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Se levantó y con los ánimos enmarañados , buscó la manera de escapar. Sus pies ardían , sentía en las plantas de los pies el peso de un cuerpo moribundo que le exigía un descanso inmediato , pero ¿Cómo ofrecerselo? Si un minuto de descanso era entregarse desinhibidamente a su persecutor. Lo escuchaba constantemente , sus pisadas eran cada vez más cercanas , pero en su mente retumbaba constantemente aquel dicho que desde niño su abuela le decía: "si sientes que está lejos , es porque realmente está cerca. Si lo escuchas tan cerca que te atemoriza , relájate , está demasiado lejos como para hacerte daño" lo asociaba con el mito del silbon , porque era lo único que su mente podía procesar , mientras el miedo le carcomía la cordura. Quería convencerse de que se presencia era imperceptible ante el ser que lo perseguía , pero era imposible pasar desapercibido , el líquido rojo metálico que se expandía por su anatomía , desde los cesos , hasta aquellos pies , que le gritaban con desesperación: "detente". Él solo era capaz de escuchar los pasos , los susurros , los murmullos de aquel ser , que él atendía con rostro serio y con ahínco intentaba disimular. Pareció un sempiternidad , hasta que después de tanto huir , entró a una habitación de donde convergía un cuadro transparente , que permitía ver un universo paralelo , desde sus ojos podía observar a través de él una casa pintoresca y bonita , todo parecía estar bien allá. Su mente procesó que quizás había una remota posibilidad de poder huir a través de él , quizás si lograba atravesar ese portal que lo llevara a aquel mundo alterno , lograría huir definitivamente. El ser tras el cuarto , golpeaba con fuerza la puerta , primero con la palma y después con los puños. Ese sonido de compás constante alteraba su atención. No podía concentrarse , porque en su mente se reproducían con mayor fuerza. Respiró hondo y decidió hacer el primer intento , tomó impulso y dió la primera estocada contra aquel cuadro , chocando con fuerza su cuerpo contra el , siguiendo el compás de los puños , aquellos que se repetían en su mente como si se tratara de un tambor anunciando la entrada triunfal de algún rey. Dió una segunda , una tercera y un sin fin de estocadas contra el cuadro transparente , hasta que toda la habitación quedó en total silencio. El ser tras la puerta logró entrar por fin a aquel cuarto que estaba acompañado por utensilios comunes de un baño , cómo el inodoro , la duchas , el lavamanos y un espejo. Este último estaba ensangrentado y en el centro estaba fracturado totalmente con la cabeza inerte del chico contra el espejo , el color rojo era el espectáculo central de aquel lugar que de paredes blancas , se tiñó con el color escandaloso de la sangre. Restos del espejo destrozado estaban en el piso , aquel chico estaba magullado y con diferentes cortadas , algunas abruptas , cómo las del espejo y otras intencionales cómo las que estaba en su muñeca. ,
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A hyper detailed , gaming style picture of a mysterious magician full length , who is a character in a game like Dota 2 , about magical adventures , witches and magicians , with detailed face , with long grey hair , his arm glows with magic aura , wearing a fantasy style dark blue and white wear , wrapped in blue lines with beautiful hyper detailed background and orange halloween pumpkins in the back ,
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Appearance: The Giant Constrictor Snake is an enormous and intimidating reptile , a massive version of its smaller counterpart. It is a sight to behold , with a length that can reach up to 30 feet or more and a girth that makes it a formidable predator. The snake's scales can have various colors , ranging from earthy browns and greens to patterns that blend in with its environment. Its head is large and triangular , equipped with sharp teeth for grasping and holding its prey. Features: As its name suggests , the Giant Constrictor Snake possesses immense strength , allowing it to overpower and crush prey with its powerful coils. Despite its size , the snake is incredibly agile and swift , capable of striking with lightning speed when attacking. It is a non-venomous predator , relying on its constriction technique to subdue and immobilize its prey before consuming it. Habitat: Giant Constrictor Snakes are usually found in areas with an abundance of large prey , such as dense jungles , swamps , and even underground tunnels or caves. They are equally at home in terrestrial environments or in aquatic habitats , making them versatile hunters. In your DND world , they might inhabit untamed wilderness areas , guarding ancient ruins , or lurking near water sources. Behavior: Like their smaller counterparts , Giant Constrictor Snakes are solitary creatures and prefer to hunt alone. They are opportunistic predators , preying on a wide range of creatures , from smaller animals to larger beasts. Giant Constrictor Snakes have a keen sense of smell , which allows them to detect potential prey from a distance. Role in the World: In your DND world , Giant Constrictor Snakes could be apex predators , feared and respected by other creatures in their territory. They might be guardians of sacred places or serve as the subjects of local legends. Druids and rangers might view them as powerful symbols of the untamed and natural world. Encountering a Giant Constrictor Snake in the wild is a perilous and memorable experience for adventurers. The snake's size and strength make it a deadly foe , capable of overpowering even well-armored individuals. Players must exercise extreme caution and strategic thinking when dealing with these formidable predators. Fighting a Giant Constrictor Snake often involves a combination of ranged attacks , mobility , and teamwork to avoid its crushing coils and deliver damaging blows. The presence of Giant Constrictor Snakes in your campaign can add an element of danger and excitement to wilderness encounters , making players wary of exploring areas where these colossal serpents might lurk. ,
Appearance: The dire wolf is a massive and fearsome creature , closely related to the regular wolf but significantly larger and more imposing. It stands at around 4 to 5 feet tall at the shoulder and can weigh up to 800 pounds or more , dwarfing its smaller cousins. Its fur coat is thick and usually ranges in color from gray to black , providing excellent camouflage in various environments. The dire wolf's powerful jaws and sharp teeth make it a formidable predator in the wild. Features: The dire wolf shares many features with regular wolves but possesses even more enhanced physical capabilities. Its heightened strength , speed , and endurance make it a top-tier predator , capable of taking down large prey with ease. The dire wolf's large , muscular build and powerful limbs give it the advantage of overwhelming its opponents in combat. Habitat: Dire wolves tend to inhabit the wildest and most remote regions of your DND world , far away from civilization. They can be found in dense forests , icy tundras , and even rugged mountainous terrain. As apex predators , they rule over their territories and command respect from other creatures in their domain. Behavior: Like their smaller counterparts , dire wolves are social creatures that often form packs to hunt and survive. They exhibit strong loyalty to their packmates , and the alpha pair leads the group with a mix of intelligence and ferocity. Dire wolves are skilled hunters and work together to bring down formidable prey , such as large mammals and even other monstrous creatures. ,
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