Mortal Kombat) , and Christie Monteiro (from Tekken). Each character is wearing their signature sexy fighting outfits: Mai in her revealing red kunoichi costume with flowing sash and fan in hand; Kitana in her tight blue ninja bodysuit holding her steel fans; Christie in her colorful , form-fitting capoeira attire with bare midriff. The background is an intense , dramatic fighting arena illuminated with spotlights and smoke. The characters are in action poses , mid-fight , with motion blur to emphasize movement. The style is highly detailed , realy yet stylized , 4k resolution , dynamic lighting , cinematic composition. ,

A dynamic fighting scene featuring three iconic female video game characters: Mai Shiranui (from King of Fighters) , Kitana (from Mortal Kombat) , and Christie Monteiro (from Tekken). Each character is wearing their signature sexy fighting outfits: Mai in her revealing red kunoichi costume with flowing sash and fan in hand; Kitana in her tight blue ninja bodysuit holding her steel fans; Christie in her colorful , form-fitting capoeira attire with bare midriff. The background is an intense , dramatic fighting arena illuminated with spotlights and smoke. The characters are in action poses , mid-fight , with motion blur to emphasize movement. The style is highly detailed , realistic yet stylized , 4k resolution , dynamic lighting , cinematic composition. ,

A dynamic fighting scene featuring three iconic female video game characters: Mai Shiranui (from King of Fighters) , Kitana (from Mortal Kombat) , and Christie Monteiro (from Tekken). Each character is wearing their signature sexy fighting outfits: Mai in her revealing red kunoichi costume with flowing sash and fan in hand; Kitana in her tight blue ninja bodysuit holding her steel fans; Christie in her colorful , form-fitting capoeira attire with bare midriff. The background is an intense , dramatic fighting arena illuminated with spotlights and smoke. The characters are in action poses , mid-fight , with motion blur to emphasize movement. The style is highly detailed , realistic yet stylized , 4k resolution , dynamic lighting , cinematic composition. ,

Creating an ultra-high-resolution (8K UHD) , hyperrealistic photograph as you described would involve a detailed artistic process , typically executed by a skilled photographer or digital artist. Here’s a breakdown of how one might approach this concept: ### Concept Development 1. **Subject Selection**: Choose the Tower of Hercules lighthouse as the focal point , ensuring accurate architectural details for the miniature replica. 2. **Bottle Design**: Design an artisanal glass bottle that is thick and clear , emphasizing its craftsmanship. ### Scene Composition 1. **Setting**: Use a dark , weathered wooden tabletop as the base , highlighting its rich textures and imperfections. 2. **Base Design**: Create sculpted glass waves that appear dynamic and fluid , anchoring the bottle visually. ### Lighting 1. **Spotlight**: Position a warm spotlight to create dramatic shadows and highlights , enhancing the textures of the glass , liquid , and stone. 2. **Internal Glow**: Ensure the electric-blue liquid inside the bottle emits a soft glow , illuminating the miniature lighthouse. ### Texturing and Detailing 1. **Miniature Lighthouse**: Render the Tower of Hercules with realistic stone textures , incorporating slight weathering for authenticity. 2. **Liquid Effects**: Create a bioluminescent effect for the blue liquid , ensuring it interacts with the light source effectively. ### Text Detail 1. **Lettering**: Design the 'HERCULES' lettering in aged steel , ensuring it catches the light and complements the overall aesthetic. ### Final Rendering 1. **Focus and Depth of Field**: Use sharp focus on the bottle and its contents , with a slightly shallow depth of field to blur the edges of the tabletop , drawing attention to the main subject. 2. **Post-Processing**: Enhance the image in post-production to ensure photorealistic quality , adjusting colors , contrasts , and sharpness as needed. ### Mood and Style 1. **Emotional Impact**: Aim to evoke feelings of ancient endurance and maritime history through the composition , lighting , and textures. This concept would likely be executed using advanced 3D modeling software (like Blender or Maya) for the bottle and lighthouse , combined with high-resolution textures and lighting techniques. The final image would be rendered in 8K UHD to achieve the desired level of detail and realism. ,

alley , neon city , spotlight , realistic , high quality , detailed , neon ligths , , render , rain , futuristic , 1.8 , 1:8 , 4k , 8k , detailed street , detailed , octane render , neon signs , night , raining , ray traicing , oxxo , 3D , méxico ,

masterpiece , best quality , (1girl:1.5) , extreme detailed beautiful face , glossary skin , at a concert hall , high detail , pin spotlight , classic music , cinematic light , realistic , dynamic pose , intense performance , blond long hair , bokeh , motion blur , gorgeous dress , <lora:LowRA:0.6> dark theme , <lora:flat2:0.2> <lora:more_details:0.4> <lora:AstralMecha:0.8> , airy nuance Negative prompt: low quality , worst quality , EasyNegative , microphone , worst arms , worst finger Steps: 60 , Sampler: DPM++ SDE Karras , CFG scale: 7 , Seed: 3974143745 , Size: 512x768 , Model hash: 463d6a9fe8 , Model: absolutereality_v181 , ADetailer model: mediapipe_face_full , ADetailer confidence: 0.3 , ADetailer dilate/erode: 4 , ADetailer mask blur: 4 , ADetailer denoising strength: 0.4 , ADetailer inpaint only masked: True , ADetailer inpaint padding: 32 , ADetailer version: 23.8.0 , Lora hashes: "LowRA: 0dfc93870ba3 , flat2: 80f764dfb478 , more_details: 3b8aa1d351ef , AstralMecha: 9b9ef9913373" , TI hashes: "EasyNegative: c74b4e810b03" , Version: v1.5.1 , Hashes: {"embed:EasyNegative": "c74b4e810b" , "embed:flat2": "054e950e72" , "lora:LowRA": "348071db54" , "lora:flat2": "054e950e72" , "lora:more_details": "d9cf2f88de" , "lora:AstralMecha": "a10ae74127" , "model": "463d6a9fe8"} ,

Caracas city modern architecture inspired by Gaudi , Calatrava , nature , Roberto Burle Marx , 8K , digital painting , concept art , smooth , sharp focus , illustration , summer vibrancy , parque del este Burle Marx , detailed texture , spotlight , cyberpunk city , wired , multicolored , vibrant high contrast , hyperrealistic , photografic , 8k , epic ambient light , octane render ,