A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
{ "seed": "567200060", "width": 704, "height": 1024, "version": "SH_JuggernautXL", "sampler_name": "k_dpmpp_sde", "cfg_scale": 5, "steps": 20 }
Created on: 3/2/2025, 6:41:27 PM