Explore AI generated designs, images, art and prompts by top community artists and designers.

Mohenjo-daro , Indus Valley Civilization city , grid of baked brick streets and courtyards beside the Indus River , stepped well and granary under hazy sun , palm trees at the edge , dry season midday , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

Crowning chamber beneath the great crystal lens of the Eye of Hours. Floor of polished obsidian inlaid with gold lines forming a vast clock face. The rotating crystal lens above refracts moonlight and city glow into shimmering beams. Brass telescopes , star charts , and rotating rings track celestial movement. A magical control dais projects faint holographic maps of the world’s ley lines. Wind from open vents moves robes and scrolls; a feeling of sacred science. Lighting: cool moonlight and crystal reflections , slight mist. Camera: low angle looking upward toward the lens. Style: hyper-detailed digital painting , golden and blue palette , awe-inspiring tone. ,

Arcane laboratory and meeting chamber inside the upper levels of the clocktower. Central feature: the Resonator Table , a large circular platform etched with glowing runes and three radiant discs (red , blue , silver). Surrounding it: floating quills , suspended crystal instruments , scroll racks , and a ring of arcane projectors casting sigils into the air. Iron walkways and rails overlook the lower levels; the city skyline visible through glass arches. Subtle steampunk details — coils , wires , rune conduits. Lighting: cool white glow mixed with candlelight , magical aura highlights faces. Camera: wide shot from stair entrance , capturing the table and upper gantries. Style: cinematic , semi-realistic fantasy art with precise metallic reflections. ,

Artificer workshop and guild dormitory combined. Rows of workbenches cluttered with runic tools , glowing crystals , and clock parts , side-by-side with personal bunks , maps , and weapons hung neatly. Copper pipes line the ceiling , steam drifting softly from vents. A small communal kitchen and a round table with tea , notes , and blueprints give it a lived-in feel. Orwen Vale adjusts a mechanical prosthetic arm under lamplight while an apprentice carries parts. Warm amber tones , cozy yet industrious. Camera: slightly elevated corner view showing both workshop and dorm. Style: painterly realism , rich brass and mahogany palette , hints of glowing runes. ,

A vast , multi-level fantasy clocktower interior repurposed as an adventurers’ headquarters. The space blends arcane laboratory , guild hall , and observatory. Architecture: black iron and brass , exposed gears , suspended bridges , glass floors revealing moving mechanisms below. Lighting: warm golden light from levitating crystal lamps and runic sconces. Soft daylight filters from tall stained-glass windows depicting celestial symbols and eight moons. Central feature: a large round table engraved with arcane runes — the Resonator Table , glowing faintly with three colored discs (red , blue , silver). Background details: parchment-cluttered desks , floating quills , a mechanical elevator cage , and Butler (a distinguished man in waistcoat) greeting adventurers. Upper balconies lined with books , hanging instruments , and a rotating crystal lens far above (the Eye of Hours). Mood: warm , industrious , mysterious; like a fusion of dwarven engineering and elven magic. Style: semi-realistic digital painting , cinematic lighting , richly detailed textures , slightly steampunk fantasy aesthetic. Camera: wide-angle interior shot from ground level looking up , emphasizing the tower’s height and golden glow. ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.DescriptionCharacter Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes.Hospital Gown and Attire DetailsGarment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.DescriptionCharacter Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes.Hospital Gown and Attire DetailsGarment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.Description Character Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes. Hospital Gown and Attire Details Garment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

A breathtaking view of a futuristic space colony , designed as a massive globalize structure floating in the cosmos. The interior of the platform reveals a meticulously planned colony with lush green areas , shimmering lakes with a bullet train soaring through the clouds on multi layers tracks performs warp travel , (small vehicles flying:2.4) in sky , emphasizing the scale and grandeur of the structure , with high dynamic range to balance the bright interior with the dark vacuum of space. backdrop: long distance is earth--ar 16:9. ,

Create a bright retro-vintage grainy image of the reference girl wearing a sky-blue Pinteresty Saree. 20K View form back , her hair is braided in Twin ponytails long black braid , with a tiny lavender flower tucked delicately in her hair. Eyes closed in serene contemplation , on the festivals streets of a small Indian village. Emphasize 90’s movie nostalgia , romantic mood , artistic contrast. Lighting: Camera: Canon EOS R5 | 85 mm f/1.4 | ISO 320 | 1/125 s — shallow depth focused on her face , jewelry , and reflections. Mood: serene power , post-flight luxury. ,

Create a bright retro-vintage grainy image of the reference girl wearing a sky-blue Pinteresty saree. 20K Her hair is braided in Twin ponytails long black braid , with a tiny lavender flower tucked delicately in her hair. Eyes closed in serene contemplation , on the festivals streets of a small Indian village. Emphasize 90’s movie nostalgia , romantic mood , artistic contrast. Lighting: Camera: Canon EOS R5 | 85 mm f/1.4 | ISO 320 | 1/125 s — shallow depth focused on her face , jewelry , and reflections. Mood: serene power , post-flight luxury. ,

A Glitch art with linear distortion , horizontal scan lines and digital interference , vertical portrait of Witch with green eyes , red long teeth , long enchanted coat , glowing spell tattoos , urban forest magic swirling behind her , dark moon overhead , horizontally distorted figure with scan line interference pattern , soft diffused lighting , corrupted data aesthetic with noise texture and horizontal artifacts ,

Knights Hospitaller , armored medieval knight in black surcoat with white cross , standing resolute in Maltese fortress setting , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Full body , Armored boots , Side View , 4K , White or Transparent Background. ,

St. John’s Co-Cathedral , Valletta , standing within a grand baroque hall of gilded arches and carved stone walls , sunlight falling across a marble floor inlaid with knight tombstones , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric , Eye-level view , Full scene , 4K ,

Valletta , 16th-century fortified capital of the Knights of Malta , massive limestone bastions overlooking a deep blue harbor , sunlight glinting on ramparts and domes , midsummer afternoon , Style: hyperrealistic with a painterly texture , reminiscent of historical reconstruction art , detailed and atmospheric with subtle depth of field , Wide view , Side View , 4K. ,

A long-haired beauty in a cinematic noir apartment interior , bathed in dim light filtered through blinds. Heavy shadows and flickering reflections dance on glass and metal surfaces. The scene has a grainy black and white texture , with smoky air and dust illuminated in narrow light beams. A melancholic mood of urban solitude prevails , evoking 1980s futuristic decay. Photographed on high ISO film , with a stark contrast between the warmth of an old lamp and the cold city light outside , creating a poetic gloom ar-9:16 ,

A long-haired beauty in a cinematic noir apartment interior , bathed in dim light filtered through blinds. Heavy shadows and flickering reflections dance on glass and metal surfaces. The scene has a grainy black and white texture , with smoky air and dust illuminated in narrow light beams. A melancholic mood of urban solitude prevails , evoking 1980s futuristic decay. Photographed on high ISO film , with a stark contrast between the warmth of an old lamp and the cold city light outside , creating a poetic gloom ar-9:16 ,

Icon in the style of Warcraft 3 and early World of Warcraft , ability "Spiritism" , a Warcraft 3-style Ward with a glowing eyeball as its core , split into a 2x2 grid: top-left shows the ward dedicated to Holy Light magic with golden-white light , top-right shows it dedicated to Earth Force magic with brown , rocky texture and crystals , bottom-left shows it dedicated to Spiritual Energy magic with ethereal blue-green spirit energy , cinematic , high detail , vibrant game art , blizzard style --ar 1:1 ,

An abstract digital artwork portraying the illusion of water waves and vibration in visual form. The composition centers on concentric circular waves that radiate from a ocean , creating the impression of rippling resonance across the canvas. Vertical streaks of white , gray , and steel blue cascade downward , blending into each other like liquid light. Through the middle , a jagged waveform—rendered in black and white with sharp whale—slices horizontally , resembling both a seismograph and an audio signal. Behind it , a faint city skyline emerges along a blue and smokes horizon , as if built from the pulse of waves itself. ,

A dandelion seed depicted in an Abstract graphic Interference style , with swirling lines patterns and dynamic light motion speed effects. The holographic elements should create a sense of movement and energy with tiny Butterfly. Employ a black color palette of golden with iridescent shimmer. Style: Celestial , ethereal , abstract , digital art Lighting: Dramatic backlighting , bright glowing particles , contrasting dark background Composition: dynamic diagonal , composition , upward gaze Details: Sparkling white waves and smoke , streaking light-gray light trails , sense of movement and wonder , magical atmosphere Quality: High detail , 4K , Masterpiece , Rendered in Octane. ,

A beautiful woman extract face from image playing Dandiya with joyful abandon. She has a bright smile , her hair flying as she twirls , dressed in a colorful , traditional Ghagra Choli with intricate embroidery and mirror work.The background is a Lord Krishna playing the flute. Divine Indian fantasy art of twinkling lights , and festive decorations. The image is captured from a slightly low angle , emphasizing her dynamic movement. Lighting: Camera: Canon EOS R5 | 85 mm f/1.4 | ISO 320 | 1/125 s — shallow depth focused on her face , jewelry , and reflections. Mood: serene power , post-flight luxury , ,

descends the private jet stairs with effortless poise , long waves catching the breeze as runway lights glow behind her , highlighting the drama of the moment. Luxury and elegance radiate from every detail of the scene. Hair: Long , effortless yet polished waves , softly lifted by wind. Subtle movement and layered highlights enhance realism , with strands gently framing the face. Outfit: Floor-length black blouse with golden embroidery paired with a flowing white lehenga richly decorated with golden designs with a thigh-high slit , smiling gracefully while holding colorful dandiya sticks , adorned with dripping Cartier diamonds. white lehenga flows naturally , catching runway and jet lights , showing subtle folds , sheen , and texture. Props/Textures: Oversized designer sunglasses reflecting ambient light , vintage Louis Vuitton travel trunk at the side. Runway lights and jet stairs polished , reflecting softly onto fabric and jewelry. Skin & Face Texture: Ultra-realistic cinematic detail. Visible pores , natural highlights along cheekbones , nose , collarbones , and shoulders from spotlight and runway reflections. Lips soft satin sheen; eyes sharp beneath designer sunglasses reflecting subtle light. Micro-expression conveys effortless confidence. Camera & Lens: Canon EOS R5 , wide-angle lens. Wide cinematic framing emphasizing her full figure , white lehenga flow , and the stairs with runway lights. Angle: Slight low-angle to accentuate presence , luxury , and upward motion from stairs , capturing both movement of gown and sparkling diamonds. Lighting: Spotlights combined with ambient jet and runway lights. Highlights sculpt skin , gown , and diamonds while shadows add cinematic depth. Vibe: Grandiose , high-fashion luxury — cinematic editorial capturing the moment of stepping into ultimate glamour and sophistication. ,

A group of girls dance on stage in black and scarlet cabaret costumes consisting of tight-fitting off-the-shoulder bodices with imitation corsets and decorative lacing , asymmetrical shortened at the front and long at the back skirts with tiered frills made of organza , satin or lace , long black gloves , black stockings with garters , and lace chokers on the neck. ,

Futuristic realistic image of a next-generation of a human hand forming a decentralized search for a top-down view. The image is a digital interface , with high resolution and vivid colors , featuring intricate digital displays representing smartphone prices and electronic charts. The dynamic , neon colourful screens display an array of data and charts and information , with the coloured smartphones adding to the futuristic presentation. As the devices evolve towards the screen , they are enveloped in digital darkness. ,

Create an image of a dnd character. Here is a listing of her traits: 1. Female 2. Half human/half eladrin elf 3. Rogue thief and assassin 4. Recently picked up a multiclass into warlock as well 5. Warlock subclass is Pact with Genie , specifically a Djinni (air) of the Genie options 6. She is an outstanding thief with a complicated and difficult background 7. She is mischievous , playful , black-bellied , sly , and very charismatic and charming and it tends to show up on her face with a playful look. She has large eyes that are tinged with black and rose colour 9. Delicate features 10. Her hair is waist length and is an ombre of black to rose quartz 11. She should be wearing a typical thief Rogue looking outfit , like black clothes , scarf and cloak , clothing that is comfortable and easy to move around and go silently and unseen in the dark ,