Explore AI generated designs, images, art and prompts by top community artists and designers.

A detailed fantasy cutaway illustration of a six-level clocktower headquarters , blending arcane architecture and steampunk design. Each level distinct: reception hall (desks , ledgers , gears) , living workshop (bunks , tools , warmth) , training arena (obsidian rings , magical sparks) , greenhouse (glass dome , glowing plants , mist) , research lab (Resonator Table , runes , floating quills) , observatory (rotating crystal lens , starlight). Include spiral stair and central lift through all floors. Brass , iron , and crystal dominate the color palette; golden light below , cool silver above. Style: semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

Fantasy clocktower lobby converted into a guild reception hall. Brass-and-iron architecture , polished black-stone floors , tall arched doors with etched runes , and walls lined with old civic ledgers and scroll cabinets. Butler , a dignified man in a dark waistcoat , stands behind a curved oak desk with an embedded guild crest of intertwined rings. A faint hum of gears under the floor hints at the tower’s machinery. Warm lamplight , dust motes in the air , quiet atmosphere of order and secrecy. Camera: eye-level , centered on desk , depth view toward rear stair and elevator cage. Style: semi-realistic digital painting , steampunk fantasy aesthetic , cinematic light contrast. ,

A vast , multi-level fantasy clocktower interior repurposed as an adventurers’ headquarters. The space blends arcane laboratory , guild hall , and observatory. Architecture: black iron and brass , exposed gears , suspended bridges , glass floors revealing moving mechanisms below. Lighting: warm golden light from levitating crystal lamps and runic sconces. Soft daylight filters from tall stained-glass windows depicting celestial symbols and eight moons. Central feature: a large round table engraved with arcane runes — the Resonator Table , glowing faintly with three colored discs (red , blue , silver). Background details: parchment-cluttered desks , floating quills , a mechanical elevator cage , and Butler (a distinguished man in waistcoat) greeting adventurers. Upper balconies lined with books , hanging instruments , and a rotating crystal lens far above (the Eye of Hours). Mood: warm , industrious , mysterious; like a fusion of dwarven engineering and elven magic. Style: semi-realistic digital painting , cinematic lighting , richly detailed textures , slightly steampunk fantasy aesthetic. Camera: wide-angle interior shot from ground level looking up , emphasizing the tower’s height and golden glow. ,

A colossal , building in Japanese typography 3D text "日本" rises , its surface etched with intricate , city-inspired rainbow paper carvings. The Japanese typography 3D text "日本"'s facades are densely populated with a ancient village where Japanese architecture and reality intertwine , representing only a specific village but also symbolizing human desire , ideals and the inevitable sense of loss. The ancient village's buildings all spiral paper staircases inlaid with spiral-ling papers , suggesting access to a higher realm; a place where one can make perfect telescopes and violins. This city is a completely sustainable city. ,

A colossal , building text "ancient" rises , its surface etched with intricate , city-inspired rainbow paper carvings. The text "ancient"'s facades are densely populated with a ancient village where Japanese architecture and reality intertwine , representing only a specific village but also symbolizing human desire , ideals and the inevitable sense of loss. The ancient village's buildings all spiral paper staircases inlaid with spiral-ling papers , suggesting access to a higher realm; a place where one can make perfect telescopes and violins. This city is a completely sustainable city. ,

A grotesque Celestial Creatures , malformed tendrils unfurling from a central vascular core , complex cell architecture , Asgard archaeology , ((fluoride ink bleeding into vellum-like paper texture)) , fibrous organelles , wispy flagella , iridescent vesicles , sparkling protein structures , background is a blur of calcified bone ridges , parasitic limbs stretch and withdraw like drowning fingers. ,

"Create a surreal and dystopian image inspired by Stanley Kubrick's 'A Clockwork Orange' , but with a unique twist: the main characters (Alex and his droogs) are located in Plaza de Mayo in Buenos Aires , Argentina.Incorporate the following elements:- Alex , the protagonist , is at the center of Plaza de Mayo , wearing his iconic black and white outfit , with his characteristic hairstyle and defiant expression.- His droogs (Dim , Pete , Georgie , and Billyboy) are scattered around the plaza , also dressed in similar clothing , interacting with the environment in a menacing and challenging way.- Incorporate architectural elements of Plaza de Mayo , such as the Casa Rosada , the Cabildo , and the Pyramid of May , but with a dystopian and degraded touch , as if they were in ruins or under some kind of siege.- The sky should be dark and stormy , reflecting the ominous and violent tone of the movie.- Include details that reference Argentine culture and the history of the plaza , such as torn Argentine flags , graffiti with Cyrillic letters or symbols of urban subculture , mixed with futuristic and science fiction elements.The visual style should combine realism with surrealist and futuristic elements , similar to the work of Syd Mead or H.R. Giger. The image should convey a sense of chaos , rebellion , and decadence , capturing the essence of the movie but in a unique and surprising environment." ,

"Create a surreal and dystopian image inspired by Stanley Kubrick's 'A Clockwork Orange' , but with a unique twist: the main characters (Alex and his droogs) are located in Plaza de Mayo in Buenos Aires , Argentina.Incorporate the following elements:- Alex , the protagonist , is at the center of Plaza de Mayo , wearing his iconic black and white outfit , with his characteristic hairstyle and defiant expression.- His droogs (Dim , Pete , Georgie , and Billyboy) are scattered around the plaza , also dressed in similar clothing , interacting with the environment in a menacing and challenging way.- Incorporate architectural elements of Plaza de Mayo , such as the Casa Rosada , the Cabildo , and the Pyramid of May , but with a dystopian and degraded touch , as if they were in ruins or under some kind of siege.- The sky should be dark and stormy , reflecting the ominous and violent tone of the movie.- Include details that reference Argentine culture and the history of the plaza , such as torn Argentine flags , graffiti with Cyrillic letters or symbols of urban subculture , mixed with futuristic and science fiction elements.The visual style should combine realism with surrealist and futuristic elements , similar to the work of Syd Mead or H.R. Giger. The image should convey a sense of chaos , rebellion , and decadence , capturing the essence of the movie but in a unique and surprising environment." ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by Restaurant architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by Restaurant architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements feel --ar 4:3 --v 7.0 ,

Bird's eye view , view from top , a Giant Wine Glass shaped , inspired by restorunt architecture. A chaotic urban block with twisted geometric forms - skyscrapers bending into impossible angles , roads looping like möbius strips , and bridges connecting disjointed structures on middle of desert. A winding stone staircase leads from the desert to an open doorway , inviting viewers into the house. The landscape is illuminated by soft , ethereal light from a distant moon , casting a dreamy glow over the scene. The sky is rich with dark , brooding clouds , interspersed with bursts of soft pastel colors , suggesting the moments before sunset. A solitary tree leans against the structure , adding an organic touch among the surreal elements. ,

A portal into the a 360° loop , a surreal spiral Stairs melting from a water-monolith made of Bamboo that twists an japan architecture below , koi-fishs playing in underwater with water splash. Style: Celestial , ethereal , abstract , digital art Lighting: Dramatic backlighting , bright glowing particles , contrasting dark background Composition: dynamic diagonal , composition , upward gaze Details: Sparkling white waves and smoke , streaking white light trails , sense of movement and wonder , magical atmosphere Quality: High detail , 4K , Masterpiece , Rendered in Octane. ,

A Bullet completely encircling the medical capsule , with intricate cross-sectional details revealing sprawling human settlements , transparent habitation zones , complex infrastructure , and interconnected Cockpit sitting structures visible through the capsule's translucent exterior. Hyper-detailed architectural. medical capsule fly in space with artificial gravity. The capsule's body features bright neon glowing stripes , emphasizing its rapid motion. In the background , in the upper right corner , is a modern , high-tech city with tall skyscrapers and holographic Billboard interfaces hovering in the air. The atmosphere is filled with dynamism , a sense of energy , and speed. ,

A man on a surf board waiting for a wave , suddenly a colossal , 3D architectural rendering of a futuristic and sustainable real estate project in a modern African city built entirely on the back of a giant , resembling a cosmic Jellyfish made of dots. The style is a blend of dark fantasy concept art and epic space opera , with a focus on awe-inspiring scale and ethereal beauty. ,

A surreal cityscape at twilight , with buildings morphing into abstract shapes and ethereal figures dancing in the moonlight. Streaks of golden light cut through the inky sky , reflecting off a flowing river of iridescent colors. Text elements from the lyrics are subtly integrated into the architecture and environment. The scene evokes a sense of wonder and the duality of human experience , a blend of joy and melancholy , certainty and doubt. Style: Digital painting , inspired by the visionary art of Alex Grey and the dreamlike qualities of Salvador Dalí. Color Palette: Rich purples , deep blues , luminous golds , and stark whites , with a gradient flow across the entire image. Lighting: Dramatic moonlight casting long , expressive shadows , with glowing elements and subtle internal illumination from the cityscape. ar-9:16 ,

A colossal , impressive megastructure rises from the ground with much dust and roar , ready to wander further. Equipped with Victorian Baroque architecture , structures like churches and towers reminiscent of Warhammer 40k , it rises above mountains , villages , fog banks , and clouds , captured with sweeping , cinematic camera movements. Dramatic , high-contrast lighting emphasizes every surface detail , with sharp shadows and piercing sunbeams cutting through the atmosphere. The camera slowly pans from ground to sky , then circles the behemoth , which extends mighty , baroque-inspired organ pipes to sound a powerful call to worship , revealing its immense dimensions from multiple perspectives. Ultra-realistic 8K , hyper-detailed textures , dynamic light reflections , cinematic depth , and stunning visual impact. The scene feels epic , otherworldly , and breathtakingly immersive. ,

A man on a surf board waiting for a wave , suddenly a colossal , 3D architectural rendering of a futuristic and sustainable real estate project in a modern African city built entirely on the back of a giant , resembling a cosmic whale made of stardust. The style is a blend of dark fantasy concept art and epic space opera , with a focus on awe-inspiring scale and ethereal beauty. ,

A dark , gothic world in a stormy night , with heavy rain and lightning illuminating a moody , eerie atmosphere. Old stone buildings with broken windows , tattered flags waving in the wind. In the center , a large banner with the word '081' written in intricate gothic font , flanked by ornate crosses on both sides. Dramatic shadows and mist around the scene , subtle reflections of rain on wet cobblestone streets , high contrast lighting emphasizing the gothic architecture and ominous mood. Cinematic and highly detailed , realistic textures , volumetric lighting , atmospheric perspective , mysterious and haunting ambiance. , ,

A dark , gothic world in a stormy night , with heavy rain and lightning illuminating a moody , eerie atmosphere. Old stone buildings with broken windows , tattered flags waving in the wind. In the center , a large banner with the word 'TARLABAŞI' written in intricate gothic font , flanked by ornate crosses on both sides. Dramatic shadows and mist around the scene , subtle reflections of rain on wet cobblestone streets , high contrast lighting emphasizing the gothic architecture and ominous mood. Cinematic and highly detailed , realistic textures , volumetric lighting , atmospheric perspective , mysterious and haunting ambiance. ,

Description of the visualization and control system of the automation complex The purpose of the system is to provide the operator with a single , intuitive interface for monitoring and managing all subsystems of the complex in real time. Architecture of the main window (Generalized Status Panel): The main screen is designed according to the principle of "from general to private". The center contains critical information about the power supply system , on which all other systems depend. The remaining subsystems are grouped logically around the center. 1. Central unit: Power supply system It is visualized as a circle divided into three sectors. Large left sector (≈45%): Transformer substations (TP) 5 blocks are displayed , one for each TP. Each block contains: TP number/name (for example , TP-1 , TP-2). The indicator of the active power line: The "Network" icon with backlight (green - main , yellow - backup). Transformer status: "Main" / "Standby" (or icons). Key parameters from accounting nodes: Current (I) , Voltage (U) , Power (P). The values are output for the active line. General TP status: Color indication (Green - Normal , Yellow - Warning , Red - Emergency). Large right sector (≈45%): Main switchboards 5 blocks are displayed , one for each storage unit. Each block contains: The number/name of the GRSH (for example , GRSH-1). Active power line indicator: Similar to TP. Key parameters from accounting nodes: I , U , P. The general status of the GRS: Color indication. Lower small sector (≈10%): Uninterruptible power supply (UPS) Large text or pictogram status indicator: "Mains operation" (Green) "Battery operation" (Yellow/Orange) Battery level indicator: Percentage scale (from 0% to 100%). The color varies depending on the level (green >50% , yellow 20-50% , red <20%). 2. Peripheral blocks around the center They are arranged around a central circle , forming a "rim". Upper and lower parts of the rim: Ventilation of the web blowing Upper part: 9 installations on top. The lower part: 9 installations from the bottom. There are 18 icons/blocks in total. Each icon represents one installation and has a color indication of the status.: Green: Enabled Gray: Turned off Red: An accident (for example , the differential pressure sensor on the filter went off , an error in the drive) Black/Blue: No power supply When hovering over the cursor , a tooltip appears with details (the condition of the fan , valve , filter blockage). Left and right sides of the rim: Indoor ventilation The left and right sides are divided equally to display the 12 settings on each side. There are 24 icons/blocks in total. The same color status indication for each installation. 3. Corner blocks: Other subsystems They are located in the four corners of the screen for easy and fast perception. Upper left corner: Roller shutters (48 pcs.) Summary information is displayed as an information block.: "Closed: XX / Open: XX" (numeric values). A graphical indicator (for example , a stripe divided into green and blue parts , proportional to the number). General status: Green icon "OK" or Red icon "Emergency" (if at least one roller shutter has an emergency status). Upper right corner: Elevators (2 pcs.) Two vertical blocks , one for each elevator. Each block contains: Elevator number (Elevator 1 , Elevator 2). Floor indicator: A large number (for example , 3). Motion indicator: Up/down arrow or Stop icon. General status: The background color of the block (Green - normal , Gray - power off , Red - emergency , Blue - no connection). Lower left corner: EVIL Lights (Roof lamps) A large indicator in the form of a stylized lamp or icon. Color status indication: Bright Yellow/White: Included Gray: Off Red: Crash Black/Blue: No power supply Lower right corner: Heated storm drains Similar in style to the "Fires of EVIL" block. Color status indication: Orange/Red: Enabled Gray: Off Red (flashing): Crash Black/Blue: No power supply Navigation and management: Main Screen: It is an overview map. All the elements on it are clickable. Details: Clicking on any sector (TP , GRS , ventilation group , roller shutter unit) opens a new window with detailed information: TP/GRS: Single-line network diagram , status of all feeders and sectional switches , detailed power parameters. Ventilation: Detailed status of each piece of equipment in the selected group (fan , valve , filter condition) , possibility of manual control. Roller shutters: A table or plan of the building with the condition of each of the 48 roller shutters , group and individual control buttons. Control: The control buttons (Start , Stop , Open , Close) are located on the detailed screens. On the main screen , quick action buttons ("Emergency activation") can be displayed for critical systems (for example , EVIL lights). Visual style: Color scheme: An intuitive color palette is used (Green is the norm , Yellow/Orange is a warning , Red is an accident , Gray/Blue - disabled/no data). Fonts: Clear , easy-to-read fonts. Critical information is displayed larger. Animation: Minimal and informative (for example , smooth change of values , flashing for emergency states). ,

A dystopian cityscape scene featuring a futuristic urban environment , packed with towering buildings and intricate structures adorned with neon signage. In the foreground , a solitary figure in a red cloak (color:1.5) stands with their back to the viewer , holding a weapon , suggesting a sense of mystery and tension. The setting is shrouded in a light snowfall , creating a stark contrast with the dark , metallic surfaces of the vehicles and architecture (atmosphere:1.3). The significant presence of a large , rugged transportation vehicle (vehicle:1.4) adds to the industrial ambiance. The lighting is dim , with hints of artificial illumination highlighting details in the shadows (lighting:1.2). The composition effectively portrays depth with figures milling about , emphasizing the bustling activity within this gritty , cyberpunk environment. Utilize a muted color palette with splashes of neon , ensuring realism while avoiding overly cartoonish elements (negative: cartoonish). ,

A regal woman in an ornate emerald green velvet gown with intricate gold embroidery and baroque patterns , standing in a grand classical palace hall with soaring arched ceilings , ornate Corinthian columns , and elaborate architectural details. The dress features a fitted bodice with golden scrollwork and a full ballgown skirt with detailed floral and decorative motifs. The palatial interior showcases Renaissance-style frescoed walls , a sweeping marble staircase with ornate balustrades , warm golden lighting from wrought iron chandeliers , and richly decorated vaulted ceilings. The woman has dark hair and stands confidently in the center of the opulent marble-floored corridor. Photorealistic , cinematic lighting , highly detailed textures , luxury fashion photography style. ,

A medieval fantasy scene featuring an elegant elven woman with long blonde hair , leaning thoughtfully on a stone balcony. She wears a richly detailed green and gold outfit adorned with intricate patterns and embroidery , reflecting her noble heritage. The backdrop encompasses a majestic castle characterized by towering spires and elaborate architecture , embellished with turquoise domes and ornate stonework. The setting suggests a bright , serene day , with soft , diffused natural light illuminating the scene , casting gentle shadows. The composition highlights the elven woman's profile , with the sprawling castle out of focus in the distance , creating a sense of depth and wonder. The overall style merges realism with fantasy , reminiscent of classic fantasy artworks , focusing on fine details and rich colors to evoke a sense of magic and allure. ,

A breathtaking fantasy landscape featuring a grand , ancient structure perched on the edge of a serene lake , surrounded by towering mountains (majestic:1.2). The architecture showcases intricate details , with gold and stone elements illuminated by warm sunlight (golden hour:1.2). In the foreground , a large circular mosaic with intricate designs is situated on a stone pathway leading to the water , displaying vibrant colors and textures (vivid:1.2). The scene is tranquil , reflecting the calm water that mirrors the mountainous backdrop , with lush greenery and subtle flower detailing adorning the rocky outcrops. Emphasize clear details and avoid any modern elements or unnatural colors to maintain an immersive fantasy atmosphere. (negative: modern elements , dull colors) Use a wide-angle perspective to capture the grandeur of the setting , ensuring depth and detail. ,