Explore AI generated designs, images, art and prompts by top community artists and designers.
a wholesome cottagecore illustration of:Here is an English translation of the story: Long ago , after Pan Gu created the world , only the sun lit up the skies. Nights were pitch black. In a mountain cave lived Metaphor , a girl , and You , a boy. Metaphor could conjure light of any shape , but had to draw light from You first. Later , a giant captured You , forcing Metaphor to use her magic to create a permanent moon for the giant’s land. She could only sustain the moon by sacrificing herself on her birthday. To save You , she decided to sacrifice herself. On her 18th birthday , Metaphor cast her spell. You's glowing figure materialized and morphed into a moon. At midnight , Metaphor leapt into the moonlight she created. The sky lit up brightly , revealing the boy's tearful face. The light dimmed and a radiant moon emerged , with the bursts of fire now a sea of stars. The moon floated into the sky , breaking free of the giant's chains. Metaphor sacrificed herself , bringing the moon and stars to Earth. You watched the rising moon sadly , thinking of Metaphor's love and sacrifice. The moon lit up the darkness in his heart. He vowed to live on for Metaphor , telling her story and spreading her magic’s power. One day he would join her in the heavens , transforming into a moon too , comforting the world together. For now , he walked on toward the light ahead , knowing Metaphor watched over him as her love lived on. , Cartoon , Cartoon ,
Please create an image of a person sitting on a bench in a park , in a shady area. The person should be reading a book and appear to be relaxed and at peace. Please include realistic details about the person , such as clothing , posture , and facial expression. In addition , it includes details in the environment , such as the texture of the wood of the bench , the texture of the leaves of the trees that provide the shade , and the legible text on the pages of the book you are reading , 3D ,
A flourishing tree planted by a stream of water , with lush green leaves and vibrant branches. The tree is large and healthy , with deep roots spreading into the fertile soil. The stream gently flows nearby , reflecting the sunlight. The scene is peaceful , with soft rays of light filtering through the leaves , and the surrounding area is filled with rich vegetation , symbolizing growth and prosperity. The tree stands strong , representing stability and life , with fruits visible , symbolizing abundance and continuous nourishment. ,
1 young girl , 4k , raw photo , symmetric , highly detailed , fine resolution , hyperrealistic , perfectionism , 3d rendered , professional lighting , sharp focus , standing in church , silver steel armour , huge eagle wings with metal feather spreading widely , long black hair , detailed beautiful blushed face , dark blue eyes , detailed soft thin lips , detailed natural breasts ,
Sure , here's a prompt using the I.M.A.G.E.N. formula to create a full-body image of Yuna from the manga "El Diario de los Malos Pensamientos" for a dakimakura: I - Identity: Create a clear mental image of Yuna's appearance and personality. Consider her physical features such as her hair , eyes , and clothing style , as well as her personality traits such as her demeanor and emotions. M - Mood: Determine the overall mood and atmosphere of the image. Think about the emotions you want to convey through Yuna's expression and body language. Do you want her to look happy , sad , or neutral? A - Action: Decide on an action for Yuna to be doing in the image. This could be something related to her character , such as reading a book or playing a video game , or something more generic like posing for the camera. G - Genre: Choose a genre or style for the image. This could be anything from realistic to stylized , or from cute to sexy. Consider the intended audience and purpose of the dakimakura when choosing the genre. E - Environment: Create a setting or environment for Yuna to be in. This could be a simple background or a more complex scene that relates to her character or the manga. Think about the colors and lighting of the environment and how they will affect the overall mood of the image. N - Narrative: Create a narrative or story for the image. This could be a simple concept such as Yuna relaxing at home , or something more complex that relates to the manga's plot. Consider how the narrative will add depth and meaning to the image. Using the I.M.A.G.E.N. formula , you can create a detailed and engaging image of Yuna for your dakimakura that captures her character and personality from "El Diario de los Malos Pensamientos." ,
There was an adorable little white bunny who had a special friendship with a black dog. They got along like a house afire , and always had fun together. The little bunny lived in a wonderful treehouse , and the two of then would play together there for hours. The little bunny had many books in his treehouse , and they would take turns reading to each other , and imagine that they were having adventures. They had such fun. One day they imagined that they were taking a ride in a hot air balloon. When they look down , they could see all the other little bunnies and kittens waving to them , dreamy , by Andy Farkas , Water Color , Cartoon ,
Appearance: The bartender is a friendly and approachable figure , often standing behind a well-polished wooden counter , ready to greet patrons with a warm smile. They are typically dressed in clean and practical attire , such as a simple shirt and apron , allowing them to move freely while tending to the needs of the establishment. Bartenders may have a knack for stylish flair , flipping bottles and mixing drinks with impressive skill and showmanship. Features: Bartenders are not only skilled at pouring drinks but also possess an innate talent for reading people. They are excellent listeners and storytellers , making them well-versed in the art of conversation and able to keep the spirits of the patrons high. Bartenders are masters of their craft , knowing how to mix a wide variety of beverages , from the strongest spirits to the most refreshing mocktails. Habitat: Bartenders can be found in a variety of establishments , from bustling taverns and rowdy inns to upscale lounges and cozy pubs. They are the heart and soul of these establishments , creating an inviting and social atmosphere where patrons can relax and unwind. In your DND world , bartenders might be found in port cities , adventurers' resting spots , or inns along major trade routes. Behavior: Bartenders are generally friendly and accommodating , treating each patron with respect and providing a listening ear to those who seek to share their tales or troubles. They are skilled at keeping the mood light and the atmosphere lively , helping patrons forget their worries and enjoy the moment. Bartenders are also observant , able to discern when a patron may need some space or when a situation may require their intervention. Role in the World: In your DND world , bartenders play a crucial role in providing information and facilitating interactions between adventurers and locals. They can be valuable sources of rumors , gossip , and leads for quests , as they are often privy to the comings and goings of many travelers and regular patrons. Bartenders can also act as a connection point between characters and quest-givers or provide hints on how to tackle challenges. Encountering a bartender in your campaign can offer players a chance to unwind and immerse themselves in the rich tapestry of the world you've created. These interactions can create opportunities for role-playing and character development as players engage in friendly conversations , exchange stories with locals , or seek information to further their quests. The presence of bartenders in your campaign world adds a touch of authenticity and familiarity , making the settings feel more alive and vibrant. These characters can offer a glimpse into the everyday lives of the people who inhabit your DND world , providing a sense of community and camaraderie amidst the excitement of adventuring. From lively taverns to quiet roadside inns , bartenders can become memorable and beloved NPCs who add depth and flavor to your DND campaign. ,