Explore AI generated designs, images, art and prompts by top community artists and designers.
Appearance: The bartender is a surprising sight , as it is an Orc , typically known for their fierce and warrior-like appearance. Despite the common stereotype , this Orc bartender breaks the mold with a warm and inviting demeanor. Standing behind the bar with a muscular frame and greenish-gray skin , they greet patrons with a friendly smile , showcasing their sharp tusks that add character to their face. Their strong hands deftly handle bottles and mugs with surprising gentleness , a stark contrast to their intimidating appearance. Features: This Orc bartender is not only strong but possesses a natural talent for putting people at ease. They have a deep and resonant voice that carries through the tavern , captivating patrons with their tales and jokes. Despite the language barrier that might exist between some patrons and the Orc , they are skilled at communicating through gestures and expressions , ensuring everyone feels welcome. Habitat: This Orc bartender can be found in a diverse range of establishments , from rowdy taverns in bustling cities to cozy inns tucked away in the countryside. Their presence bridges the gap between different races and cultures , making them an essential figure in places where adventurers and travelers gather. In your DND world , this Orc bartender might be running a tavern on the outskirts of a mixed-race settlement or in an adventurers' haven near a renowned dungeon. Behavior: While fierce in battle , this Orc bartender has chosen a path of hospitality and community. They genuinely care about the well-being of their patrons and take pride in creating an enjoyable atmosphere. Their ability to read people serves them well in handling various situations that may arise within the tavern , ensuring that disputes are quelled before they escalate. Role in the World: In your DND world , this Orc bartender defies stereotypes and acts as a symbol of unity among different races. They challenge preconceived notions and prejudices , using their role to promote understanding and camaraderie. Adventurers may find in them an unexpected ally or a source of wisdom as they navigate the complexities of the world. Encountering an Orc bartender in your campaign can be a delightful and thought-provoking experience for players. It presents an opportunity to explore themes of acceptance , tolerance , and the potential for individuals to rise above cultural expectations. The interactions with this unique bartender can lead to interesting role-playing moments , offering a chance for players to challenge their characters' biases and assumptions. The presence of an Orc bartender in your campaign world adds depth and complexity to the portrayal of different races and cultures. It enriches the world by showcasing that individuals are not bound by their appearances , and their choices and actions can have a profound impact on the communities they are a part of. This NPC can become a memorable and cherished character in your DND campaign , leaving a lasting impression on players as they continue their adventures. ,
Appearance: The Bandit is a rugged and cunning individual , often dressed in worn and nondescript clothing that allows them to blend in with common folk or the wilderness. They may wear tattered cloaks or hoods to conceal their identity while on the prowl. Their attire is practical , allowing them to move swiftly and quietly during their illicit activities. Bandits often sport an unkempt appearance , with scruffy beards or unkempt hair , reflecting their rough and lawless lifestyle. Features: Bandits are opportunistic criminals , skilled in ambushes , theft , and intimidation. They may wield a variety of weapons , from rusty daggers to notched swords or stolen bows , depending on their individual expertise. While they lack the training and discipline of seasoned soldiers , their resourcefulness and willingness to resort to violence make them dangerous adversaries. Habitat: Bandits are commonly found in lawless or remote regions , where they can operate without interference from authorities. They may establish secret hideouts in caves , abandoned buildings , or hidden forest encampments. In your DND world , they might be part of organized criminal networks , operating out of seedy taverns or disreputable establishments. Behavior: Bandits are typically driven by a desire for wealth and power , willing to prey on the vulnerable and unsuspecting to achieve their goals. They are not afraid to use intimidation and violence to achieve their objectives , making them a menace to travelers and isolated communities. Some bandits may be driven by desperation or a sense of rebellion against authority , while others simply embrace a life of lawlessness. Role in the World: In your DND world , Bandits can be a common and persistent threat to the safety of travelers and the stability of settlements. They may operate independently or as part of larger criminal organizations , profiting from extortion , smuggling , or raiding caravans. Lawful characters , such as paladins and city guards , might consider it their duty to confront and bring these lawbreakers to justice. Encountering Bandits in your campaign can provide opportunities for diverse interactions and moral choices. Players may face the dilemma of showing mercy to those driven to crime by hardship or rooting out dangerous and malicious criminals. Bandit encounters can range from tense negotiations to thrilling skirmishes , offering a chance for characters to display their skills , morals , and resourcefulness. The presence of Bandits in your campaign world adds an element of danger and unpredictability to travel and exploration. Players will need to be cautious when traversing remote areas or encountering strangers on the road. Bandit encounters can serve as minor challenges for lower-level parties or become more significant threats when part of a larger , more organized criminal enterprise. Regardless of their role , Bandits provide an opportunity to explore themes of law and order , survival , and the blurred lines between good and evil in your DND world. ,
muscular blue skin tiefling man , silver colored eyes , large intimidating glowing horns , dynamic black long hair in ponytail , wearing cotton tunic , muscular arms , scars , Leather strap across chest , hyper detailed tavern background , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) , HD , 8k , photography ,
Create a fictional character in knight armor that follows an anti-hero style. He envisions a battle-worn warrior with scarred faces and rusty armor. The armor should be dark and heavy , with intimidating details like spikes and protruding rivets. The helmet must have a closed visor that covers his face , with only a small opening for the eyes. Although this character is a warrior , he should have a sloping posture , as if he carries the weight of the world on his shoulders. He should also include a weapon in his hand , but avoid any kind of violent reference. Instead , he thinks of a weapon with a unique design , like a sword with runes etched on the blade. Create an environment behind him that suggests that he has been through many struggles and battles , but is still standing. ,
Art Nouveau painting , silver and red colors , true aesthetics , stylish fashion shot of a beautiful living timid woman posing in front of a psychedelic art nouveau style. gothic style korean female , full figure , fit , ellegant tight white shirts , ties , miniskirts , legs , choker , long hair , classy , big bossom , beautiful faces , manga eyes , same eyes , open mouth , dark wood with mystery lights in the background , art by Greg Rutkowski , acrylic , high contrast , colorful polychromatic , ultra detailed , ultra quality , CGSocietyHighly detailed , highest quality , 3D ,
The Yama Hall , also known as the Yanluo Hall or the Yanluo Temple , is a place of worship dedicated to the Chinese deity Yanluo , who is the ruler of the underworld and the judge of the dead. The hall is typically located in a temple or cemetery , and is said to be a somber and intimidating place. It is often depicted as a large , imposing building with tall pillars and heavy , wooden doors , and is surrounded by dark and foreboding landscapes , such as mountains , forests , or swamps. The interior of the hall is typically decorated with statues and images of Yanluo and other underworld deities , and is filled with the sound of mournful music and chanting. Overall , the Yama Hall is a place of reverence and solemnity , and is associated with death , judgment , and the afterlife. , 3D ,
Crea una impresionante ilustración vectorizada en blanco y negro de un felino intimidante que se aproxima. Destaca los detalles de su pelaje , músculos y expresión facial para lograr un aspecto realista e imponente. Asegúrate de que los ojos del felino muestren un brillo intenso y amenazante que refleje su actitud intimidante. La imagen debe ser vectorizada en blanco y negro para lograr un contraste impactante y una sensación de profundidad. El resultado final debe transmitir la majestuosidad y la imponencia del felino de manera impresionante , Pencil Sketch ,
very detailed , highly detailed , extremely detailed , female , brunette long hair , intricate , elegant , beautiful perfect face , perfect green eyes , perfect lips , trending , intimidating girl , portrait , vampire style , mysterious , photorealistic , hyper realistic , look at viewer , oil painting Luis Royo and Yoshitaka Amano style ,
Here is a description of a hero costume that combines the elements of Arrow , Batman and Assassin's Creed , with an emphasis on the scary , impressive and agile aspect , while offering optimal protection with a state-of-the-art alloy. Here is the description: The hero's costume is a striking mixture of green , blood red , black , gold and purple. It is designed to inspire fear in its opponents while remaining stealthy and agile. The main material used is an advanced alloy , extremely resistant and lightweight , which offers maximum protection against different products and weapons. The outfit includes a fitted combination in black , with reinforced armor plates on the shoulders , elbows and knees , which are tinted purple to add a touch of mystery. The hood is inspired by that of Assassin's Creed , with green contours evoking nature. The mask , both intimidating and functional , recalls the arrow symbol with a mixture of black and green , with special lenses to improve night vision and allow an increased perception of the environment. To complete the combination , strategically placed gadgets are integrated , such as a belt grapple for vertical mobility , improved gold batarangs for remote attacks , and an integrated encrypted communication system to stay in touch with allies. This hero costume therefore combines the essence of the Arrow , Batman and Assassin's Creed characters to create a great and agile appearance , while offering unparalleled protection thanks to an advanced alloy. It embodies stealth , power and determination , while inspiring fear in those who stand on the path of the hero. In ultra high quality ,
muscular blue skin tiefling man , silver colored eyes , large intimidating glowing horns , dynamic black long hair in ponytail , wearing cotton tunic , muscular arms , scars , Leather strap across chest , hyper detailed tavern background , (high quality) , (detailed) , (masterpiece) , (best quality) , (highres) , (extremely detailed) , (8k) , HD , 8k , photography ,
Art Nouveau painting , silver and red colors , true aesthetics , stylish fashion shot of a beautiful living timid woman posing in front of a psychedelic art nouveau style. gothic style korean female , full figure , fit , ellegant tight white shirts , ties , miniskirts , legs , choker , long hair , classy , big bossom , beautiful faces , manga eyes , same eyes , open mouth , dark wood with mystery lights in the background , art by Greg Rutkowski , acrylic , high contrast , colorful polychromatic , ultra detailed , ultra quality , CGSocietyHighly detailed , highest quality , 3D , Oil Painting ,
Here is a description of a hero costume that combines the elements of Arrow , Batman and Assassin's Creed , with an emphasis on the scary , impressive and agile aspect , while offering optimal protection with a state-of-the-art alloy. Here is the description: The hero's costume is a striking mixture of green , blood red , black , gold and purple. It is designed to inspire fear in its opponents while remaining stealthy and agile. The main material used is an advanced alloy , extremely resistant and lightweight , which offers maximum protection against different products and weapons. The outfit includes a fitted combination in black , with reinforced armor plates on the shoulders , elbows and knees , which are tinted purple to add a touch of mystery. The hood is inspired by that of Assassin's Creed , with green contours evoking nature. The mask , both intimidating and functional , recalls the arrow symbol with a mixture of black and green , with special lenses to improve night vision and allow an increased perception of the environment. To complete the combination , strategically placed gadgets are integrated , such as a belt grapple for vertical mobility , improved gold batarangs for remote attacks , and an integrated encrypted communication system to stay in touch with allies. This hero costume therefore combines the essence of the Arrow , Batman and Assassin's Creed characters to create a great and agile appearance , while offering unparalleled protection thanks to an advanced alloy. It embodies stealth , power and determination , while inspiring fear in those who stand on the path of the hero. In ultra high quality ,
Man wearing post-apocalyptic attire: Gender: A man in his late thirties. Hair: Short and rough , with some gray strands showing signs of survival in harsh conditions. Unkempt but reflecting a life filled with constant struggle. Face: His face is worn , with scars and a light stubble of a few days' growth. His eyes are sharp – one clouded from an old injury , giving him an intimidating appearance. Clothing: Jacket: A dark , torn , and battered leather jacket with visible patches and rips , adorned with small metal spikes serving as makeshift armor. The jacket looks like it's been through numerous battles and still holds up. ,
A close portrait of a beautiful intimidating girl , with half human and half cyborg face , one glowing eye , symmetrical eyes , intricate insane details , steel bones hyper realistic , mist , photorealistic , octane render , unreal engine , hyper detailed , volumetric lighting , hdr , octane render , 4k , 8k , , 3D ,
Capítulo 1: O ursinho mágico • Desenhar William e Ângelo como dois amigos inseparáveis; • Desenhar o parque da cidade de Green Hills; • Desenhar Puff como um ursinho de pelúcia abandonado e quebrado; • Desenhar William e Ângelo consertando Puff; • Desenhar Puff com poderes mágicos e capaz de falar. Capítulo 2: O mundo mágico • Desenhar o portal mágico que leva William , Ângelo e Puff ao mundo mágico; • Desenhar o mundo mágico com suas criaturas incríveis , como fadas , unicórnios , elfos e outros seres mágicos; • Desenhar a admiração de William e Puff pelo mundo mágico; • Desenhar Ângelo um pouco intimidado pelo novo ambiente , mas encorajado por seus amigos. Capítulo 3: A jornada para a vitória • Desenhar William , Ângelo e Puff em sua jornada para encontrar os dinossauros; • Desenhar os dinossauros atacando e destruindo o mundo mágico; • Desenhar William , Ângelo e Puff enfrentando obstáculos e batalhas emocionantes com os dinossauros; • Desenhar a coragem de William e Ângelo em lutar contra os dinossauros; • Desenhar Puff usando sua magia para ajudar William e Ângelo. Capítulo 4: A despedida • Desenhar William e Ângelo se despedindo de seus amigos do mundo mágico; • Desenhar a tristeza de Ângelo por deixar o mundo mágico , mas sendo animado por William; • Desenhar a rainha das fadas agradecendo a William , Ângelo e Puff pela ajuda e presenteando os meninos com medalhas de honra. Capítulo 5: Amigos para sempre • Desenhar William e Ângelo contando suas aventuras para seus amigos e familiares; • Desenhar a promessa de William e Ângelo de que sempre estarão lá um para o outro; • Desenhar a promessa de William e Ângelo de voltar ao mundo mágico um dia para ajudar novamente; • Desenhar William , Ângelo e Puff abraçados e felizes por sua amizade verdadeira e aventuras compartilhadas. Os desenhos devem ser coloridos e atraentes para as crianças , mostrando os personagens de forma clara e expressiva , transmitindo as emoções e sentimentos da história. , Oil Painting ,