Explore AI generated designs, images, art and prompts by top community artists and designers.
Create an animated scene of Don Quixote riding his horse Rocinante across a dry , windy field. Don Quixote is a gaunt , haggard knight with a long beard under his chin , wearing an old , rusty knight's armor and a matching rusty knight's helmet that occasionally slips over his eyes. His expression is exaggerated , with wide eyes and a big smile , showing his dreamy and overly enthusiastic personality. He leans forward on the horse , holding the reins loosely with his left hand while his right hand is raised high , waving a lance as if rallying for battle. His body bounces humorously with each step of the horse , and his armor clanks loudly. Rocinante is a very thin , cartoonish horse with a worried expression , large round eyes , and drooping ears , walking slowly and unsteadily , kicking up small clouds of dust with each step. The field has tall , dry grass swaying in the wind , with a distant windmill visible in the background under a clear blue sky. Add motion lines and exaggerated effects to emphasize the humorous and animated style ,
Create a Vectorized Logo for the Company "IMPRIMASSUR" Design a vectorized logo for "IMPRIMASSUR" , a printing company and seller of extra-white paper. The logo should incorporate the stylized name "IMPRIMASSUR" with colorful geometric shapes arranged in a pixel art pattern or high-resolution abstract geometric forms. The upper part of "IMPRIMASSUR" should evoke pixels or dots flying away , symbolizing printing precision , technology , movement , growth , and innovation. Style: Modern , creative , and eye-catching. Colors: Bright and vibrant (cyan , magenta , yellow , black , and white). Typography: An elegant and readable font (to be specified). The text "IMPRIMASSUR" will appear below the logo , followed by a thin line and the slogan: "Le renouveau pour l'excellence" (The renewal for excellence). Adaptability: The logo must be suitable for all formats , including web , social media , and marketing materials. Variations: Provide multiple versions with different color and shape combinations (triangles , circles , rectangles , dots) in high resolution , along with a suggested font for "IMPRIMASSUR". ,
<lora:add_detail:1> , <lora:epi_noiseoffset2:0.35> , art by Emery Hawkins , Physically based render , Pencil painting , 3/4 view of a A Indian Beauty in a bikini in downtown Miami , the Sun is shining and the Sky is blue. Wearing {glasses:hat}. Photographed from {up close:front:behind} , she is looking {back at the Camera:up away from the camera:straight at the camera}. Her figure is a bit curvy but she is nonetheless a real beauty. Her hair is very {long:short:mohawk} , reaching down to her well formed ass. Her skin is wet , 🤠 , Surfing , film grain , Polaroid , L USM , (NSFW) , (sexy) , (high quality) , (8k) , (detailed) , (masterpiece) , (((realistic hands))) ,
<lora:add_detail:1> , <lora:epi_noiseoffset2:0.35> , art by Emery Hawkins , Physically based render , Pencil painting , 3/4 view of a A Indian Beauty in a bikini in downtown Miami , the Sun is shining and the Sky is blue. Wearing {glasses:hat}. Photographed from {up close:front:behind} , she is looking {back at the Camera:up away from the camera:straight at the camera}. Her figure is a bit curvy but she is nonetheless a real beauty. Her hair is very {long:short:mohawk} , reaching down to her well formed ass. Her skin is wet , 🤠 , Surfing , film grain , Polaroid , L USM , (NSFW) , (sexy) , (high quality) , (8k) , (detailed) , (masterpiece) , (((realistic hands))) ,
<lora:add_detail:1> , <lora:epi_noiseoffset2:0.35> , art by Emery Hawkins , Physically based render , Pencil painting , 3/4 view of a A Indian Beauty in a bikini in downtown Miami , the Sun is shining and the Sky is blue. Wearing {glasses:hat}. Photographed from {up close:front:behind} , she is looking {back at the Camera:up away from the camera:straight at the camera}. Her figure is a bit curvy but she is nonetheless a real beauty. Her hair is very {long:short:mohawk} , reaching down to her well formed ass. Her skin is wet , 🤠 , Surfing , film grain , Polaroid , L USM , (NSFW) , (sexy) , (high quality) , (8k) , (detailed) , (masterpiece) , (((realistic hands))) ,
First off , the blue eye: It's like the last candle burning in a haunted mansion. It's dramatic , it's lonely , and it's got more mascara on it than a drag queen's wardrobe. You've got more eyelash drama than a telenovela , sweetheart. I'm half expecting a tiny , dramatic monologue to start at any moment. The hair: It's like a black hole that's swallowed up all the light and logic in the room , just that show one blue eye. It's so thick , it's probably got its own gravitational pull. I'm surprised birds haven't started nesting in there yet. cinematic lighting , hyper-realistic , magical , art by Edvard Munch , art by Joan Miró , art by Tommaso Masaccio , art by Jenny Saville , photo , black grass , art by Joan Miró , unreal engine ,
A tall dark skin elf girl wearing a cropped hoodie , sports bra , and tight leggings. One of her hands is gently pulling the waistband of her leggings down showing a v taper. Black hair , yellow highlights , techwear cropped jacket , blue/gray eyes , large hips , thick thighs , hourglass waist , toned midriff , soft body ,
Cityscape: Depict a sprawling cityscape dominated by towering skyscrapers , elevated highways , and labyrinthine alleyways. The architecture should reflect a fusion of futuristic designs , incorporating sleek lines , geometric shapes , and glass facades. Pay attention to the scale and density of buildings to emphasize the city's vastness.Neon Lights: Infuse the city with vibrant and luminous neon lights that cast an otherworldly glow upon the streets. Incorporate a variety of neon colors such as electric blues , intense purples , and vibrant pinks to create a mesmerizing and immersive atmosphere.Rain and Reflections: Integrate rainfall into your composition to add an element of dynamism and to enhance the cyberpunk aesthetic. Show raindrops cascading down glass surfaces , creating rivulets and puddles that reflect the neon lights and cityscape. These reflections should add depth and visual interest to your artwork.Characters: Include one or more characters that embody the spirit of the cyberpunk genre. They can be enigmatic hackers , fearless mercenaries , or mysterious individuals shrouded in futuristic attire. Pay attention to their poses , clothing , and facial expressions to convey a sense of resilience , determination , or rebellion.Augmented Reality: Introduce elements of augmented reality or holographic projections to showcase the city's technological advancements. This could include holographic advertisements , virtual graffiti , or futuristic interfaces hovering in the air. Use a combination of translucent and opaque elements to create depth and realism.High-Tech Gadgets: Incorporate advanced gadgets or cybernetic enhancements to highlight the futuristic nature of the setting. This could involve characters with augmented limbs , virtual reality headsets , or sleek handheld devices. Ensure these elements seamlessly integrate into the overall composition and enhance the cyberpunk atmosphere.Industrial Elements: Introduce industrial elements that hint at the city's darker underbelly. This could include smokestacks , factory silhouettes , or billowing steam , adding texture and a sense of realism to the urban environment.Dramatic Lighting: Utilize dramatic lighting techniques to create contrast and enhance the atmosphere of your artwork. Experiment with harsh light sources , deep shadows , and dynamic lighting effects to evoke a sense of mystery , danger , or intrigue.Technological Interfaces: Incorporate futuristic interfaces and displays within the cityscape or on the characters themselves. These can include holographic screens , floating data streams , or heads-up displays. Use intricate details and intricate patterns to add complexity and depth to these elements.Composition and Perspective: Craft a composition that is visually compelling and dynamic. Experiment with unusual perspectives , such as low-angle or high-angle shots , to create a sense of scale and depth. Utilize leading lines and vanishing points to guide the viewer's eye through the scene and draw them into the cyberpunk world you've created. ,
Cityscape: Depict a sprawling cityscape dominated by towering skyscrapers , elevated highways , and labyrinthine alleyways. The architecture should reflect a fusion of futuristic designs , incorporating sleek lines , geometric shapes , and glass facades. Pay attention to the scale and density of buildings to emphasize the city's vastness.Neon Lights: Infuse the city with vibrant and luminous neon lights that cast an otherworldly glow upon the streets. Incorporate a variety of neon colors such as electric blues , intense purples , and vibrant pinks to create a mesmerizing and immersive atmosphere.Rain and Reflections: Integrate rainfall into your composition to add an element of dynamism and to enhance the cyberpunk aesthetic. Show raindrops cascading down glass surfaces , creating rivulets and puddles that reflect the neon lights and cityscape. These reflections should add depth and visual interest to your artwork.Characters: Include one or more characters that embody the spirit of the cyberpunk genre. They can be enigmatic hackers , fearless mercenaries , or mysterious individuals shrouded in futuristic attire. Pay attention to their poses , clothing , and facial expressions to convey a sense of resilience , determination , or rebellion.Augmented Reality: Introduce elements of augmented reality or holographic projections to showcase the city's technological advancements. This could include holographic advertisements , virtual graffiti , or futuristic interfaces hovering in the air. Use a combination of translucent and opaque elements to create depth and realism.High-Tech Gadgets: Incorporate advanced gadgets or cybernetic enhancements to highlight the futuristic nature of the setting. This could involve characters with augmented limbs , virtual reality headsets , or sleek handheld devices. Ensure these elements seamlessly integrate into the overall composition and enhance the cyberpunk atmosphere.Industrial Elements: Introduce industrial elements that hint at the city's darker underbelly. This could include smokestacks , factory silhouettes , or billowing steam , adding texture and a sense of realism to the urban environment.Dramatic Lighting: Utilize dramatic lighting techniques to create contrast and enhance the atmosphere of your artwork. Experiment with harsh light sources , deep shadows , and dynamic lighting effects to evoke a sense of mystery , danger , or intrigue.Technological Interfaces: Incorporate futuristic interfaces and displays within the cityscape or on the characters themselves. These can include holographic screens , floating data streams , or heads-up displays. Use intricate details and intricate patterns to add complexity and depth to these elements.Composition and Perspective: Craft a composition that is visually compelling and dynamic. Experiment with unusual perspectives , such as low-angle or high-angle shots , to create a sense of scale and depth. Utilize leading lines and vanishing points to guide the viewer's eye through the scene and draw them into the cyberpunk world you've created. ,
Cityscape: Depict a sprawling cityscape dominated by towering skyscrapers , elevated highways , and labyrinthine alleyways. The architecture should reflect a fusion of futuristic designs , incorporating sleek lines , geometric shapes , and glass facades. Pay attention to the scale and density of buildings to emphasize the city's vastness.Neon Lights: Infuse the city with vibrant and luminous neon lights that cast an otherworldly glow upon the streets. Incorporate a variety of neon colors such as electric blues , intense purples , and vibrant pinks to create a mesmerizing and immersive atmosphere.Rain and Reflections: Integrate rainfall into your composition to add an element of dynamism and to enhance the cyberpunk aesthetic. Show raindrops cascading down glass surfaces , creating rivulets and puddles that reflect the neon lights and cityscape. These reflections should add depth and visual interest to your artwork.Characters: Include one or more characters that embody the spirit of the cyberpunk genre. They can be enigmatic hackers , fearless mercenaries , or mysterious individuals shrouded in futuristic attire. Pay attention to their poses , clothing , and facial expressions to convey a sense of resilience , determination , or rebellion.Augmented Reality: Introduce elements of augmented reality or holographic projections to showcase the city's technological advancements. This could include holographic advertisements , virtual graffiti , or futuristic interfaces hovering in the air. Use a combination of translucent and opaque elements to create depth and realism.High-Tech Gadgets: Incorporate advanced gadgets or cybernetic enhancements to highlight the futuristic nature of the setting. This could involve characters with augmented limbs , virtual reality headsets , or sleek handheld devices. Ensure these elements seamlessly integrate into the overall composition and enhance the cyberpunk atmosphere.Industrial Elements: Introduce industrial elements that hint at the city's darker underbelly. This could include smokestacks , factory silhouettes , or billowing steam , adding texture and a sense of realism to the urban environment.Dramatic Lighting: Utilize dramatic lighting techniques to create contrast and enhance the atmosphere of your artwork. Experiment with harsh light sources , deep shadows , and dynamic lighting effects to evoke a sense of mystery , danger , or intrigue.Technological Interfaces: Incorporate futuristic interfaces and displays within the cityscape or on the characters themselves. These can include holographic screens , floating data streams , or heads-up displays. Use intricate details and intricate patterns to add complexity and depth to these elements.Composition and Perspective: Craft a composition that is visually compelling and dynamic. Experiment with unusual perspectives , such as low-angle or high-angle shots , to create a sense of scale and depth. Utilize leading lines and vanishing points to guide the viewer's eye through the scene and draw them into the cyberpunk world you've created. ,
A character fusion between Hulk and Predator , in his right hand is a menacing , blood-drenched battle axe that gleams ominously in the pale winter light standing near window. A breathtaking view of outside window a futuristic Underworld Realm , designed as a massive walls structure floating in the cosmos. The interior of the spacecraft reveals a meticulously planned city with lush green areas , shimmering small ponds (A battleship-shaped spaceship performs warp travel.:2.0) , (sf:2.0) , (A streamlined Underworld resembling the battleship:2.0) , emphasizing the scale and grandeur of the structure ,
A breathtaking view of outside window a futuristic Underworld Realm , designed as a massive walls structure floating in the cosmos. The interior of the spacecraft reveals a meticulously planned city with lush green areas , shimmering small ponds and A character fusion between Hulk and Predator , in his right hand is a menacing , blood-drenched battle axe that gleams ominously in the pale winter light standing near window. (A battleship-shaped spaceship performs warp travel.:2.0) , (sf:2.0) , (A streamlined Underworld resembling the battleship:2.0) , emphasizing the scale and grandeur of the structure ,
"A cruel female ninja mech , covered in a full-body blue and white futuristic armor , with a shiny long black staff that is taller than she is in her hand. Her long , sleek dark brown hair is tied into a stylish low ponytail that flows dramatically in the wind , creating a striking contrast against the devastated war-torn city in the background. A blue scarf also waves dramatically in the breeze , adding a touch of motion to the scene. The name "Xer0" is embroidered into her tactical boots. The ninja's face is cold and emotionless , exuding an aura of deadly precision and subtle fear , yet a hint of grace. The scene is captured in breathtaking 16K resolution , with digital reflex camera effects and light tracing enhancing the overall quality of this cinematic shot. The atmosphere is enhanced by chiaroscuro lighting , bringing depth and drama to the action-packed , concept-art-inspired composition. The mech’s design combines sleek mechanical elements with an artistic touch of action painting , giving it a sense of elegance and power. The letters "Xer0" is spray painted on her chest. The entire setting is a masterwork of 3D design , with a devastated cityscape as the backdrop , illuminated by film-style lighting that emphasizes the contrast between the blue and white armor and the war-torn surroundings. The overall mood mixes feelings of danger and a subtle fear of death , focusing more on the assassin's aura of death rather than overwhelming terror. The blue gaming gear adds a futuristic edge to her appearance , solidifying her as a deadly warrior in this post-apocalyptic world." her name is Xer0 , full body portrait , gravel , brick and cement under her boots. ,
"A cruel female ninja mech , covered in a full-body blue and white futuristic armor , with a shiny long black staff in her hand. Her long , sleek dark brown hair is tied into a stylish low ponytail that flows dramatically in the wind , creating a striking contrast against the devastated war-torn city in the background. A blue scarf also waves dramatically in the breeze , adding a touch of motion to the scene. The name "Xer0" is embroidered into her tactical boots. The ninja's face is cold and emotionless , exuding an aura of deadly precision and subtle fear , yet a hint of grace. The scene is captured in breathtaking 16K resolution , with digital reflex camera effects and light tracing enhancing the overall quality of this cinematic shot. The atmosphere is enhanced by chiaroscuro lighting , bringing depth and drama to the action-packed , concept-art-inspired composition. The mech’s design combines sleek mechanical elements with an artistic touch of action painting , giving it a sense of elegance and power. The letters "Xer0" is spray painted on her chest. The entire setting is a masterwork of 3D design , with a devastated cityscape as the backdrop , illuminated by film-style lighting that emphasizes the contrast between the blue and white armor and the war-torn surroundings. The overall mood mixes feelings of danger and a subtle fear of death , focusing more on the assassin's aura of death rather than overwhelming terror. The blue gaming gear adds a futuristic edge to her appearance , solidifying her as a deadly warrior in this post-apocalyptic world." her name is Xer0 , full body portrait , gravel , brick and cement under her boots ,
"A cruel female ninja mech , covered in a full-body blue and white futuristic armor , with a heavy AWP rifle strapped to her waist. Her long , sleek dark brown hair is tied into a stylish ponytail that flows dramatically in the wind , creating a striking contrast against the devastated war-torn city in the background. A blue scarf also waves dramatically in the breeze , adding a touch of motion to the scene. The ninja's face is cold and emotionless , exuding an aura of deadly precision and subtle fear , yet with a hint of grace. The scene is captured in breathtaking 16K resolution , with digital reflex camera effects and light tracing enhancing the overall quality of this cinematic shot. The atmosphere is enhanced by chiaroscuro lighting , bringing depth and drama to the action-packed , concept-art-inspired composition. The mech’s design combines sleek mechanical elements with an artistic touch of action painting , giving it a sense of elegance and power. The entire setting is a masterwork of 3D design , with a devastated cityscape as the backdrop , illuminated by film-style lighting that emphasizes the contrast between the blue and white armor and the war-torn surroundings. The overall mood mixes feelings of danger and a subtle fear of death , balanced at 0.5 , focusing more on the assassin's aura of death rather than overwhelming terror. The blue gaming gear adds a futuristic edge to her appearance , solidifying her as a deadly figure in this post-apocalyptic world." ,
In the beginning God created the sky and the earth. The earth was empty and had no form. Darkness covered the ocean , and God’s Spirit was moving over the water. Then God said , “Let there be light!” And there was light. God saw that the light was good. So he divided the light from the darkness. God named the light “day” and the darkness “night.” Evening passed , and morning came. This was the first day. Then God said , “Let there be something to divide the water in two!” So God made the air to divide the water in two. Some of the water was above the air , and some of the water was below it. God named the air “sky.” Evening passed , and morning came. This was the second day. Then God said , “Let the water under the sky be gathered together so the dry land will appear.” And it happened. God named the dry land “earth.” He named the water that was gathered together “seas.” God saw that this was good. Then God said , “Let the earth produce plants. Some plants will make grain for seeds. Others will make fruit with seeds in it. Every seed will produce more of its own kind of plant.” And it happened. The earth produced plants. Some plants had grain for seeds. The trees made fruit with seeds in it. Each seed grew its own kind of plant. God saw that all this was good. Evening passed , and morning came. This was the third day. Then God said , “Let there be lights in the sky to separate day from night. These lights will be used for signs , seasons , days and years. They will be in the sky to give light to the earth.” And it happened. So God made the two large lights. He made the brighter light to rule the day. He made the smaller light to rule the night. He also made the stars. God put all these in the sky to shine on the earth. They are to rule over the day and over the night. He put them there to separate the light from the darkness. God saw that all these things were good. Evening passed , and morning came. This was the fourth day. Then God said , “Let the water be filled with living things. And let birds fly in the air above the earth.” So God created the large sea animals. He created every living thing that moves in the sea. The sea is filled with these living things. Each one produces more of its own kind. God also made every bird that flies. And each bird produces more of its own kind. God saw that this was good. God blessed them and said , “Have many young ones and grow in number. Fill the water of the seas , and let the birds grow in number on the earth.” Evening passed , and morning came. This was the fifth day. Then God said , “Let the earth be filled with animals. And let each produce more of its own kind. Let there be tame animals and small crawling animals and wild animals. And let each produce more of its kind.” And it happened. So God made the wild animals , the tame animals and all the small crawling animals to produce more of their own kind. God saw that this was good. Then God said , “Let us make human beings in our image and likeness. And let them rule over the fish in the sea and the birds in the sky. Let them rule over the tame animals , over all the earth and over all the small crawling animals on the earth.” So God created human beings in his image. In the image of God he created them. He created them male and female. God blessed them and said , “Have many children and grow in number. Fill the earth and be its master. Rule over the fish in the sea and over the birds in the sky. Rule over every living thing that moves on the earth.” God said , “Look , I have given you all the plants that have grain for seeds. And I have given you all the trees whose fruits have seeds in them. They will be food for you. I have given all the green plants to all the animals to eat. They will be food for every wild animal , every bird of the air and every small crawling animal.” And it happened. God looked at everything he had made , and it was very good. Evening passed , and morning came. This was the sixth day. ,