Explore AI generated designs, images, art and prompts by top community artists and designers.

We need a logo for the text of The Marathoner. The logo should contain only text as the main element. The logo should be minimalistic but creative , and every letter should be played out. Use no more than two colors. The font should be dynamic and tilted. It is forbidden to add images of people and animals. You can only work with the text , without reference to its meaning. ,

Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,

Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,

Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,

A female aasimar protector , with dark skin and curly black hair , with an athletic body. She possesses large angel wings projecting from her back , made of pure , glowing white light , with ethereal feather detailing. She wears an arcane focus in the form of a gold ring with blue jewels. Her clothing is blue and revealing , with fabric covering only her private parts , leaving her abdomen and hip exposed. She stands in a combat pose , with a determined and powerful facial expression , against a background of moonlit ancient ruins. Dramatic lighting from above. Photorealistic fantasy concept art style. ,

A female aasimar protector , with dark brown skin and curly dark hair , with an athletic body. She possesses large angel wings projecting from her back , made of pure , glowing white light , with ethereal feather detailing. She wears an arcane focus in the form of a gold ring with blue jewels. Her clothing is blue and revealing , similar to Kitana from Mortal Kombat , with fabric covering only her private parts , leaving her abdomen and hip exposed. She stands in a combat pose , with a determined and powerful facial expression , against a background of moonlit ancient ruins. Dramatic lighting from above. Photorealistic fantasy concept art style. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

A game-rendered tundra landscape , viewed from a top-down perspective. The terrain is covered in a seamless , windswept grass texture with a mix of golden yellow , rusty orange , and reddish-brown hues , creating a dry , autumnal feel. The grass appears soft and uniform , with only subtle , natural undulations that make the surface slightly uneven. There are no distinct clumps or tufts , just a continuous , slightly irregular grass cover , with gentle variations in height and density. The colors blend smoothly , with warmer shades fading into lighter patches , giving the impression of an open tundra with a naturally textured surface. ,

The triplets are very similar to each other , the only difference is in weight and voice. The biggest one is a Crowbar. He has dark bushy eyebrows and a potty hairstyle. He's the most exuberant , but at the same time he has a low voice. Loya will be slightly smaller than Loma , she differs only in a more gentle voice. The girl repeats everything after her brother. Lou is the most cowardly , and her voice is squeaky. ,

*"A dimly lit , old apartment room at midnight , filled with eerie shadows. The only light comes from three flickering candles placed strategically around the room. The wooden table at the center is scratched and worn , covered with aged parchment papers with intricate voodoo symbols and Latin inscriptions , carefully written in faded black ink. Some papers are partially burned , as if used in a ritual. A mysterious black cat with glowing red eyes sits in the middle of the table , staring directly at the viewer with an unsettling intensity , its fur slightly bristling. Its tail curls around an ancient dagger , half-hidden beneath one of the papers. The background shows a dusty old radio emitting faint static noise , with its dials turned to unknown frequencies. The cracked walls have faded occult symbols drawn in charcoal , some almost erased with time. A wooden shelf on the right holds jars filled with mysterious dark substances , a small voodoo doll with pins stuck in its chest , and a half-melted black candle. Through the slightly open , crooked window , a cold fog seeps into the room , swirling at the edges of the wooden floor. The curtains , old and tattered , are gently swaying , even though there’s no wind. The atmosphere is tense , as if something unseen is watching from the shadows. Hyper-detailed , dramatic lighting , deep cinematic shadows , ultra-realistic textures. The image should feel like a film noir horror scene , perfectly blending realism and supernatural elements. The composition should be perfectly balanced , ensuring all elements contribute to a dark , ominous atmosphere."* ,