
I fall off—never perfectly chrome , always material-authentic. A [personaggio/soggetto]: photorealistic hair with every strand individually modeled , melanin-accurate color shifts , subsurface scattering along each fiber , natural anisotropic highlights , and microscopic flyaways reacting to wind. The eyes feature multi-layer corneal refraction , depth-of-field-aware caustics , iris crypts , and contraction furrows visible at a 100% crop , as well as a lifelike tear-line meniscus and moist reflections. Metallic parts (armor , jewelry , weapons) rendered with sub-millimeter precision: chromatic aberration on edges and PBR roughness maps down to 0.1 µm , subtle fingerprint oils , directional brush marks , micro-scratches , and Fresnel falloff—never perfectly chrome , always material-authentic. Clothing exhibits thread count-accurate weave , individual fiber fuzz , stitched tension wrinkles , cloth memory folds , and microscopic dust and lint , all lit by the inverse square law. The environment is built with hyper-refined assets: if outdoors , sunlight is calculated via spectral ray tracing , with every leaf casting a unique , soft-edged shadow and the penumbra accurate to the solar angular diameter.. Moving caustics and dappled color bleeding are visible on skin and fabric. If night , single-bounce moonlight filtered through 4K cloud density volume , producing physically correct rim intensity and subsurface transmission on organic materials. 32-bit spectral rendering , 16K texture sheets , filmic albedo , nanometer-scale displacement , ACES color space , sub-pixel depth-of-field matching at 50 mm f/1.4 lenses , 256-sample motion blur , chromatic vignette , micro-volumetric god rays." close-up , full body , upper body , aggiungi effetti cinematici. Asuna , Kirito e Suguha ,
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Created on: 2/16/2026, 12:37:18 AM