Explore AI generated designs, images, art and prompts by top community artists and designers.
A full-body portrait of a graceful geisha—fixed on the left side of the frame , positioned slightly lower in composition , with a slight side profile (subtle , elegant facial angle); with traditional geisha hairstyle (neatly coiled chignon , sleek and structured) , adorned with pearl floral hair ornaments + small fresh peach blossom/camellia blooms (natural , not excessive) tucked into the hair gap , hair surface smooth and glossy , no messy strands; classic geisha makeup with soft finish: pale porcelain-like facial base , delicate pink-blush on cheeks (natural flush , not heavy) , defined black eyeliner (slightly elongated at the outer corners , elegant not sharp) , soft matte red lips (rich but not vivid , matching the red kimono) , subtle pearlescent highlighter on the cheekbones and brow bones (echoing the kimono's pearl luster) , neat and thin arched eyebrows—in a luxurious red kimono with an extra-wide hem that spreads open like an expanded fan (no dragging on the ground , flat and neat , no excessive folds , clean and majestic look); kimono embroidered with peonies , chrysanthemums , intricate blossoms , evenly covered in neatly arranged , orderly round pearls (no clutter , lustrous , soft glow: pastel pink , beige , pearl white , soft blue); geisha holds a white-golden parasol; upper left side of the frame shows the edge of a larger golden traditional Japanese wooden pavilion’s eave (partial , subtle detail , scaled up for visibility) , while the upper right side—fixed position—features a significantly larger golden traditional Japanese wooden pavilion (prominent size , clear structural details) standing on the lake surface , with several rockeries scattered on the lake; the upper-right golden pavilion and rockeries have clear reflections in the lake water , surrounded by blooming natural peach blossoms (with big , fully open petals) , peonies , and camellias (all with large , distinct petals , rendered in realistic style , no pearls); detailed natural foreground plants and flowers , Art Nouveau style , aestheticism , dreamy and ornate , highly detailed , ultra HD , 8K , elegant composition , jeweled artwork , pearls only on the kimono ,
A stunning digital illustration of a female elf warrior in an enchanted cityscape. She wears a detailed silver and white armor , featuring intricate designs (detail:1.2) , with flowing hair cascading down her shoulders. The lighting is soft , fantastical , highlighting her ethereal features (lighting:1.2). The background consists of majestic towers and structures glimmering with magic (environment:1.2) , creating a vibrant fantasy atmosphere. The composition is focused on the elf , framing her against the alluring backdrop , enhancing her striking presence. Ensure high contrast between the character and the background using depth of field (focus:1.2). Include intricate textures on the armor and skin , with the elf's gaze direct and powerful , inviting the viewer into her world. Negative prompt: Avoid cartoonish elements or over-saturation of colors that detract from realism. ,
Draw a breathtaking **futuristic floating cityscape** blending **intricate gothic and organic architecture** , where towering spires and domed structures with **emerald-green roofs** hover above a sea of **fluffy white clouds**. The scene should exude a **surreal , fantasy aesthetic** , emphasizing **detailed , spiky silhouettes** , **swirling spiral motifs** , and an **ethereal , otherworldly atmosphere**. Use a **cool , moody color palette** dominated by **shades of grey , deep emerald green , and subtle icy blues** , with **soft , diffused lighting** that casts gentle glows on the architecture. The mood should feel **majestic and dreamlike** , as if the city exists between reality and myth—**mysterious , grand , and slightly eerie**. Incorporate **delicate textures** like veined stone , glowing runes , or crystalline formations to enhance the fantasy elements. Focus on **depth and scale** , making the floating islands and structures feel both **monumental and weightless**. ,
n the bustling cityscape of Anno 2205 , various futuristic buildings and structures come to life under the bright daylight. The camera pans across the scene , capturing the movement of people entering and exiting the buildings , the rotation of wind turbines , and the glint of sunlight reflecting off the glass and metal surfaces. The dynamic motion of the city , with its constant activity and technological advancements , creates a vibrant and engaging visual ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,