Explore AI generated designs, images, art and prompts by top community artists and designers.
The moment the towering , hyper-muscular blondes strike their jaw-dropping flex in front of the growing crowd , dozens of phones and high-end cameras capture it from every angle. The larger woman , holding the freshly bent 2-inch steel bar like a trophy , raises one arm into a slow , confident bicep flex. Her rival mirrors the pose beside her , both women smiling — proud , radiant , colossal. Within hours , the footage hits social media: a 12-second slow-motion clip captioned , *“WHO ARE THESE WOMEN?!”* goes viral across every platform. News outlets pick it up , splashing the image across screens with headlines like: **“SUPERHUMAN MUSCLE GODDESSES SHOCK RESORT GUESTS”** **“IS THIS REAL? Experts Analyze Viral Muscle Giants”** **“GENETIC MIRACLE? OR SOMETHING ELSE?”** In the background , beachgoers freeze mid-step. Some scream. Some cheer. One man is seen dropping his drink in awe as the taller woman’s muscles visibly ripple during the flex. Her bikini top creaks audibly under the pressure but holds. Light reflects off her sweat-covered , deeply striated body like polished stone. Her expression: a calm , amused smirk — as if she knew the world would notice eventually. A CNN-style lower third flashes across a photoreal frame: **BREAKING: MASSIVE WOMEN BEND STEEL WITH BARE HANDS — REAL OR CGI?** The screen shows split images: one flexing , the other mid-growth surge. Scientists , influencers , gym fanatics , and talk show hosts begin weighing in. Shot on RED Komodo 6K and Canon EOS R5 , 35mm and 50mm mixed footage , drone overhead cutaways , 8K downscaled to 4K for broadcast. Photorealistic , cinematic depth , news banner overlays , glowing phone screens , HDR skin highlights , social media UI overlays subtly visible in composite frames. --no cartoon , anime , painting , nudity , blur , distortion , over-stylization , uncanny rendering , low detail ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,
A silver fox with glowing eyes stands before a small hidden pond in a deep blue forest. The pond doesn’t reflect the forest , but instead shows glowing memories—images of a laughing child , a mother hugging her child , and a forgotten toy. The fox watches in silence as mist thickens around him. Ethereal , magical atmosphere , fantasy illustration , soft lighting and dreamlike mood. ,
woman dressed in flowers dancing and spinning with a whip at the beach , flipping her long hair rapidly , splashing flowing clouds of glowing drops and shimmering particles; dramatic contrast , long exposure time effect with afterimages; vertical drops , portrayed in an Autumnal Pointillist Landscape , composed of distinct dots of color that blend together to create a vibrant autumn scene. Utilize warm vermillion and sunset gold hues , reminiscent of fall foliage , to create a sense of depth and texture ,
Oh , are you shy now? That won’t do.” He hums softly as he leans down and brushes his nose against your neck before nipping you , making you jump and inadvertently push yourself closer to him. Your arms move around his neck like they have a mind of their own. He nearly purrs when you do , so pleased with your acceptance. “There we go. That’s more like it , sweet thing.” He slides his fingers down your back , and you shiver as you realize they’re tipped with razor sharp claws , ones that could shred you in an instant if he wanted them to. You tense for just a moment , before he hums softly again , cooing in such a sweet tone that you can’t help but melt beneath his touch. Images of your union fill your mind again , of tender kisses and passionate embraces , of being laid down against these rocks and being taken again and again and again. He wouldn’t hurt you. He wants you. He needs you. ,
Oh , are you shy now? That won’t do.” He hums softly as he leans down and brushes his nose against your neck before nipping you , making you jump and inadvertently push yourself closer to him. Your arms move around his neck like they have a mind of their own. He nearly purrs when you do , so pleased with your acceptance. “There we go. That’s more like it , sweet thing.” He slides his fingers down your back , and you shiver as you realize they’re tipped with razor sharp claws , ones that could shred you in an instant if he wanted them to. You tense for just a moment , before he hums softly again , cooing in such a sweet tone that you can’t help but melt beneath his touch. Images of your union fill your mind again , of tender kisses and passionate embraces , of being laid down against these rocks and being taken again and again and again. He wouldn’t hurt you. He wants you. He needs you. ,
Young , confident photographer on a vibrant alien planet , capturing images from a sleek , hovering vehicle. Lush , otherworldly vegetation surrounds her , bathed in the warm glow of a binary sunset. Focus on her determined expression and the advanced technology of her equipment , emphasising the spirit of exploration and discovery. ,
I want the images of a storyboard from a short script I have. Here is the Script: In a desolate place , at a time we couldn`t tell due to the erosion of years of decay , where nature had overgrown any type of human civilization , there is a boy , about 14 years of age running. He`s running from something that produces a huge cloud of dust while it throttles. It`s not sure if it`s organic or mechanical; it is completely shrouded of dust and mayhem , and its only visible feature are a couple of lights in its very core. It is not inmensely big but it certainly looks at least twice as big as the boy , but it is not agile , not like the boy , that looks quite useded to doing things like fleeing on a daily base. You can tell the boy is not as scared as he looks excited. The boy is jumping over leftovers of barren buildings , hips of garbage , sliding under tumbled things , makeshift tunnels , broken windows , etc , tracing a line that is blindly followed by its chaser. All the way guiding it to an intersection of two collapsed buildings upon each other , leaving enough space for a slim figure to squeeze itself through , knowing that the chaser will follow through the boy slid in , and right behind him the chaser came forcefully , but it got stucked. I`d like this in the first panel: Panel 1: Wide Shot – The Desolate Landscape Prompt : "A desolate , overgrown wasteland at dusk , filled with crumbling buildings overtaken by vines and debris. A boy , about 14 years old , runs in the distance , pursued by a massive cloud of dust. The scene is rendered in minimalistic line art style , with clean lines and muted tones. Wide shot from low angle , emphasizing scale and atmosphere. Stylized , semi-realistic , cinematic composition." ,
A Fragmented Echoes Montage of a fantasy Predator-woman with green-lemon glowing eyes , standing on the edge of mountain rock in mid-night , Mayan wild-Elemental Sword in his hands inscribed with raw elemental energy speeding through a mountain pass , where overlapping images create a sense of movement via Data Mosh: Employ azure and amber to create the distorted perspective , revealing the true form when viewed correctly , ,
We need a logo for the text of The Marathoner. The logo should contain only text as the main element. The logo should be minimalistic but creative , and every letter should be played out. Use no more than two colors. The font should be dynamic and tilted. It is forbidden to add images of people and animals. You can only work with the text , without reference to its meaning. ,
Aerial view , An intricately detailed cutaway illustration of a colossal , smooth curved text "ॐ" rises , its surface etched with intricate. space city's platform meticulously depicted , showcasing the architectural brilliance and seamless integration of AI-images. producing a mesmerizing image processing cycle as the Electronic circuit completes its rotation , surrounded by arcs of lightning illuminating the stormy sky , the polished metal reflecting each flash , an epic scene with cinematic lighting and hyper-realistic photography , rich colors and textures , professional photography , high resolution , high-quality advertising. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,
Create an image of a sketch of a silver ring with blackening in the Nordic style from The Elder Scrolls V: Skyrim universe. The ring must be massive , with rough workmanship typical of the blacksmiths of Skyrim. Decorate it with traditional Nordic patterns: runic symbols , intertwining lines , and stylized images of dragons , wolves , or other symbols of the ancient Nords. Focus on casting — the patterns should be clear , embossed , with deep details. The blackening should accentuate the relief , creating a contrast between the dark depressions and the shiny silver protrusions. Remove the stones and additional inserts , leaving only the metal. The overall style should convey the spirit of the ancient Nordic warrior: harsh , powerful and filled with a mystical atmosphere. ,