Explore AI generated designs, images, art and prompts by top community artists and designers.

A melancholic woman with dishevelled dark hair and weary eyes , in a flowing , off-the-shoulder silk slip dress , stands on a desolate moonlit beach. The crashing waves reflect a deep , introspective mood. Wisps of fog curl around her. Above , a vast , star-filled sky suggests both unreachable dreams and existential loneliness. Her posture conveys a profound sense of longing and sadness. This is rendered in a moody , atmospheric oil painting style , with dramatic chiaroscuro lighting reminiscent of Caravaggio , and the ethereal , dreamlike qualities of Symbolist painters like Odilon Redon and Gustav Klimt , conveying a rich emotional narrative. ,

A single tear falls from a woman's eye , merging with the rain. The scene is painted in a dark , ethereal style with chiaroscuro lighting , evoking a sense of gothic romanticism and melancholic beauty. The color palette relies on deep blues , purples , and greys , with a subtle luminescence in the falling rain. Inspired by the moody , atmospheric works of Zdzisław Beksiński and H.R. Giger , with a touch of the surrealist drama of Remedios Varo. The overall mood is one of profound sadness , lost love , and cathartic release. ,

A detailed fantasy cutaway illustration of a six-level clocktower headquarters , blending arcane architecture and steampunk design. Each level distinct: reception hall (desks , ledgers , gears) , living workshop (bunks , tools , warmth) , training arena (obsidian rings , magical sparks) , greenhouse (glass dome , glowing plants , mist) , research lab (Resonator Table , runes , floating quills) , observatory (rotating crystal lens , starlight). Include spiral stair and central lift through all floors. Brass , iron , and crystal dominate the color palette; golden light below , cool silver above. Style: semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

A vaulted greenhouse nestled against the clocktower’s upper terrace , its glass panes framed by black iron ribs and brass filigree. Inside , lush greenery glows under suspended crystal orbs that mimic daylight , bathing rows of plants in soft golden light. Long stone planters overflow with herbs — moonbell , feverroot , duskfern — each tagged with neat , handwritten runes. Copper irrigation pipes snake along the walls , hissing faintly as mist rises from hidden vents. A central worktable holds mortar sets , potion flasks , and a small arcane cauldron shaped like a lotus. In the corner , Orwen’s botanical apprentice tends to a vine with metallic leaves that hum faintly when brushed. The space feels equal parts botany and enchantment laboratory , with steampunk glass instruments and living magic entwined. Lighting: soft warm gold with shafts of filtered sunlight. Camera: mid-angle from the entrance , capturing layered rows of plants and the glowing mist. Style: semi-realistic digital painting , painterly textures , serene but arcane tone. ,

Mohenjo-daro , Indus Valley Civilization city , grid of baked brick streets and courtyards beside the Indus River , stepped well and granary under hazy sun , palm trees at the edge , dry season midday , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Crowning chamber beneath the great crystal lens of the Eye of Hours. Floor of polished obsidian inlaid with gold lines forming a vast clock face. The rotating crystal lens above refracts moonlight and city glow into shimmering beams. Brass telescopes , star charts , and rotating rings track celestial movement. A magical control dais projects faint holographic maps of the world’s ley lines. Wind from open vents moves robes and scrolls; a feeling of sacred science. Lighting: cool moonlight and crystal reflections , slight mist. Camera: low angle looking upward toward the lens. Style: hyper-detailed digital painting , golden and blue palette , awe-inspiring tone. ,

Artificer workshop and guild dormitory combined. Rows of workbenches cluttered with runic tools , glowing crystals , and clock parts , side-by-side with personal bunks , maps , and weapons hung neatly. Copper pipes line the ceiling , steam drifting softly from vents. A small communal kitchen and a round table with tea , notes , and blueprints give it a lived-in feel. Orwen Vale adjusts a mechanical prosthetic arm under lamplight while an apprentice carries parts. Warm amber tones , cozy yet industrious. Camera: slightly elevated corner view showing both workshop and dorm. Style: painterly realism , rich brass and mahogany palette , hints of glowing runes. ,

Fantasy clocktower lobby converted into a guild reception hall. Brass-and-iron architecture , polished black-stone floors , tall arched doors with etched runes , and walls lined with old civic ledgers and scroll cabinets. Butler , a dignified man in a dark waistcoat , stands behind a curved oak desk with an embedded guild crest of intertwined rings. A faint hum of gears under the floor hints at the tower’s machinery. Warm lamplight , dust motes in the air , quiet atmosphere of order and secrecy. Camera: eye-level , centered on desk , depth view toward rear stair and elevator cage. Style: semi-realistic digital painting , steampunk fantasy aesthetic , cinematic light contrast. ,

A vast , multi-level fantasy clocktower interior repurposed as an adventurers’ headquarters. The space blends arcane laboratory , guild hall , and observatory. Architecture: black iron and brass , exposed gears , suspended bridges , glass floors revealing moving mechanisms below. Lighting: warm golden light from levitating crystal lamps and runic sconces. Soft daylight filters from tall stained-glass windows depicting celestial symbols and eight moons. Central feature: a large round table engraved with arcane runes — the Resonator Table , glowing faintly with three colored discs (red , blue , silver). Background details: parchment-cluttered desks , floating quills , a mechanical elevator cage , and Butler (a distinguished man in waistcoat) greeting adventurers. Upper balconies lined with books , hanging instruments , and a rotating crystal lens far above (the Eye of Hours). Mood: warm , industrious , mysterious; like a fusion of dwarven engineering and elven magic. Style: semi-realistic digital painting , cinematic lighting , richly detailed textures , slightly steampunk fantasy aesthetic. Camera: wide-angle interior shot from ground level looking up , emphasizing the tower’s height and golden glow. ,


Knights Hospitaller , armored medieval knight in black surcoat with white cross , standing resolute in Maltese fortress setting , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Full body , Armored boots , Side View , 4K , White or Transparent Background. ,

St. John’s Co-Cathedral , Valletta , standing within a grand baroque hall of gilded arches and carved stone walls , sunlight falling across a marble floor inlaid with knight tombstones , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Valletta , 16th-century fortified capital of the Knights of Malta , massive limestone bastions overlooking a deep blue harbor , sunlight glinting on ramparts and domes , midsummer afternoon , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

A fantasy icon of a wizard dwarf , in the style of Warcraft III and early World of Warcraft: self-contained illustration framed like a window on a dark featureless background; vibrant , high-contrast colors; soft , painterly edges with no bold outlines; shadows blocked in but never fully black; minimal , expressive brush strokes conveying determination and strength; subtle pencil-sketch texture overlaid with digital paint; slightly exaggerated , pulp-inspired comic sensibility." ,

Create a realistic interior design of a 60-square-meter café in a modern loft style. • On the top wall , place the bar counter , reception , and cash register area. • On the right side , add large stained-glass windows and doors that let in plenty of natural light. • The floor should be concrete , but make it look stylish and refined (for example , polished or with a decorative finish). • Walls are painted in a taupe color , with some lighter accents to avoid a dark or dull look. • Add square tables and wooden chairs. • Above each table , hang pendant lamps for a cozy atmosphere. • Decorate the walls with framed photos in a loft style , related to coffee or café culture. • Include wooden bookshelves with plants , books , small statues , and decorative items for warmth and personality. • Make sure the space feels cozy and welcoming , not dark or monotonous — use contrasting light and warm tones. • Add lighting fixtures above the bar area as well. • Behind the bar , include a sign with the café name and a menu board on the wall. ,

Create a realistic café interior design with an area of 60 square meters in a loft style. On the top wall , place the bar counter , reception , and cash register. On the right side , there are stained-glass windows letting in natural light. The floor is concrete , but make it look aesthetically refined (for example , polished or with a microcement finish). The walls are painted in taupe color. Add square tables and wooden chairs. Above each table , hang industrial-style pendant lamps. Decorate the walls with framed photos related to coffee and its history , matching the loft aesthetic. Include bookshelves with books and decor to create a cozy and inviting atmosphere. Use warm , soft lighting to emphasize a calm , modern , and comfortable mood. ,

Create a realistic café interior design with an area of 60 square meters in a loft style. On the top wall , place the bar counter , reception , and cash register. On the right side , there are stained-glass windows letting in natural light. The floor is concrete , but make it look aesthetically refined (for example , polished or with a microcement finish). The walls are painted in taupe color. Add square tables and wooden chairs. Above each table , hang industrial-style pendant lamps. Decorate the walls with framed photos related to coffee and its history , matching the loft aesthetic. Include bookshelves with books and decor to create a cozy and inviting atmosphere. Use warm , soft lighting to emphasize a calm , modern , and comfortable mood. ,

High-fantasy mythological painting of Krishna playing the flute in a celestial blue sky filled with glowing clouds. A dancing Indian girl in a turquoise and gold lehenga plays a flute , golden jewelry , long flowing hair , magical lighting particles , divine energy , oil-painting style , rich colors , extremely detailed , 4K fantasy artwork. ,

Flabelliferi , trained slave fanner in Roman attire holding a large feather fan , muscular build and focused expression , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Full body , Sandals , Side View , 4K , White or Transparent Background. ,

Battle of Adrianople , 378 CE , eye-level amid Roman infantry breaking before Gothic cavalry , dust and sunlight over fallen standards and armored bodies , distant hills hazed with smoke , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Porticus Aemilia , Rome 200 CE , vast covered walkway of brick arches stretching along the Tiber , merchants and carts beneath vaulted bays , sunlight filtering through dust , late afternoon , early autumn , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Baiae , Bay of Naples 200 CE , Roman seaside resort with marble villas and terraces above blue water , steam rising from hot springs , sailboats offshore under warm sunlight , late summer morning , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Full length body of a female character. Her name is Narnia. art by atey ghailan , painterly anime style at pixiv , art by kantoku , in art style of redjuice/necömi/rella/tiv pixiv collab , Narnia is Pixa 3D art style , masterpiece digital painting , exquisite lighting and composition , inspired by wlop art style , 8k , sharp , very detailed , high resolution , illustration. Overall , it's an absolute world-class masterpiece painterly anime-inspired digital art. It's an aesthetically pleasing painterly anime-inspired digital artwork with impeccable attention to detail and impressive composition. ,